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3-11-2009 @ 5:41PM
No, I agree with Bart. This game isnt the same game that alot of us fell in love with. In some aspects, its better. Other aspects, its worse.I love the changes they made to aoe tanking, and some of the changes made to healing (specifically with priests). Giving every class (think all the classes has one now) a viable aoe ability was also a move in the right direction.But the way they are working buffs over now sucks. As a warrior, I bring nothing to the raid other than my shield. My shouts doesnt have the range to hit everyone in the raid when I refresh it, and thats assuming a paladin isnt in there with imp might or a warlocks imp is there with the inferior health but preferred range.Giving so many classes replenishment was a double edged sword. Great! that they gave it to some other classes to make it easier to get in the raid, but it sucks at the same time by taking it away from spriests, now making them not all that unique.Now the change with totems and wisdom? WHY? Why change something that isnt broken? A small amount of mana from both buffs isnt game breaking. Then there is the fact that on alot of servers, shamans are scarce. I can understand that they dont want people to stack buffs to absurd amounts of ap/spell power and to bring the person, not the class (within reason) but the way they are going about it is stupid. Make shouts and might/blood pact equal (in duration and strength)If they only want wisdom or the totem to be active at one time, not together, then make it so that the shaman carries the totem effect with him and that the effect is raid wide and have the same effect as wisdom. Make these buffs equal in strength and duration. Not this BS that is happening right now.Pretty sad when some of the people making raids right now make the comments that we NEED 3 pallies or if we cant get them, this run is going to be rough b/c we dont have 3 paladins.Bring the player my ass, its becoming bring the paladin and then the rest of the party.
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