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3-10-2009 @ 10:16AM
@Kylenne: I agree completely. I've seen too many games run away with "I'm totally special" characters and devolve on the table itself. One of these days I'll manage to join up with a group that actually weds character concepts to a sense of group cohesion and with an eye towards what works together. Not one that builds for maximum effectiveness only (Three Battlefield Control mages, one Bow Cleric and a Natural Spell Druid?) but at least something where the stated purpose is "Build a group of elite Necromancer killing Black Ops squad" rather than "Here is my idea of a plucky underdog with great narrative potential."Plucky underdogs work in fiction. Where dice and randomness come into play, plucky underdogs get their asses handed to them by Dusk Giants.
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