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3-18-2009 @ 11:17PM
Any point system is inherently unfair. Point systems were made to reward the players that raid every possible time at the expense of those that don't raid 7 days a week. The main problem with DKP is the hardcore raiders will stockpile so many points that other people in the raid have virtually no chance at any loot.The truly fairest way is, if you're there you get a roll on it. Win you're out. I know some guilds will allow you another item, if no one else wants. After all, getting a guildie better gear is always better than a shard. Joe Hardcore may complain that Jack Casual got the Epic Weapon of Uberness and only raids 2 days a week. The thing is Joe Hardcore, by raiding much more often you are seeing more loot drops. Therefore, you have more chances to get gear.
3-19-2009 @ 4:25AM
Couldn't have said it better myself ^^This is a fool-proof logic and never fails. Even the more casual players need to be rewarded of their effort (even if it's less than the hardcore raider's effort timewise), or they'll lose their interest completely.
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