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3-07-2009 @ 5:51PM
It makes sense to me. The more armor you can penetrate, the deeper the wound, the more it would bleed.I personally would like to see why berserker stance still has a disadvantage because when facing a boss with (value as of november of last year 13083) Reducing 10% of that armor is an rough increase of 1-2% in damage. I know I'm using the old model and they are adjusting the boss armor because of the nerf.
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