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3-12-2009 @ 12:43PM
It's not a matter of being "the most versatile." It's a matter of being versatile at all. If the fight doesn't consist of a whole lot of damage one a couple of targets, a holy paladin is way, way out of their element, particularly with the upcoming changes to sacred shield. I've got a holy paladin as my main and at least one mid-60+ healer of the other classes, and it's night and day. The holy light glyph that gives a very small amount of healing to the targets in the immediate vicinity of the original target helps slightly, but it's not really enough.It's not that holy paladins want to be the best at every flavor of healing; we are far and away the best tank healers (albeit less far and away with the rise of discipline priests), and we have, generally, very good mana efficiency, but that's it. No hots, no real AoE, and only one ability that can be used on the move, with the potential for one additional on-the-move spell if holy shock crits. With the very minimal healing that Flash of Light does compared to Holy Light, there's not even a good selection of single target heals; it's just spam-holy-light-and-pray most of the time. Given the changes to paladin mechanics, holy paladins aren't even the ones usually casting Judgment of Light in most raids. That's left to ret paladins, whose gear scales better for the spell.So, yes, there are reasonable complaints about holy paladin healing. They are not QQ in the sense that they're unfair. No other healing class/spec has as limited a toolset as holy paladins. While I'd like to see holy paladins get both and AoE and an HoT, albeit neither as powerful/efficient as the other classes, I'd settle for one or the other. On my holy priest, I have 11 spells to work with, and I'll use 6 to 8 of them in a given fight. On my paladin, I have 6, and realistically, I'll use 4 of those (Holy Light, Sacred Shield, Beacon of Light, Cleanse) on a regular basis in a given fight. And, to be honest, 2 of those spells have no purpose other than to make the other one function better, and are cast every time they're about to expire. There's no decisions to be made there about efficiency vs. cast time vs. cooldown vs. etc.And to the argument "well, you can just spec something else," uh, no. I like healing. Admittedly, I like tanking relatively well, and I'll be dual speccing in protection when 3.1 drops, but that doesn't help with the underlying problem that holy healing is, well, unvaried. I won't say "boring," because there's a certain excitement to having to work with a limited toolset. However, I will say that I find priest healing to generally be more satisfying, and I have little doubt that if paladins had even an inefficient HOT and an inefficient AoE that most complaints from holy paladin players would go away, and it wouldn't mean stepping on the toes of other classes, no more than a resto shaman that gets stuck tank healing or a holy priest that throws renews in a HOT-specific aren't stepping on the toes of holy paladins or resto druis respectively.
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