All the World's a Stage: So you want to be a Skinner
This installment of All the World's a Stage is the thirtieth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class (or profession!) well, without embarrassing yourself.
I should say at the outset of this article that I am a vegetarian, and I generally think of animals as cute and fuzzy friends of the human race. I have no moral objection against hunting animals and using their bodies for food or clothing, however. Logically, it makes sense that people have needed this to survive, but emotionally speaking, I find skinning and eating animals rather distasteful. Things would have been different for me if I had been raised on a farm or in a hunting community instead of a city thoroughly saturated with the culture of Disney movies about cute animals singing songs and having adventures, but... anyways, you are what you are. Hunting enthusiasts should feel free to write their own articles on the topic if they have different points of view.
So, anyway, as my vegetarian brain started churning around this idea of how skinning can be roleplayed in World of Warcraft, I couldn't help but admit to myself that I don't have so much real life experience of the topic. In fact, my first google search of "Skinning" turned up none other than WoWwiki's page on skinning in WoW, and I realized most people living in cities probably haven't got the first clue of what skinning animals is really like.
So I searched again for "skinning animals," and this time I found various articles about how to skin an animal for people who are interested in surviving in the wilderness, or just into hunting in general. One site even had simple hand-drawn animations of the proper way to kill and skin a rabbit, and I was struck by how very different this was from my experience of skinning in WoW. In the animation, we see the head and feet get cut off, a slice go down the middle of the animal's body, and the skin slowly peeling away to reveal all the flesh underneath... while in WoW we just right-click on a dead animal, loot its hide, and poof -- it disappears before our eyes.
Getting real
Now, normally I say that what you see in WoW is what you get. If there are mineral ores sticking up out of the ground in grassy plain in the game, then Azeroth is a world in which mineral ores stick up out of the ground in grassy plains. As roleplayers we just adjust to that, we find reasons for it, and our characters play it out as if it's a totally normal thing.
Skinning, however, is an exception. Here, it seems clear that the omission of actual blood and gore from this profession is more of a nod to parents of children who may be playing the game than it is an actual declaration that blood and gore do not exist under the skins of Azerothian beasts. To a certain extent, this blood and gore is represented when you can click on animals and loot their various meats, but that's obviously a different feeling from real life skinning.
So the challenge for a roleplayer is to understand what skinning really is, then turn around and let your character act as if this blood and flesh is what he's seeing every time he skins an animal. If your character is someone like me, who thinks animals are cute and friendly, who would see a pig and think of Babe -- not dinner -- then skinning is not the profession for you. Your character has to be comfortable getting his or her hands bloody and taking bodies apart.
Skinning with class
Hunters are obvious choices for skinners, of course -- they just go together like peas and carrots! In a way, it's odd that some hunters might not be skinners. Why wouldn't a hunter skin any animals he kills? If you play a hunter who is not a skinner, it would be a good idea to think of a reason why. Maybe your non-skinning hunter is more of a sharpshooter, or an animal trainer, than an actual wilderness survivalist, or maybe he's just a vegetarian.
Other classes who generally hack their enemies to pieces wouldn't necessarily know how to skin animals, but they wouldn't be averse to it either. A warrior, rogue, or especially a death knight who has a problem with the sight of blood and flesh would be strange indeed (and interesting, if you could make it work)! Feral druids, enhancement shamans and retribution paladins would likely feel similarly. A character of these classes who is averse to the actual sight of blood is not beyond the scope of the imagination, but would require a bit of ingenuity.
"Softer" characters, who focus more on magical abilities, healing, and other sorts of activities without much blood and dissection may find skinning animals repulsive. Priests and mages in particular may be quite unused to the sight of it, though of course there could be any number of reasons why a priest or mage would have no problem with skinning. One just has to give it a bit of thought. Perhaps your priest is like a medical student who just can't get enough of dissection and anatomy. An more macabre skinner priest (especially an undead one) might even extend this interest beyond skinning animals, to include dissecting dead humans as well -- purely for the sake of knowledge, or so they say. A skinning mage (especially a troll) could go even farther, into complete madness, by writing his scrolls and spellbooks on the skins he takes from dead animals (and... people?) because he thinks it gives his spells extra potency.
Warlocks might relish the sight of animal blood and flesh being torn apart. After all, could a class who specializes in curses that rot away living flesh and explode all the blood vessels in one's eyeballs possibly have any problem with a bit of skin coming off animals? It would probably give them ideas for new sorts of curses they could cast.
Me hates dem aminals!
Another obvious possibility for a skinner of any class is that he is simply mad with animal-hatred. As Fargostar5000 pointed out in a comment on a previous article, your skinner could be "an anti-DEHTA crazed poacher," or even "some kind of squirell vanquisher." Does your character think that the Druids for the Ethical and Humane Treatment of Animals are a bunch of flower-brains? Does he kill animals, take one small part (such as a tusk, or toenail) and then leave the rest to rot, merely out of spite? If so, then skinning is the profession you could use to express that. Or perhaps your character has a crazy mad phobia of things that lurk inside the body of furry woodland creatures, and must take animal bodies apart in order to be sure that wicked demon creatures will not burst out of their corpses.
In short, skinning is yet another profession where your character can go nuts and be very creative, albeit this time in a rather unsavory fashion -- yet at the same time, skinning is a good choice for the simple, down-to-earth character who just wants to get by in the wilderness, and use all of nature's resources in a responsible manner.
All the World's a Stage continues this series on roleplaying within the lore with this week's look at being a skinner. Be sure to check out previous articles on roleplaying herbalism, mining, tailoring, and alchemy, and think about ways to add flesh to your character, if you feel all you've got so far is skin.
I should say at the outset of this article that I am a vegetarian, and I generally think of animals as cute and fuzzy friends of the human race. I have no moral objection against hunting animals and using their bodies for food or clothing, however. Logically, it makes sense that people have needed this to survive, but emotionally speaking, I find skinning and eating animals rather distasteful. Things would have been different for me if I had been raised on a farm or in a hunting community instead of a city thoroughly saturated with the culture of Disney movies about cute animals singing songs and having adventures, but... anyways, you are what you are. Hunting enthusiasts should feel free to write their own articles on the topic if they have different points of view.
So, anyway, as my vegetarian brain started churning around this idea of how skinning can be roleplayed in World of Warcraft, I couldn't help but admit to myself that I don't have so much real life experience of the topic. In fact, my first google search of "Skinning" turned up none other than WoWwiki's page on skinning in WoW, and I realized most people living in cities probably haven't got the first clue of what skinning animals is really like.
So I searched again for "skinning animals," and this time I found various articles about how to skin an animal for people who are interested in surviving in the wilderness, or just into hunting in general. One site even had simple hand-drawn animations of the proper way to kill and skin a rabbit, and I was struck by how very different this was from my experience of skinning in WoW. In the animation, we see the head and feet get cut off, a slice go down the middle of the animal's body, and the skin slowly peeling away to reveal all the flesh underneath... while in WoW we just right-click on a dead animal, loot its hide, and poof -- it disappears before our eyes.
Getting real
Now, normally I say that what you see in WoW is what you get. If there are mineral ores sticking up out of the ground in grassy plain in the game, then Azeroth is a world in which mineral ores stick up out of the ground in grassy plains. As roleplayers we just adjust to that, we find reasons for it, and our characters play it out as if it's a totally normal thing.
Skinning, however, is an exception. Here, it seems clear that the omission of actual blood and gore from this profession is more of a nod to parents of children who may be playing the game than it is an actual declaration that blood and gore do not exist under the skins of Azerothian beasts. To a certain extent, this blood and gore is represented when you can click on animals and loot their various meats, but that's obviously a different feeling from real life skinning.
So the challenge for a roleplayer is to understand what skinning really is, then turn around and let your character act as if this blood and flesh is what he's seeing every time he skins an animal. If your character is someone like me, who thinks animals are cute and friendly, who would see a pig and think of Babe -- not dinner -- then skinning is not the profession for you. Your character has to be comfortable getting his or her hands bloody and taking bodies apart.
Skinning with class
Hunters are obvious choices for skinners, of course -- they just go together like peas and carrots! In a way, it's odd that some hunters might not be skinners. Why wouldn't a hunter skin any animals he kills? If you play a hunter who is not a skinner, it would be a good idea to think of a reason why. Maybe your non-skinning hunter is more of a sharpshooter, or an animal trainer, than an actual wilderness survivalist, or maybe he's just a vegetarian.
Other classes who generally hack their enemies to pieces wouldn't necessarily know how to skin animals, but they wouldn't be averse to it either. A warrior, rogue, or especially a death knight who has a problem with the sight of blood and flesh would be strange indeed (and interesting, if you could make it work)! Feral druids, enhancement shamans and retribution paladins would likely feel similarly. A character of these classes who is averse to the actual sight of blood is not beyond the scope of the imagination, but would require a bit of ingenuity.
"Softer" characters, who focus more on magical abilities, healing, and other sorts of activities without much blood and dissection may find skinning animals repulsive. Priests and mages in particular may be quite unused to the sight of it, though of course there could be any number of reasons why a priest or mage would have no problem with skinning. One just has to give it a bit of thought. Perhaps your priest is like a medical student who just can't get enough of dissection and anatomy. An more macabre skinner priest (especially an undead one) might even extend this interest beyond skinning animals, to include dissecting dead humans as well -- purely for the sake of knowledge, or so they say. A skinning mage (especially a troll) could go even farther, into complete madness, by writing his scrolls and spellbooks on the skins he takes from dead animals (and... people?) because he thinks it gives his spells extra potency.
Warlocks might relish the sight of animal blood and flesh being torn apart. After all, could a class who specializes in curses that rot away living flesh and explode all the blood vessels in one's eyeballs possibly have any problem with a bit of skin coming off animals? It would probably give them ideas for new sorts of curses they could cast.
Me hates dem aminals!
Another obvious possibility for a skinner of any class is that he is simply mad with animal-hatred. As Fargostar5000 pointed out in a comment on a previous article, your skinner could be "an anti-DEHTA crazed poacher," or even "some kind of squirell vanquisher." Does your character think that the Druids for the Ethical and Humane Treatment of Animals are a bunch of flower-brains? Does he kill animals, take one small part (such as a tusk, or toenail) and then leave the rest to rot, merely out of spite? If so, then skinning is the profession you could use to express that. Or perhaps your character has a crazy mad phobia of things that lurk inside the body of furry woodland creatures, and must take animal bodies apart in order to be sure that wicked demon creatures will not burst out of their corpses.
In short, skinning is yet another profession where your character can go nuts and be very creative, albeit this time in a rather unsavory fashion -- yet at the same time, skinning is a good choice for the simple, down-to-earth character who just wants to get by in the wilderness, and use all of nature's resources in a responsible manner.
Filed under: Undead, Trolls, Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Skinning, Lore, Guides, RP, Classes, Death Knight, All the World's a Stage (Roleplaying)
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Reader Comments (Page 2 of 3)
Tinnitus Mar 23rd 2009 3:36AM
Wait. Doesn't meat come from the super market?
Taxidermy Mar 23rd 2009 3:38AM
Funny piece of trivia. Skinner is prison slang for someone charged with sexual assault. I won't go into specifics of what it means. I know this because I work in the crime prevention industry.
Anyways, the title reads very funny to someone who knows what the word means. RPing a skinner.
RetadinMan Mar 23rd 2009 6:45AM
On SoE in Silvermoon, there are skinners like that, unfortunately.........
FifthDream Mar 23rd 2009 4:18AM
It seems a bit odd to me to worry about the motivations for skinning a small animal in game, when your character basically exists to kill everything in sight because a questgiver told you to, or simply because it got in the way.... If your character has a problem with skinning an animal, wouldn't it also have a problem with, say, killing 30+ humanoid characters to get 10 drops?
rosencratz Mar 23rd 2009 8:02AM
Your ignoring the fact that ranged dps never have to get in close up and start getting messy themselves. So yeah, your character might run around fighting things alot but that doesn't necessarily mean he's a hardened eviscerating sociapath.
Even warriors and rogues or so might have a respectful approach to culling creatures, not simply bathing in the remains of their enemies.
Additionally some people RP that they don't in fact kill all their targets, sometimes it's just a KO as far as they're concerned... This can't be done with animals due to all the meats and organs that get looted(though not looting them could maintain the RP)
Skinning a thing is vastly different to killing it in my mind.
Jones Mar 23rd 2009 5:29AM
Just so you know, skinning isn't bloody or gorey in real life, unless you skin something without fur
Cogfizzle Mar 23rd 2009 6:36AM
I find your assertion that WoW is usually WYSIWYG a bit odd. Sure, for Herbalism you walk up to a plant and pick it... and in Mining while it's totally bizarre that a shaft of Cobalt has happened to jut out of the ground, you hack away at it and get some ore. But don't we spend LOTS of time in WoW fighting... which is just as bloody and gory as Skinning, if not more so, and we don't see that splashed across our screen in a rainbow display of viscera. We hack our enemies limb from limb, char them to a cinder, drive them insane with fear then melt their brains, cannibalise their corpses, and then either go through their pockets for loose change, or in the case of beasts hack them asunder for bits we can sell (what, you thought 'Boar Ribs' just sort of plopped out onto the ground when you were done?).
WoW is a violent game of violent and often depraved acts. That we don't see happen. Suddenly finding that skinning sticks in your craw a bit just because you're doing it to Bambi and not another human being is a little hypocritical, no? Unless your character steadfastly refuses to loot a dead animal in any way then you're already engaging in the practises you're so squeamish about, you've just managed to avoid facing the realities of your actions. All WoW characters live in violent times and wouldn't think twice about turning a rabbit inside out for something to eat - surely the roleplaying challenge is for you to set aside your 21st Century ethics and understand this?
Anyway... yes there is always a Roleplaying side to professions. I played a Draenei Priest and his schtick was that he was a scientist researching the new world he had landed on, so I took Skinning and Herbalism so that he could investigate the flora and fauna of Azeroth. There can be flavor to everything in WoW, and the more you find of it the richer your RP experience can be.
rosencratz Mar 23rd 2009 8:07AM
I disagree with your stance as it suggests that all players are by default mass-murdering greed-driven sociopaths.
Which rather detracts from the possibility of RP'ing anything else surely? I think the article gave plenty of scope for more than one line of thinking.
rosencratz Mar 23rd 2009 8:17AM
I should add that i disagree with your viewpoint because i think when the article, mentions the Wysiwyg philosophy it can only really mean it contextually. That usually you an use Wysiwyg elements of the game to RP around what you need.
You are killing things so if you want to be a murderer you can be, though if you want to an RP someone less vicious you could RP that your simply KO'ing them and stealing their stuff, or a masked bandit type character holding them to ransom, or even that it's all self defense and the world is a dangerous place.
I agree with you in so far as i can't see how skinning is any different to anything else though. You right click it, you get a loot box and it disapears, the channeling bar represents "Gore and gibbage" just as much as it represents thorns in fingers or blunting mining picks, etc.
Pyornthe Mar 23rd 2009 8:38AM
RP a healer.
Problem solved. :D
Fargostar5000 Mar 23rd 2009 6:53AM
To my great shame, I mispelled "squirril"... but my troll hunter does like eating dem...and bunnies :P. And good point about aliens,clearly if we do not skin those bears they will start coming out of the walls.
Zim Mar 23rd 2009 7:44AM
Undeads are my favority race, I enjoy the /lol too much for pass this race and all the darkside of them.
And I like skinning skill because it gaves me the feeling killing all these animals has some purpose.
But when I read: '...An more macabre skinner priest (especially an undead one) might even extend this interest beyond skinning animals, to include dissecting dead humans as well -- purely for the sake of knowledge, or so they say.'
I always wonder we should have some Dark Apothecary specialization to grant undeads the skill to skin humanoids. *grins*
And if you´re thinking I´m pushing too much.... pay a visit to apothecary dark rooms in Undercity
(those ones far bellow....)
Just avoid the area if you´re Tauren, you´d end up deserting undeads.
Zim
Fargostar5000 Mar 23rd 2009 8:08AM
Hmm just had a thought.While it does seem odd that people nowadays get all squeemish when an animal dies in media, but hardly blink when humans do, nevertheless I think I got a solution to all those hunters who don't like to kill animals but still wish to be badass. Simply pretend to be the Predator! As Rainer Wolfcastle once said " In my latest film, I hunt the deadliest animal of all...man." Would also explain why you don't destroy those xenomorphs hiding in all those woodland critters through skinning, as they will soon become the ultimate prey :P
Dazzin Mar 23rd 2009 8:10AM
I've said repeatedly, that with the amount of leather needed for some things and the fact that so many professions need leather components for crafting that skinning would be a better secondary than a primary skill.
One reason even some hunters don't skin is because the profession they have chosen uses little leather and they are gathering based on the profession or like my husband's toons some of them are double crafters with no gathering at all.
Me, I hunt, I skin and I mine - I'm just not a crafter type. I'll even skin kills left on the field if the player who took it down has the courtesy to LOOT the dang thing and leave it open for skinning. (Ya don't want the trash loot - fine - pull it off and toss it so the skin is not left rotting - that's leaving money on the ground).
As it stands now, if my hunter wanted to be anything other than a leather crafter or a double gatherer then skinning just plain falls by the wayside. I am still of the opinion that skinning, like certain other spells available to other classes should be on the training list for hunters - but still available as a gather skill to all classes as a secondary just like first aid.
Sungazer Mar 23rd 2009 8:23AM
My mage is not a skinner. He tried to be a skinner, but it didnt work out.
Let me explain, he is a elemental mage and he is not a very patient man.
The first problem he had was to get good samples of skins when he just had cooked a boar in its own juices with a well placed pyroblast, those d**n hides are fragile to fire it seems.
He then tried using frostbolts and blizzard , and what happens?
The d**n boar got deepfrozen. Ever tried to get a skin of a deepfrozen animal? All i can say is... sigh.
After 20 mins waiting for it to get unfrozen he gave up and tried to speed things up with a pyroblast.
Whats worse?
A boar with its skins burned off ?
Or a boar that is deepfrozen?
Ill tell you... a boar that is both.
So he took herbalism and alchemy instead.
For some reason no matter how you much u burn or pelt the ground around you with iceshards those herbs will still grow on.
Thats just my RP explanation why my mage dont use skinning. Live long and prosper or what ever it is those drenai use to say.
=)
Pyornthe Mar 23rd 2009 8:35AM
Man I'm hungry.
Anyways, I play a Draenei shaman who, in character and out, is a leatherworker/skinner. He was raised in Nagrand where his father taught him his profession. Pyornthe is a very gentle soul, but he realizes the gifts the spirits have given him in the form of the flesh and skins of beasts. He's not one to exploit their furs, but he's also not someone who will let it go to waste. In a similar way that a Night Elf hunter would cleanse the forest of an overpopulated species, Pyornthe would use only the most populous species for his craft.
I've always pictured his craft as something similar to that of the Native Americans. They have such great respect for the beasts they've slain, and use all the parts of the body for food and tools. It's much different from the concept you're painting, where the skinner merely takes the skin, and leaves the rest of the body to rot. Anyone who respects the creatures he slays would not leave a half-dessimated corpse to rot.
GryphonStalker Mar 23rd 2009 10:26AM
{I've always pictured his craft as something similar to that of the Native Americans. They have such great respect for the beasts they've slain, and use all the parts of the body for food and tools. It's much different from the concept you're painting, where the skinner merely takes the skin, and leaves the rest of the body to rot. Anyone who respects the creatures he slays would not leave a half-dessimated corpse to rot.}
::nods:: Indeed! I play a Feral Druid that is a Skinner / Leatherworker. As you mentioned Pyornthe , that is how I have always look at it. Any class rooted in nature or close to the spirits I would think would have this out look (Hunters, Druids, Shammies).
Also a Feral would have a deeper understanding of predator and prey relationships (walking a mile in another cats paws and what not). Taking a very naturalistic view when a pack of wolves down a deer; taking the old and weak to make the herd strong. They eat everything they can, what is left is consumed by scavengers and what they won't touch feeds back into the earth.
::mufasa tone:: It is the great circle of life.
A cycle of rebirth to be honored, not just leaving bodies to rot in the forest. :
Lygion Mar 23rd 2009 8:50AM
I rp my Hunter as head of a Blackmarket "Family" (it was the easiest way to rebuild the clans fortunes after the fall of the Sunwell and we had a knack for it) Skinning and leatherworking are his "Cover" He will hunt anything, anyone if the price is right. Cleaning up behind sloppy killers is just iceing on the cake for a blackmarketer in the leather trade.
As to the mechanic of the disappearing corpses - honestly I wish they would replace the graphic of the dead animal with tho one of the exploded corpse used by the DK's. If the additional visual gore causes the game rating to go up a notch - doesn't bother me at my age (the over the hill crowd) It would give people a little more understanding of the reality of hunting and the horrors of war.
All of that being said my real life ethics are vastly different I'm very conservative and environmently respectful
MechChef Mar 23rd 2009 9:05AM
About the image - nice lesser-beastmaster enchant.
Celton Mar 23rd 2009 9:15AM
You never mentioned the practical applications of skinning in the article or how skinning works together with leatherworking. What are all these skinners actually using the skin for? There's a ton of different angles you could have took with this article and instead you just focused the entire thing on skinning = animal hater.