Skip to Content
3-07-2009 @ 7:03PM
1. Your article mentions a Deep Wounds nerf but does not cite it. After your citation it is obvious to any warrior who knows about their class that this "nerf" was actually a bug that was changed and hotfixed 3 weeks ago. You're posting about PTR information and including a change that was ALREADY made three weeks ago. Bad journalism.2. You claim "a warrior could pretty easily reduce armor by 10 to 15% " but include battle stance in that guesstimate. You can get 5-6% from a SINGLE piece of gear with armor penetration rating (Malygos Boots).How is this worthy of being "news"? Why are you doing basic math like (My current armor pen) + (10%) for us? This is just useless fluff.3. Half of your post mentions the trinket "Grim Toll". How can you spend two paragraphs talking about a trinket's effectiveness in an upcoming patch that: a) Will be replaced in that same next patch.b) Is already incredibly terrible and nowhere near best-in-slot.If you knew anything about warriors you would know Grim Toll is bad because of how terrible hit rating is AND how terrible Armor Penetration is. Close to the worst trinket in the game.4. "Since the more armor you ignore the better the effect (a 1% armor reduction is pretty trivial due to DR on armor, but a 10% is far more substantial)"This is exactly ass backwards. The more armor penetration you stack, the LESS useful it is. Do some research please.5. "Armor Pen seems to be scaling better for warriors (who do mostly physical DPS) than for almost anyone else, especially after the Deep Wounds nerfs."Armor Penetration doesn't scale well for other classes because high percentages of their damage isn't affected by it. If a Retribution Paladin's damage breakdown is:75% Melee25% JudgementsThen he will only get 0.75 of the value for each point of armor pen, because magic already penetrates armor and is thus unaffected by armor penetration.Do you know WHY warriors get Deep Wounds? Because it is a BLEED, and BLEEDS IGNORE ARMOR ALREADY.A large portion of Warrior damage, even though 100% is physical, is still armor-ignoring, thus armor penetration does not affect it.6. You suggested Mace Specialization. If this talent's effectiveness were doubled it would still be inferior to Poleaxe.7. Your analysis of the Conquest Neck vs. the Ulduar neck is purely guesstimation, which given a 50/50 chance, was still wrong. The Ulduar neck is better than the badge neck. What's most embarrassing here Mathew is your readers are just as ignorant as you are, which is likely why they're reading WoWinsider for their World of Warcraft information.These people might as well read "World Wide News" for their RL info too.
3-07-2009 @ 7:12PM
Good lord, you're rather full of yourself mate.
3-07-2009 @ 8:50PM
Bangingo back to your miserable dark and lonely cave and teach your pet hamster about armor penetration. It's Saturday night. I'm sure you don't have a date.
3-08-2009 @ 8:02AM
I notice nobody is disagreeing with any of Bangin's actual statements, just throwing ad hominem attacks.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.