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3-14-2009 @ 12:55AM
Ok, pay attention I'll explain this slooowly so you people can catch up to the obvious that every one else has noticed by now. Blizzard does not want you "Making money" with professions. They want you grinding mats and buying mats and using them to enhance your gear but they do not want you earning gold with them. They have balanced the game so that the supply of gold is never quite enough and you always need more so you will do more stuff and play longer and say it with me now, PAY THEM MORE MONEY!!! If you want a profession that makes gold get a gathering skill and NEVER EVER take advantage of the crafting skills that go with it. Crafting skills, ALL CRAFTING SKILLS, are money sinks. You will NEVER EVER, EVER, NEVER EVER, NOT IN A MILLION YEARS, EVER, make an actual profit on a crafting skill, EVER. You will always sink MUCH more money into the skill than you will ever make from having it and that is the point. Blizzard needs people to spend money. Imagine if we all had jobs where we made 10$ every 5 minutes (10 gold per quest) and the money just got traded between people (players) More money (Gold) would be flooding the market all the time making everything worth less and less. So blizzard had to make repair bills and outrageous prices for mounts and dual specing and rep turn ins to get people to dump the always increasing player controlled piles of gold back into the NPC. But that wasn't enough. If blizzard gave us ways to make even more money with crafting or enchanting then we would have an even greater surplus of gold. Gold would become worth nothing. It would be like the opening day on a PTR where a green gem is 500 gold because everyone has so much gold. Then the players who haven't leveled to 80 and been there for a long time wouldn't be able to afford jack or his droppings. So the system is designed, and constantly redesigned like the changed to the level requirements of "Twink enhancements" that are coming out int he patch, to make sure that you and everyone else has ALMOST enough gold all the time so you will always need more and you will always want. People who want, pay for another month.
3-14-2009 @ 1:07AM
I'm sure that there are a number of people who would disagree. For most people, however, this is the case.
3-14-2009 @ 1:14AM
Excuse me, that argument holds no water if you're a gatherer. I don't pay and will never pay to level my skills. click one button, move to the next node, sell.
3-14-2009 @ 12:03PM
i agree, they also dont want you to have enough gold cause if you do then it starts to turn into a trading game of only high end items like frostweave or titansteel bars instead of gold which ruins the game for lower level players who can never break in to the 'economy'
3-14-2009 @ 7:00PM
Um, well, I have made a ton of money on alchemy. A ton. I'm not sure what it cost to level my alchemy to the top was since I've had the skill for 3+ years, but as I've leveled it with the expansions, the pots I've made to level the skill sold very well (at least covering the mats that it cost to make the pots). In BC I made so much money it was unbelievable, especially with transmute-specced alchemy, making meta gems. Now, in LK, I'm elixir-specced and make flasks regularly. I proc enough that I make 100g/day or so from it, and that's just spending 5 minutes in the AH buying the mats and reselling the flasks on the spot. In BC I made enough to buy a mammoth in LK with tons of gold to spare, mostly from alchemy (and herbalism, to be fair). I rarely go out and gather herbs in LK - I use my time out and about to do dailies. I also know that inscription is a good money-maker from the piles of gold that a couple of guildies accumulated. I agree that most people have no clue of how to make money with crafting professions, and there are some where I imagine it's tough to come out ahead. But to categorically say that all crafting professions are money sinks is wrong.
I'm an Enchanter who, within the first week of Wrath, earned enough for cold weather flying on my main and epic flying for an alt, solely from DEing green drops and quest items. Later on, I had a bartering arrangement with a BS guildie where he would send me the greens he was using to grind up his skill, and I would give him free enchants. Any mats left over we would split to sell.I have not once from 1-450 paid a red cent to level my Enchanting beyond what was spent at the trainer, unless you count the pittance of a clothie's repair bill. And I grinded to the old cap the hard way in BC, and to 450 the hard way in Wrath, before the nerfs to mat requirements.Your argument fails, and fails hard. There are many ways to make a killing off of crafting, you just have to be creative and think a little outside the box.
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