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3-11-2009 @ 10:01PM
@ ZhivaDid you even bother to read this article. If the arms are individually destroyable than that means that boss potentially has more than one place he can be damaged besides the arms since I doubt bliz would want raids to face nothing but a repeating assortment of arms. If he can be damaged on the head than that makes 3 spots you can damage him. I was also assuming there could be a 4th and maybe a 5th spot but thus far its only speculation. If they wanted to make this a hard mode style fight than the key would be to make it so people only attacked the arms but if it got too hard than having a weakspot could make the fight very easy. As for other bosses in the past being specificly targetable in certain places, we all know that isnt possible but it is possible for a boss to have spawnable mobs that act as part of the boss itself. You damage them and it affects the boss. The same thing is going on here.
3-11-2009 @ 11:10PM
i'm sure that if it was possible to target more than just the arms people on the ptr would have noticed...think about it...you press tab...goes from body to arm...press tab again...other arm...tab ..back to bodythats itthe idea of the fight seems to be eating up the damage from the arms while attacking the boss...there shouldn't be any repeat of arms or any such thingattacking different parts of a boss can certainly be in the future....most certainly not for this boss
3-12-2009 @ 2:02AM
If you read the article. you'd know that there are three mobs in this encounter. Kologarn, Left Arm and Right Arm. @boss potentially has more than one place he can be damaged besides the armsArms aren't "spots", they are separate mobs. And you are talking about "spots" as if WoW were a FPS where damage you deal depends on which part of target's body you shoot.
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