Tier 8 set bonuses hit the PTR
A new build has hit the patch 3.1 PTR, and with it has come something that many people have been waiting on most of all: Tier 8 set bonuses! We have all of them listed below, but keep something in mind while you read them: They are probably not finished, just take this as a preview. Set bonuses always shift and change before they go live, and I can guarantee that some of these will. At the very least, they'll have some typos and grammatical issues cleaned up, and we'll find out where the missing percentage symbols are supposed to go.Death Knight
- DPS 2Piece Bonus -- Increases the critical strike chance of Death Coil and Frost Strike by 5%.
- DPS 4Piece Bonus -- Increases the bonus damage done per disease by 20% on Blood Strike, Heart Strike, Obliterate, and Scourge Strike.
- Tank 2Piece Bonus -- Increases the damage done by Rune Strike by 5%.
- Tank 2Piece Bonus -- Increases the damage done by Rune Strike by 10%.
Druid
- Balance 4Piece Bonus -- Each time your Insect Swarm deals damage, it has a chance to make your next Starfire cast within 10 sec instant.
- Feral 2Piece Bonus -- The periodic damage dealt by your Rake, Rip, and Lacerate abilites has a chance to cause you to enter a Clearcasting state.
- Feral 4Piece Bonus -- Increases the duration of Savage Roar and Survival Instinct by 8 sec.
- Restoration 2Piece Bonus -- Increases the healing done by your Swiftmend spell by 10%.
- Restoration 4Piece Bonus -- Your Rejuvenation spell also instantly heals your target for its periodic healing amount.
- 2Piece Bonus -- Increases the damage done by your Serpent Sting by 10%.
- 4Piece Bonus -- Your Steady Shot has a chance to grant you 600 attack power for 15 sec.
- 2Piece Bonus -- Your Arcane Blast, Frostbolt, Frostfire Bolt, and Fireball spells have a chance to grant you 350 spell power for 15 sec.
- 4Piece Bonus -- You have a chance for the effect of your Missile Barrage, Hot Streak, or Brain Freeze talent not to be consumed when you cast the spells which benefit.
- Retribution 2Piece Bonus -- Increases the damage done by your Exorcism and Hammer of Wrath abilities by 10%.
- Retribution 4Piece Bonus -- Increases the critical strike chance of your Divine Storm and Crusader Strike abilities by 10%.
- Protection 2Piece Bonus -- Increases the damage done by your Seals by 10%.
- Protection 4Piece Bonus -- Shield of Righteousness now increases your shield block value by 225 for 3 sec.
- Holy 2Piece Bonus -- Your Holy Shock critical heals now also place a periodic healing effect on the target, healing for 15% of the Holy Shock's heal amount over 9 sec.
- Holy 4Piece Bonus -- Increases the damage absorbed by your Sacred Shield by 10%.
- Shadow 2Piece Bonus -- Increases the damage done by your Devouring Plague by 15%.
- Shadow 4Piece Bonus -- Your Mind Blast also grants you 15 haste rating for until cancelled.
- Healer 2Piece Bonus -- Increases the critical heal chance of your Prayer of Healing by 10%.
- Healer 4Piece Bonus -- Casting Power Word: Shield also grants you 15 spell power for until cancelled.
- 2Piece Bonus -- Your Deadly Poison causes you to gain 1 energy each time it deals damage.
- 4Piece Bonus -- The damage dealt by your Rupture can now be critical strikes.
- Enhancement 2Piece Bonus -- Increases the damage done by Lava Lash and Stormstrike by 20%.
- Enhancement 4Piece Bonus -- Increases the frequency of Maelstrom Weapon being triggered by your melee weapon attacks by 20%.
- Restoration 2Piece Bonus -- Reduces the cooldown on Riptide by 1 sec.
- Restoration 4Piece Bonus -- Reduces the cast time of Chain Heal by 0.2 sec.
- Elemental 2Piece Bonus -- The periodic damage dealt by your Flame Shock can now be critical strikes.
- Elemental 4Piece Bonus -- Your critical Strikes from Lightning Bolt cause the target to take nature damage equal to 8% of the Lightning Bolt's damage over until cancelled sec.
- 2Piece Bonus -- Increases the damage done by your Unstable Affliction and Immolate spells by 20%.
- 4Piece Bonus -- Increases the critical strike chance of your Shadow Bolt and Incinerate spells by 5%.
- Protection 2Piece Bonus -- Increases the critical strike chance of your Devastate ability by 10%.
- Protection 4Piece Bonus -- Shield Block also grants you 20% reduction to magical damage taken.
- DPS 2Piece Bonus -- Heroic Strike and Slam critical strikes have a chance to grant you 150% haste rating for 5 sec.
- DPS 4Piece Bonus -- Increases the critical strike chance of Mortal Strike and Bloodthirst by 10%.
[via MMO-Champion]
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.





Reader Comments (Page 1 of 5)
Silversol Mar 18th 2009 11:06PM
No druid 2-piece set?
Silversol Mar 18th 2009 11:06PM
For balance that is... I left out words. Stupid lack of sleep.
Chirri Mar 18th 2009 11:50PM
"Healer 4Piece Bonus -- Casting Power Word: Shield also grants you 15 spell power for until cancelled. "
I think the set bonus info defects were contagious, then. (I'm assuming 15% spell power bonus, but I'm not sure what "for until canceled" would mean - as long as the bubble's up?)
Freedomfighter Mar 19th 2009 12:56AM
If memory serves me well the balance 2-piece bonus is something along the lines of "increases the effect of eclipse by 6%."
MMO Champion had this up a while back.
bundee Mar 19th 2009 12:52PM
"Balance 4Piece Bonus -- Each time your Insect Swarm deals damage, it has a chance to make your next Starfire cast within 10 sec instant."
:O
jam Mar 18th 2009 11:06PM
Seems to me that bears are getting shafted, both in stats and tier bonuses.
Very disappointing.
Punjab Mar 19th 2009 4:13AM
Also, the new bear idol stats were revealed:
"Druid T8 Feral Relic -- Your Mangle ability has a chance to grant 153 agility for 12 sec. "
Hmm. I would point out the startling lack of imagination on display here, but I feel kinda lucky we even have a tanking idol this time around...
Sean Mar 19th 2009 4:52AM
I don't know about that, a 8 sec increase in Survival Instincts is a nice boost to our Oh Crap button.
The 2 piece bonus leaves a bit to be desired for Bears, but that's the price we pay for having one set to satisfy two roles.
Pyornthe Mar 18th 2009 11:07PM
Finally, some shaman set bonuses that aren't completely useless.
apoxic Mar 19th 2009 4:50AM
Don't worry they'll be changed to useless once it goes live.
I'm loving the Resto changes, even though I had hoped the Riptide glyph would have been changed into that instead.
Kassu Mar 19th 2009 5:18AM
The resto bonuses seem so utterly boring.
They could have come up with something more creative than that...
bundee Mar 19th 2009 1:00PM
"Restoration 2Piece Bonus -- Reduces the cooldown on Riptide by 1 sec.
Restoration 4Piece Bonus -- Reduces the cast time of Chain Heal by 0.2 sec."
Wow that IS lame, considering how many classes are getting are getting HoTs, procs, and criting DoTs from their bonuses, reduced cooldown and reduced cast time does sound boring as shit.
Justin Nolan Mar 18th 2009 11:13PM
That hunter 4 piece bonus is LIGHT YEARS better than the 4 piece bonus on the T7. Can't wait to get some T8.
Nick S Mar 19th 2009 1:28AM
Sadly, the 2-piece bonus is a bit of a joke.
Nick S Mar 19th 2009 1:42AM
Well, unless you're MM. Which, currently, you probably don't want to be.
whowhatme Mar 18th 2009 11:15PM
mage... @.@
Lemons Mar 19th 2009 3:59AM
reminds me of the very first set bonuses t1 and t2.
Sure it's cool for pve, but imagine lauching 2 pyros in pvp O.o
Kassu Mar 19th 2009 5:19AM
Yes, the mage set bonus is insane...
Rogue is jawdropping too.
Zerubbable Mar 18th 2009 11:20PM
Wow, maybe it's just me, and I didn't look at all of them, but most of these seem pretty sweet.
Amak Mar 18th 2009 11:25PM
Hmmm. Guessing that the priest healer 4 piece is a typo. Not by you as I have checked the screenies. Although only getting 15sp bonus does fit with the previous lackluster priest bonuses.