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3-16-2009 @ 5:05PM
I am definitely a proponent of getting out of the fire. However, it'd sure be nice if there were fewer boss fights that involve some kind of fire/spit/shadow poop that is so huge that melee DPS often have to choose between getting out of the fire and actually being able to hit the boss.If Blizzard tunes the fights so that it's a viable option to either choose lower DPS/less damage taken or more DPS/more damage taken, then it's all cool. But Blizzard doesn't have a good track record of remembering that some of us have to stand next to the boss in order to damage it, and thus certain "mobility" challenges unfairly punish melee DPS.
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