The evolutionary design of Arena gear

What many players who don't like the sets seem to miss on is that this is something entirely new in the game. Blizzard has always done recolored versions of armor, but this is the first time by my reckoning that they have done evolutionary tier gear. [EDIT: This isn't entirely true. Reader Suzaku pointed out that the leather armor from Level 60 PvP sets evolved. My bad on missing out on that.] When I first encountered Blizzard's new multi-tiered PvP gear system, I was apprehensive about the next season's gear because I was afraid it would be difficult to match pieces visually. Arena gear had, prior to Season 5, been mere recolors of PvE raid sets, so there was no contuity from the one season to the next.
The problem with that was upgrading from one season's set to the other created visual clashes. As much as we like to min/max, PvPers like to look good, too. Enter Season 5 and the multi-tier gear system. There were three different sets of gear but all of them melded seamlessly into the other, with minor discrepancies in color. The introduction of an entirely new set of gear with completely different designs in Season 6 would have invalidated not just one but three sets of gear. However, the new design philosophy builds upon the older models, evolving -- as Alex put it -- like Azerothian Pokemon.

If you don't like the base sets (Season 5), then obviously, fancier shoulders and helmets won't do anything for you. It took me a while to digest the understated designs of Wrath PvP gear, but the whole nipples-of-dragons argument made sense to me. Don't get me wrong, I still pine for faction-specific PvP sets, and I think the old Marshal / Warlord item sets were still some of the best designed gear, but I have grown to appreciate this new design philosophy. When I'm raiding, I'm in shiny green and gold, fancy winged Gundam armor. But when I PvP, I slap on a gunmetal set that's designed for business. I like that. I think it's a great idea.

The potential is pretty awesome. Remember that Blizzard's artists can just as easily change the skin of other pieces, not just "grow" the shoulders in future sets (if I'm not mistaken, they've very subtly changed the Shaman chest graphic). It's extremely possible to have different, badass PvP sets in future seasons, but hearkens to the base designs of Season 5. Zarhym stated that the looks of the sets would improve over the seasons -- while the original designs might have been underwhelming for some of the classes, the new sets are an improvement.

Instead of expecting to see a new set each season, I'm excited to see how it evolves from the old. How the design team will utilize existing themes and build upon them. For the first time ever, we'll have entire sets that are direct upgrades or evolutions visually from their lower tier counterparts. As an artist, that's a different design challenge altogether. As underwhelmed as I was with the designs of the first iteration of Wrath PvP gear, I'm pretty stoked to see how far Blizzard's team will take this.
Filed under: Items, Analysis / Opinion, PvP, Arena






Reader Comments (Page 1 of 3)
Zul Mar 22nd 2009 6:12PM
This is interesting, something new for sure. It is like watching your gear evolve.
The gear is still dull though, so I am disappointed.
S5 looks like blue crafted
and S6 looks like welfare epics
my2cents Mar 22nd 2009 7:27PM
Keep in mind we'll likely see at least two more arena seasons after this in this expansion, which means the Furious sets in the long run will only be middle-of-the-road pvp gear. If this were season 8 I'd feel cheated, but I think the sets look appropriately "not bad but not great" considering where we are in the expansion.
Max Mar 23rd 2009 2:31AM
I'm an avid pvper, and have had 2k+ teams in the 2v2 and 3v3 brackets in seasons 2-5.
And I love the new pvp sets.
My mage's deadly is just AWESOME. I look like a hardened battle-mage, instead of wearing some thunder stick on my head like in S3. And the 'evolution' of gear adds the perfect touch. It gets cooler, bigger, and slightly more shiny, but its still not overboard.
I raise my glass to the end of lame PvE recolors
Rogueton Mar 22nd 2009 6:27PM
"OK guys, we got your thousands of e-mails about how much you thought the look of season 5 arena gear sucked, so were just gonna recolor it for you." -Blizz
jbodar Mar 23rd 2009 6:42AM
Nuh-uh. They also busted out a Bedazzler. I think the Warrior set now has a sparkly unicorn on it.
Zaff Mar 22nd 2009 6:18PM
PvP died in wotlk, it takes just as muc heffort to reach 2k+ rating as it does to take down a NEW PvE encounter boss (which becomes easier over time). But to go through so much for such sorry looking gear is a right joke, compair the shaman s6 gear to the badass looking t8 gear... Such lack of respect for PvPers, that and other then arena (which personally hate) there's nothing to achieve in the real pvp... Battlegrounds...
Zaff Mar 22nd 2009 6:18PM
Grammar police don't hurt me. Such simple tools as a spell checkers evade me
Lemons Mar 22nd 2009 7:29PM
Battlegrounds is real pvp? Yea, I don't think so.
Everyone seems to have an idea about what is "real" pvp. People who remember the days of world pvp and the southshore tug o war probably think THAT is real pvp and battlegrounds ruined it. People who love the BGs think that's the "real" pvp and that arena ruined that whole system.
Personally I think arena is the most authentic pvp you can get. In a bg you can get ignored in the confusion allowing you to cast your largest heals or bandage. In BGs the goal isn't specifically killing other players (although it certainly helps) so you have a lot of leeway. In an arena it's not like that at all, it's very focused - kill or be killed.
I don't see how pvp can get any more pure than throwing oppenents in a little room and telling them to kill each other.
Kakistocracy Mar 22nd 2009 8:40PM
Lemons, from the stand point of pvp as a "sport", I agree, but it seems like pvp should be about Alliance against Horde, fighting for strategic resources (whatever they might be) in the battlegrounds, or possession of important places (yes, that's really stretching it) in world pvp. Arena is just a little silly, people decide to go in a room and fight, it may be a better test of "skill", but in the perspective of the game, it has a less real feel (again, stretching it). Maybe if there where spectators and more in-game links to the arena teams, but as it is, while I can understand my faction rewarding me for defending their interests, why are goblins rewarding me for the fights they promote, even though there is no money (I assume given that there is no customer base, beyond the sign-up fee) to be made.
Dante Mar 23rd 2009 8:43AM
RP stand for retarded player.
Cathaoir Mar 23rd 2009 9:08AM
From an RP stand point, the goblins reward you for fighting because they have a massive gambling ring centered around arena matches, hence all the richly clad or threadbare npcs around the arena masters. Yeah, the goblins don't get much many from us, but some of them are making money hand over fist making wagers on the matches.
jerzz80 Mar 23rd 2009 9:24AM
I dont know why we are supposed to care about this article. Unless your a DK or Pally, you're not getting this gear. Not the way the system is set up today anyway.
Lemmons, I see you alot on these posts and your a Rogue correct? As am I. It's funny how you and I have the same views on these topics.
Battlegrounds are "Real PVP" but in no way shape or form does it compare to what the Arena is. Which is why Arena gear must be the standard for PVP.
I spent end game 70 almost exclusively in PVP. Now in Wrath I am forced to play the mini game of 10/25 man Raids to get leet gear. And I must say, its a joke. Naxx gear, badges....WELFARE EPICS. It is so easy to get decked out in PVE drops is sad.
Meanwhile, in the arena, its a brutal slug-fest where only the leet team make ups are all0wed to get the gear. I mean its a foregone conclusion that if you dont have a Pally on your team, you're basically gimped.
In season 1-3 you had "easy" competition. No rating meant bad teams in the arena grinding matches. So you had a pool of bad teams that were clearly not in same league as Arena heads. NOW, the mediocre teams, are gone. Leaving good teams banging it out just to get 1600.
I spend hours on the arena ladder looking at team configurations. Maybe, just maybe if I didnt always see a DK and/or Pally on every single team with a high rating, I wouldn't complain.
Cute combos like Rogue/Disc priest can get you into 1700 area, but then DK/Pally time comes and ur sunk.
Blizzard's fetish with Pallys and DKs ruined the arena. Those two classes all but eliminated the need to have other classes. If you need heals, your best option is a H-Pally and if you need Deeps your best option is a DK.
PVE = Welfare Epics
Arena = Leet Epics
BGs = Welfare Epics
Dont like that? Go roll on some drop in a 25 man where your presence isnt even needed. Every piece of gear that isnt Arena is welfare in my opinion. All it takes is the skill of being in a guild that raids or reading the Trade channel when pugs are running.
Philip Mar 23rd 2009 12:00PM
@ Lemons:
So basically what you're saying is:
"Real" pvp is whatever you are good at personally?
The reason arena babies don't roll in old world bg's is because they don't like pvp without a plan. That is to say, they don't enjoy the likelihood of getting ganked without some precious backup or those precious trinket CD's being up.
I've been playing WoW for going on 4 years now, and its my opinion that pvp has never been in worse shape. It all started with the advent of arena, which in turn gave birth to crappy players rolling in bgs with pockethealers, which in turn begat crappy players buying ratings for gear, which in turn gave rise to crappy players rolling FotM classes who then qeue for bgs to do some facerolling.
PvP has definitely changed over the years. Only someone who started playing during TBC would call it evolution.
drahliana Apr 9th 2009 4:42PM
For me, PVP is battlegrounds, but not the capture the flag nonsense of Warsong, nor the 5 position game they play at Arathi or the whatever it was that passed for Eye of the Storm.
Arena is "real pvp" only if you translate the "War" in warcraft to be gladitorial combat. For those of who wanted WAR.... it was the classic days in Alteracc Valley when battles were known to go literally from one day to another, where I'd have to log out in the morning and then come back in the evening LITERALLY to the same battle. When you had real strategy and the side things you needed to do like manage your mines, get the auxillary troops moving and summon the elemental lords were real pieces in winning a grand battle.
That's WARCRAFT. the game I originally signed up to play. Not ArenaCraft.
Jeff Mar 22nd 2009 6:27PM
God, blizzard really needs to implement a dye system or something. Its ridiculous how much of an effect getting matching gear (and designing so that gear can match) has on the game.
gilren Mar 22nd 2009 6:30PM
The helmets and shoulder pieces aren't different models. There's a few things added to each helmet you pictured but it's the same helmet under it (except the last picture where they took the frame of the helmet and removed the top instead). And the shoulders are just turned slightly and a new piece stuck onto it. So while yes, they look a bit different, they're by no means new.
gilren Mar 22nd 2009 6:31PM
I meant to say "new models" instead of new. My bad.
Zach Mar 22nd 2009 6:41PM
@Gilren - They're new models because they have a different polygon count than the previous season's pieces.
RogueJedi86 Mar 23rd 2009 3:21PM
But Zach, by that logic, I could slap a big bulbousy nose on the Statue of David and call it a new statue, since it has something new(also, I could finally call it ART). These models aren't really new, they're recycled with minor bits added onto existing models to create the illusion of brand new.
Seems like 3.1.0 is the patch of recycling. Blizz claimed they created Ulduar from scratch for 3.1, when it was in the LK Beta files almost complete. Plus the tier 8 armor being recycled for all the non-tier loot in Ulduar, and slightly tweaked pvp sets for pvp. Seems like the Argent Tournament is the only really new(from scratch) thing this patch.
Jillemixie Mar 22nd 2009 6:36PM
People need to chill.
First people complain in BC about gear that makes you look like "clowns".
Now you complain it all looks alike.
First you complain about how mismatching sucks.
Now you complain about how everything looks alike.
Make up your goddamn minds!