All the World's a Stage: So you want to be a Skinner
This installment of All the World's a Stage is the thirtieth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class (or profession!) well, without embarrassing yourself.
I should say at the outset of this article that I am a vegetarian, and I generally think of animals as cute and fuzzy friends of the human race. I have no moral objection against hunting animals and using their bodies for food or clothing, however. Logically, it makes sense that people have needed this to survive, but emotionally speaking, I find skinning and eating animals rather distasteful. Things would have been different for me if I had been raised on a farm or in a hunting community instead of a city thoroughly saturated with the culture of Disney movies about cute animals singing songs and having adventures, but... anyways, you are what you are. Hunting enthusiasts should feel free to write their own articles on the topic if they have different points of view.
So, anyway, as my vegetarian brain started churning around this idea of how skinning can be roleplayed in World of Warcraft, I couldn't help but admit to myself that I don't have so much real life experience of the topic. In fact, my first google search of "Skinning" turned up none other than WoWwiki's page on skinning in WoW, and I realized most people living in cities probably haven't got the first clue of what skinning animals is really like.
So I searched again for "skinning animals," and this time I found various articles about how to skin an animal for people who are interested in surviving in the wilderness, or just into hunting in general. One site even had simple hand-drawn animations of the proper way to kill and skin a rabbit, and I was struck by how very different this was from my experience of skinning in WoW. In the animation, we see the head and feet get cut off, a slice go down the middle of the animal's body, and the skin slowly peeling away to reveal all the flesh underneath... while in WoW we just right-click on a dead animal, loot its hide, and poof -- it disappears before our eyes.
Getting real
Now, normally I say that what you see in WoW is what you get. If there are mineral ores sticking up out of the ground in grassy plain in the game, then Azeroth is a world in which mineral ores stick up out of the ground in grassy plains. As roleplayers we just adjust to that, we find reasons for it, and our characters play it out as if it's a totally normal thing.
Skinning, however, is an exception. Here, it seems clear that the omission of actual blood and gore from this profession is more of a nod to parents of children who may be playing the game than it is an actual declaration that blood and gore do not exist under the skins of Azerothian beasts. To a certain extent, this blood and gore is represented when you can click on animals and loot their various meats, but that's obviously a different feeling from real life skinning.
So the challenge for a roleplayer is to understand what skinning really is, then turn around and let your character act as if this blood and flesh is what he's seeing every time he skins an animal. If your character is someone like me, who thinks animals are cute and friendly, who would see a pig and think of Babe -- not dinner -- then skinning is not the profession for you. Your character has to be comfortable getting his or her hands bloody and taking bodies apart.
Skinning with class
Hunters are obvious choices for skinners, of course -- they just go together like peas and carrots! In a way, it's odd that some hunters might not be skinners. Why wouldn't a hunter skin any animals he kills? If you play a hunter who is not a skinner, it would be a good idea to think of a reason why. Maybe your non-skinning hunter is more of a sharpshooter, or an animal trainer, than an actual wilderness survivalist, or maybe he's just a vegetarian.
Other classes who generally hack their enemies to pieces wouldn't necessarily know how to skin animals, but they wouldn't be averse to it either. A warrior, rogue, or especially a death knight who has a problem with the sight of blood and flesh would be strange indeed (and interesting, if you could make it work)! Feral druids, enhancement shamans and retribution paladins would likely feel similarly. A character of these classes who is averse to the actual sight of blood is not beyond the scope of the imagination, but would require a bit of ingenuity.
"Softer" characters, who focus more on magical abilities, healing, and other sorts of activities without much blood and dissection may find skinning animals repulsive. Priests and mages in particular may be quite unused to the sight of it, though of course there could be any number of reasons why a priest or mage would have no problem with skinning. One just has to give it a bit of thought. Perhaps your priest is like a medical student who just can't get enough of dissection and anatomy. An more macabre skinner priest (especially an undead one) might even extend this interest beyond skinning animals, to include dissecting dead humans as well -- purely for the sake of knowledge, or so they say. A skinning mage (especially a troll) could go even farther, into complete madness, by writing his scrolls and spellbooks on the skins he takes from dead animals (and... people?) because he thinks it gives his spells extra potency.
Warlocks might relish the sight of animal blood and flesh being torn apart. After all, could a class who specializes in curses that rot away living flesh and explode all the blood vessels in one's eyeballs possibly have any problem with a bit of skin coming off animals? It would probably give them ideas for new sorts of curses they could cast.
Me hates dem aminals!
Another obvious possibility for a skinner of any class is that he is simply mad with animal-hatred. As Fargostar5000 pointed out in a comment on a previous article, your skinner could be "an anti-DEHTA crazed poacher," or even "some kind of squirell vanquisher." Does your character think that the Druids for the Ethical and Humane Treatment of Animals are a bunch of flower-brains? Does he kill animals, take one small part (such as a tusk, or toenail) and then leave the rest to rot, merely out of spite? If so, then skinning is the profession you could use to express that. Or perhaps your character has a crazy mad phobia of things that lurk inside the body of furry woodland creatures, and must take animal bodies apart in order to be sure that wicked demon creatures will not burst out of their corpses.
In short, skinning is yet another profession where your character can go nuts and be very creative, albeit this time in a rather unsavory fashion -- yet at the same time, skinning is a good choice for the simple, down-to-earth character who just wants to get by in the wilderness, and use all of nature's resources in a responsible manner.
All the World's a Stage continues this series on roleplaying within the lore with this week's look at being a skinner. Be sure to check out previous articles on roleplaying herbalism, mining, tailoring, and alchemy, and think about ways to add flesh to your character, if you feel all you've got so far is skin.
I should say at the outset of this article that I am a vegetarian, and I generally think of animals as cute and fuzzy friends of the human race. I have no moral objection against hunting animals and using their bodies for food or clothing, however. Logically, it makes sense that people have needed this to survive, but emotionally speaking, I find skinning and eating animals rather distasteful. Things would have been different for me if I had been raised on a farm or in a hunting community instead of a city thoroughly saturated with the culture of Disney movies about cute animals singing songs and having adventures, but... anyways, you are what you are. Hunting enthusiasts should feel free to write their own articles on the topic if they have different points of view.
So, anyway, as my vegetarian brain started churning around this idea of how skinning can be roleplayed in World of Warcraft, I couldn't help but admit to myself that I don't have so much real life experience of the topic. In fact, my first google search of "Skinning" turned up none other than WoWwiki's page on skinning in WoW, and I realized most people living in cities probably haven't got the first clue of what skinning animals is really like.
So I searched again for "skinning animals," and this time I found various articles about how to skin an animal for people who are interested in surviving in the wilderness, or just into hunting in general. One site even had simple hand-drawn animations of the proper way to kill and skin a rabbit, and I was struck by how very different this was from my experience of skinning in WoW. In the animation, we see the head and feet get cut off, a slice go down the middle of the animal's body, and the skin slowly peeling away to reveal all the flesh underneath... while in WoW we just right-click on a dead animal, loot its hide, and poof -- it disappears before our eyes.
Getting real
Now, normally I say that what you see in WoW is what you get. If there are mineral ores sticking up out of the ground in grassy plain in the game, then Azeroth is a world in which mineral ores stick up out of the ground in grassy plains. As roleplayers we just adjust to that, we find reasons for it, and our characters play it out as if it's a totally normal thing.
Skinning, however, is an exception. Here, it seems clear that the omission of actual blood and gore from this profession is more of a nod to parents of children who may be playing the game than it is an actual declaration that blood and gore do not exist under the skins of Azerothian beasts. To a certain extent, this blood and gore is represented when you can click on animals and loot their various meats, but that's obviously a different feeling from real life skinning.
So the challenge for a roleplayer is to understand what skinning really is, then turn around and let your character act as if this blood and flesh is what he's seeing every time he skins an animal. If your character is someone like me, who thinks animals are cute and friendly, who would see a pig and think of Babe -- not dinner -- then skinning is not the profession for you. Your character has to be comfortable getting his or her hands bloody and taking bodies apart.
Skinning with class
Hunters are obvious choices for skinners, of course -- they just go together like peas and carrots! In a way, it's odd that some hunters might not be skinners. Why wouldn't a hunter skin any animals he kills? If you play a hunter who is not a skinner, it would be a good idea to think of a reason why. Maybe your non-skinning hunter is more of a sharpshooter, or an animal trainer, than an actual wilderness survivalist, or maybe he's just a vegetarian.
Other classes who generally hack their enemies to pieces wouldn't necessarily know how to skin animals, but they wouldn't be averse to it either. A warrior, rogue, or especially a death knight who has a problem with the sight of blood and flesh would be strange indeed (and interesting, if you could make it work)! Feral druids, enhancement shamans and retribution paladins would likely feel similarly. A character of these classes who is averse to the actual sight of blood is not beyond the scope of the imagination, but would require a bit of ingenuity.
"Softer" characters, who focus more on magical abilities, healing, and other sorts of activities without much blood and dissection may find skinning animals repulsive. Priests and mages in particular may be quite unused to the sight of it, though of course there could be any number of reasons why a priest or mage would have no problem with skinning. One just has to give it a bit of thought. Perhaps your priest is like a medical student who just can't get enough of dissection and anatomy. An more macabre skinner priest (especially an undead one) might even extend this interest beyond skinning animals, to include dissecting dead humans as well -- purely for the sake of knowledge, or so they say. A skinning mage (especially a troll) could go even farther, into complete madness, by writing his scrolls and spellbooks on the skins he takes from dead animals (and... people?) because he thinks it gives his spells extra potency.
Warlocks might relish the sight of animal blood and flesh being torn apart. After all, could a class who specializes in curses that rot away living flesh and explode all the blood vessels in one's eyeballs possibly have any problem with a bit of skin coming off animals? It would probably give them ideas for new sorts of curses they could cast.
Me hates dem aminals!
Another obvious possibility for a skinner of any class is that he is simply mad with animal-hatred. As Fargostar5000 pointed out in a comment on a previous article, your skinner could be "an anti-DEHTA crazed poacher," or even "some kind of squirell vanquisher." Does your character think that the Druids for the Ethical and Humane Treatment of Animals are a bunch of flower-brains? Does he kill animals, take one small part (such as a tusk, or toenail) and then leave the rest to rot, merely out of spite? If so, then skinning is the profession you could use to express that. Or perhaps your character has a crazy mad phobia of things that lurk inside the body of furry woodland creatures, and must take animal bodies apart in order to be sure that wicked demon creatures will not burst out of their corpses.
In short, skinning is yet another profession where your character can go nuts and be very creative, albeit this time in a rather unsavory fashion -- yet at the same time, skinning is a good choice for the simple, down-to-earth character who just wants to get by in the wilderness, and use all of nature's resources in a responsible manner.
Filed under: Undead, Trolls, Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Skinning, Lore, Guides, RP, Classes, Death Knight, All the World's a Stage (Roleplaying)
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Reader Comments (Page 3 of 3)
Numal Mar 23rd 2009 9:31AM
My Night Elf Warrior uses both skinning and herbalisim. My reasoning for selecting these two professions from an RPing standpoint was so that he could be a taxidermist. So in my imaginary WOW home,(since bliz does not allow for us to purchase housing), I have all kinds of "stuffed" animals, and some of my work has been donated to the explorers league, and can be seen around different parts of Azeroth.
I think it would be neat for Blizzard to add further depth to the profession side of WOW by using the current professions in various combinations to create additional professions, like sculpture, carpentry, Taxidermy, and others which could give way to a whole other facet of the game...domestication. I would love to have a little place where I can hang my shield and display some of the rare swords I have aquired. I know other MMO's have this in them already, and I'm not saying just because they do it Blizz should too. I just think it would be an interesting way to add value to the game in addition to their constant vigil of adding more instances and new end game content.
Kymali Mar 23rd 2009 10:00AM
I'm not sure why you think feral druids are 'better' for RPping a skinner than other druid specs, look at the cultures that druids come from. Both live 'close to nature'.
I'd have thought any Tauren or Night Elf would recognise the benefits of using as much of the animal they kill as possible, and you can't reach that meat without skinning the animal (in RL hunting anyway) so you might as well skin it properly and use the leather for clothing etc.
Where RP comes into it for me is in the animals I'll kill to skin. I don't touch stags, as they're sacred to Malorne for example. If I need to go on a skinning spree its hostile not neutral animals I kill
Suzi Mar 23rd 2009 10:04AM
My Tauren Hunter is a skinner and leatherworking and doesn't have a moral objection to what she does as all the skin she takes is used for warmth and protection, just like all the meat she loots is used so her and her pet may survive.
For me at least it's about respecting the animal and not killing it just because I can. I tend to avoid killing neutral animals as they aren't a threat to anyone, but aggressive creatures will kill you (or a defenceless animal) given the chance so my hunter is playing her part in the balance of nature. It's perhaps a Hunter / Druid or Tauren / Night Elf ideal.
Kole Mar 23rd 2009 10:06AM
As a vegan in RL I can thankfully separate the fact that "it's just a game" from reality. I will be sitting in front of the computer playing, eating my dinner of tofu stir fry, and killing and skinning a worg or some such thing chanting to myself "artic fur, artic fur!"
The only thing I tend to do in game that reflects my beliefs is use non-milk mana juices and berries or breads for my hp replacers. The only time this is broken is by my buff food where I don't have any choice. (Though I still don't feel like this is a breach of contract with myself.)
For reference my lvl 80 ret paly has been a skinner from day one as well as my lvl 31 hunter.
artifex Mar 23rd 2009 10:27AM
I don't see why real life beliefs should have any bearing on WoW. I don't believe in killing other people or sentient beings, especially not because I believe differently from them, just for fun. I also don't make sacrifices to animal gods, cut myself dozens of times a day so I can cast magic, and so on. I certainly don't want to steal anyone's soul. And yet, I play a lock in WoW, on a PVP server...
Kiralinn Mar 23rd 2009 6:32PM
As a NE balance druid, skinning has always been a favorite activity of mine from the beginning. It makes sense for a druid to skin and cook - use all of the animal and honor it by doing so. Also we skinners help clean up the environment. Can you imagine if allllll of those beasties everyone has to kill for alllll of those quests were just left laying about? Ewwwwww! I spend a lot of time cleaning up after you non-skinners, let me tell you. When you walk through the lovely forests, smelling the pretty flowers and NOT smelling rotting meat, remember to thank your local skinner!
artifex Mar 23rd 2009 10:17AM
Skinning + leatherworking seemed like the obvious choice for my rogue alt, since he wears leather and obviously would be carrying a knife of some sort around, anyway. I don't see what benefit skinning would be to a lock, however. There's not much a cloth-only class can do with leather if it can't wear it. It's not even a good way to make money, I'm guessing.
I do wonder why predatory animals aren't attracted to the smell of bloody carcasses left lying under bushes, also.
Griz Mar 23rd 2009 10:24AM
A couple of points to keep in mind about skinning:
~Primitive peoples had to slaughter their own meat. There wasn't a Kroger's in Orgrimmar with prepackaged meat.
~After you slaughter your meat, be it domestic cattle or wild game, you'd probably notice an inconvenient wrapper - the skin. You can't use the meat until the critter has been skinned. Skinning is a basic skill that any hunter, WoW or real world, has to learn if they plan to actually eat what they kill.
The key to understanding skinning wouldn't be to understand the act, but to understand those who would do such things in real life. Real skinners would have one of two main goals: Provisioning and profit.
Most early peoples skinned for provision. They didn't hunt just for meat, they hunted for a multitude of needs. You would kill an animal and take the meat to feed your clan, but you'd also take the skin to clothe them, the sinews to provide cordage, the bones for tools and so forth. This 'hunter' played this way would be a provider for a clan, tribe, village, whatever. His peacetime function would be to seek prey, kill it, and return the various materials from the kill to his people to allow them to survive.
Later peoples sometimes skinned for profit. I doubt anything is quite as close to the WoW hunter ideal than the American mountain man. Most don't realize it, but the biggest reason that the United States expanded westward as fast as it did was so folks could wear really nice hats. Seriously. In the early 19th century, beaver felt tophats were the stylish must-have, and beaver furs were as valuable as gold. Whole groups of 'mountain men' pushed west across the continent with a very simple goal: [Track] beaver, [Trap] them, and [Skin] them. Sound familiar? The only real difference was that they weren't doing it for food (not that they didn't frequently eat it anyway), they were doing it to gather large bundles of furs to take back to annual or bi-annual meets to sell.
(An aside to bring the story to a satisfactory conclusion: By the 1840s when the silkworm supplanted the beaver for really nice hats, the western half of the continent was dotted with cities and settlements.)
frzz Mar 23rd 2009 11:49AM
IRL vegan checking in.
my main is a skinner/miner. started them because it was the easiest money on my server at the time. now seriously considering dropping skinning for BS/Engineering/JCing. (the agi bump is negligible as a prot warrior) I also have a high level cooking skill, and part of me wished i didn't have to put out a big pig in raids. it would be cool if there were pickable fruit/veg bushes/trees that could be used to make high level food (or have the cookable food drop off of humanoid mobs...).
Ethically, i understand it is just a game, and am able to move on past the pixels of the rhino meat.
CavalierX Mar 23rd 2009 12:26PM
The whole "vegetarians are morally superior" thing bugs me. We are omnivores. We have evolved to derive energy from meat as well as plants. It was eating meat, with more concentrated energy, that gave our ancestors the free time from constant eating to develop larger brains, language and culture. To pretend that those who eschew (ha!) meat have some sort of superior mindset is foolishness -- it is the mindset of those who would return to the trees. On the other hand, it's a free country -- go right ahead, climb away. As for skinning in the game, leather and other animal products are integral to a pre-industrial society -- not just for armor, but many other items of daily use. Unless some crazy Gnomish mage comes up with a cheap "magic naugahyde" leather substitute, only leather can do the job. In a realistic world (where nodes of precious minerals don't regenerate every night,) metal is too expensive, while glass and pottery are too fragile and cloth too flimsy.
Gumbo Lewt Mar 23rd 2009 4:03PM
I like the mechanic of the animal's body disappearing entirely when you skin it, and that none of that gore is shown. I RP a tauren hunter and use skinning as a representation of me not wasting anything from an animal's body. If there was a carcass left behind afterward, it would kind of ruin that.
Jessie Mar 23rd 2009 7:06PM
I laugh sometimes when I shin because for one I'm a tauren druid ( one thats is supposed to be a peace with nature) and I wear or wore some of the things I make as a LW also. Which makes me laugh for a second reason. Silence of the Lambs anyone? "It puts the lotion on it skin, or it gets the hose again"
Inishi Apr 14th 2009 10:56AM
I'm a vegetarian too, and in rp, my rogue is one as well. The only downside, is that I can't find any vegetarian buff food for RP raids.