Are achievements optional?

The thread asked: are achievements optional?
This is a loaded question, for sure, so what I'm going to do is look at three different types of players and analyze what achievements mean for each of them. But of course to begin, it should just be said that any achievement is completely optional in the game. You don't need them, they deliver nothing to you that's necessary for your character to progress.
The Casual
The casual is the person who chooses to play the game at their own pace for a little or as much as they want. The casual rarely, if ever, make appointments or schedule in game activities with other people. The casual may or may not be in a guild, and that's just fine. The casual is there to enjoy the game on their own terms.
For a casual, achievements are completely optional. Since they are just another way to potentially enjoy the game, there is really no incentive to achieve them beyond personal satisfaction. Now some casuals might want to get as many achievements as they possibly can, and that's cool. But they likely won't fret if they can't get a black proto-drake.
The Moderate
The moderate is the person who chooses to play the game more seriously than the casual. He will attempt to do things that are difficult, but not put in 20 hours a week of play time just to do them. The moderate is probably in a guild and enjoys the connections he's established there.
For a moderate, I can see achievements still being optional. It's likely the moderate player hangs out with other moderate players, so if he's not caring about the number of achievement points he's likely not to face any sort of peer pressure to get them. And at that point, he's equal with the rest of the group and there is very little social incentive to advance.
The Hard Core
The hard core player is a person who strives to do the content fast, perfect, and in the hardest modes. He will attempt to get as many achievement points as necessary to not be a joke, and will at least have enough points to be looked at respectively by his peers.
Of course his peers are members of his guild, who are likely to share his view points. Thus having 4,000+ achievement points is looked at as normal, and having 5,000 or more would be seen as something desirable. This could come further into play in that if he ever wanted to switch guilds, the new guild would obviously look back upon his achievements to determine his worthiness at inclusion in their social group.
After all, what better way to tell if someone knows heroic and raids than to see if they've gotten The Immortal?
So for the hard core player, achievements are definitely not optional.
Conclusion
In the end, it all comes down to what social group and in-game group you're with. Casual and moderate players probably won't be faced with pressure to care very much about their achievements. Hard core players will, on the other hand, face pressure to have as many "hard core" achievements as possible.
Now it could be argued (and I personally think correctly) that this is all just a social construct by Blizzard to get players to spend more time in the game working towards truly pointless goals – and that achievements are the very definition of things that don't matter. There's some truth to that for sure, but at the end of the day, the question of "Are achievement s optional?" really comes down to what your peers thinks.
That, or your just a crabby old man who doesn't give a flyin' hoot about what other people think. /wink
Filed under: Analysis / Opinion, Achievements
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Reader Comments (Page 4 of 6)
Jason Mar 17th 2009 5:44PM
If you're referring to Brew of the Year, Blizzard has already caved to your QQ. Enjoy your mount.
Mattimus Mar 17th 2009 5:40PM
For players who are not into Raiding or PVP, achievements go a long way towards being a third "hardcore" style of gameplay.
A hardcore PVPer is not always a hardcore raider, and vice versa. There are many different aspects of hardcore play. In that respect, if someone isn't into hardcore Raiding or PVP, they may choose to play the game for the Achievements; in that regard, it's optional, but at the same time, if an Achievement is broken, bugged, or some other kind of unsatisfactory, they have just as much right to complain as PVPers and Raiders do, in my opinion.
jurandr Mar 17th 2009 5:41PM
I consider them optional. You certainly won't see my 80 mage throwing himself off cliffs, running through wailing caverns, or getting blown up by goblin mines 20 times in a row. Are they desirable? Sure! Who wouldn't want to have "Champion of the Frozen Wastes" after their name? Who doesn't want a tough-to-get mount?
When you stop and think a moment, your character is the only piece of the game you actually own. You can't have player housing or anything like that. WoW is static: you can't affect it. That's why people put so much into their characters: to be noticeable in a world that doesn't change.
Mattimus Mar 17th 2009 5:45PM
Using that same logic, is having awesome 226 ilvl epics desirable? Yes! Does everybody want to spend 2+ nights of their week spending hours and hours inside raid dungeons? Decidedly not everybody. Same goes for PVP; who wouldn't want a 310% Arena drake? But not everybody wants to do Arena that much to try and get it.
As the linked thread states, everything is optional. You have to weigh how much you want the rewards against how much you'll have to do something you may or may not enjoy.
jurandr Mar 17th 2009 6:59PM
And just because somebody doesn't like what they need to do for a reward doesn't mean they have the right to whine about it. Everything is optional, including the reward. If arena drakes were common as dirt, nobody would want it. And let's face it-- the glory of the raider rewards are being taken out for that reason. Ulduar gear is pretty nice, and that gear is tuned for content much harder than what we have right now. The drakes would become common and nobody would bother trying for them. Same goes to the Amani War Bear, as well.
Kal Mar 17th 2009 5:47PM
Achievement points are optional, but achievements are not depending on where you are. For casuals I don't think they really care that much, and they'd probably go after a certain category for completeness sake (explore everywhere, love critters). For hardcore or moderates, they really show what they're willing to do in their realm of interest. Someone with a lot of PvE achievements in heroics strikes me as potentially a good raider compared to someone who doesn't simply because they've done a lot more and tried a lot more and pushed themselves. Same with the raider achievements, or at least some of them. Same with the pvp achievements.
The actual scores don't matter, but knowing what they've done? It's the next step up from looking at reps and seeing how much raiding they've done. It's a better background check.
Marxman Mar 17th 2009 5:47PM
I consider myself a hardcore player. I have all of the current content on total ez-mode farm status, including hard modes. I have my Black Proto Drake. I have full BiS gear save for 1 or 2 pieces.
Yet, I could not possibly care less about most achievements. If it does not yield a title, tabard, or mount... I don't want it. Most achievements are simply a time sink for people who have OCD. I have a guildmate or two that are above 6k achievement points, and I just don't see the point in spending that much time on it. I'd much rather finish farming my Ulduar consumables or gear up an alt.
Evaid Mar 17th 2009 5:51PM
waste of time.. I've had guildies turn down raids to work on achievements .
oupo Mar 17th 2009 5:51PM
If it doesn't fall under natural playing I don't go out of my way to get them. Just another time sink other wise that isn't fun for me. Just my 2 cents
sikyon Mar 17th 2009 7:11PM
This is a stupid article. Achivements, if solo, are obviously optional. Optional implies a choice.
The real question is if hard modes are optional. And by hard modes I also mean team based achievements, such as glory of the raider.
JBurg Mar 17th 2009 5:56PM
Of course achievements are optional. Playing the game is optional. Heck, you could spend hours watching the log in screen if that is what you wanted to do.
Having said that I'm a little tired of lots of players and several blues talking dismissively about achievements. They say they are optional as if they don't matter at all. If you don't like them then that is true.
I'm not a raider so to me Sarth-3D isn't a big deal, but I'm not going to dismiss some raider's pride in doing it. Good for them. They did what they enjoy and proved to be good at it.
I'm fairly casual and I really enjoy the achievement system. I got "Well Read" and "The Diplomat" before the devs nerfed them (see those that like achievements can complain about ez-mode nerfing as well). For plenty of the casual community achievements are our end game.
Now if you will excuse me, my druid believes "Somebody Ordered a Knuckle Sandwich".
Menchi Mar 17th 2009 5:56PM
I think you forgot a class between moderate and hardcore. Call it the "Old Raider/PvPer". Or make one called the "Achievement Enthusiast" that goes for every achievement they can possibly get.
As i certainly am not a hardcore Achievement person as you mention it. I could care less if i have 1000 or 8000 points. The only achievements i care about are Party and Raid achievements as i enjoy working with my guild to topple encounters that are challenging (or in the case of some achievements done in an odd way). This to me makes a lot of achievements optional yet at the same time makes quite a few mandatory to complete.
Bossy Mar 17th 2009 6:02PM
Hello ANYBODY home ? Knock knock reality check !!!!
This is an mmorpg. There are NO "casual MMO players".
Everyone plays days and days to even reach the beginning of the end game.
10 days - 20 days - 60 days - 200 days.
10 days = 240 hours.
Everybody in an MMORPG with a maxed out character is a hardcore video game players. Period.
--
Now HOW he plays is purely up to him/her.
Achievements are JUST ANOTHER OPTION we have to enjoy the game.
I STILL know guys who don't raid, do solo quests and a little world grouping or PvP and they have the best fun they want.
---
To me my personal Justicar or Challenger titles are achievements now, but they are the BEST thing that happend to me in the game.
Titles and achievements give in game status. The moment they satisfy you they are ... fulfilling.
Those who say otherwise don't know anything about the REAL value of an mmorpg.
In this repsect Wow has the BEST achievement system of them all, because they can be selected to YOUR playing style and YOUR way of playing AND they are a nice distinction from the crowd.
Gear became secondary in today's Wow, WAY behind achievements because of this.
Those who didn't wake up yet are going to be surprised in future MMO's where gear will be less and less important.
Since the achievements were introduced old content is 10 more visited than a year ago.
grtz.
SaintStryfe Mar 17th 2009 6:04PM
Achievements kept me in WoW. 10 more levels and new raids aren't enough to keep me sitting around. But working toward great goals I can compare with other people? that's something I can sink my teeth into. Before achievements, you were judged by your gear. Now I can get a measure of respect for my work not related to getting lucky in raid drops.
Not too many Draenei Loremasters running around is what I'm saying.
Gimia Mar 17th 2009 6:08PM
hah I'm guessing that "The Insane" title will be considered hardcore? I admit, I do need to find something better to do than WoW but oh well.
profglitch Mar 17th 2009 6:18PM
uh.
"hardcore" people don't care about achievements. only progression. this is why once you get sarth3d down once, most guilds revert to 2d, as 3d again gets you nothing of value.
SaxxonPike Mar 17th 2009 6:17PM
There are a lot of people that fall in between these categories. I'm between hardcore and moderate: I like to do stuff at the hardest modes, but not because of achivements. I'm no achivement nut, I've probably only got like 1600 points, but I do like to experience all the content that the game has to offer, on every mode.
Matazuma Mar 17th 2009 6:22PM
Im a Hardcore causal.
Redruyn Mar 17th 2009 6:23PM
Achievements r fun. But they shouldn't be the end all be all of raiding which a lot of people have turned it into.
For instance: the PTR runs for Ulduar where most runs you can't get into if u don't have the Undying or other such titles. Ridiculous! Personally i have never even cleared Naxx but only because i happen to be in the moderate scale of a guild. We personally like to have fun while we raid. Not burst thru the instance and end up getting frustrated with certain bosses but we progress. We did it with Kara and other raids in BC now we r doing it with WotLK.
I love raiding. I pug as much as I can into 25 man raids and the harder the better. But when people look at achievements to decide if I am any good and decide I'm not because of titles or achievements....the epeeners can go to hell in a hand basket. I have the knowledge, I have the gear and I know how to play my class well. That's more than most can say. As long as i can get into the hard lvl raids, the more i learn and am able to progress. Sure I never took out Sarth 3D, but it just means I haven't run with a group that has been up to it and that I do not know any hardcore raiders on my server that would allow me into a hard lvl run. Sometimes opportunity is the issue not skill...not time...not guild affiliations. Sure I can get into a hardcore raiding guild but u know.....most hardcore raiders are asses to begin with. Not saying all are...but all but 1 i have met were asses. I prefer to have fun while grinding, etc.
Now I'm not QQ'ing. I could care less about achievement raiders. They don't want me fine. I'll find someone else to pug with but Achievements should never have the final say into whether u can even get in a group for Heroic Naxx or Sarth 3D or into any other HARD lvl raid.
If u happen to find yourself in this kind of situation, find a moderate guild. We get there in our own time. Maybe not as fast as the hardcore raiders but we get there and have fun while doing. Caring more about the player than the achievements is the right way to play.
The Claw Mar 17th 2009 7:13PM
Redruyn, would you like to explain precisely why you think some group trying to do some serious testing of Ulduar should carry a scrub like yourself, who has never even cleared the easiest raid in the history of the game, along as a tourist?