Officers' Quarters: Overruled
Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.Who knows what's best for a guild, its leader or its members? It's an interesting question. The guild leader certainly has the best perspective on all guild issues (or she should, anyway). But it is her job to keep the members happy. So if the members are against something, should you allow them to overrule you? What if you as an officer think the members are wrong? This week's e-mail comes from a reader who did what his members wanted him to do, but thinks he might have made a mistake.
Hey Scott.
I'm the GM of a reasonably successful guild who have gotten to Sarth 2d and working on 3d in 25 man raids, so there's not a lot left to do.
Back in mid January we were successfully [running three Heroic raids] a week. However some classes were very tight and for the 25 man we had maybe 27 signups and not all of the 'right' class balance, but 'good enough' for Naxx etc. We had the opportunity to take in approximately 10 good raiders [. . .] with whom some of us (including myself) had played in the past and [whose] attitude matched very closely to our own. With those 10 raiders there were approximately 10 other people who did not want to raid with RL commitments but still enjoyed playing WoW etc. The Officers were largely in favor of taking them on, our class leaders had some concerns, but generally thought it was a good idea. So we took the idea to the guild as a whole who were largely against the merger.
At the time we decided that it would be unwise to go against the attitude of our members. Taking on 20 people when the guild did not like the idea we felt would not make the guild a pleasant place for anyone to be . . .
Now most of our members have gotten their loot and are not signing up for our runs (including Sarth 3D) and when they do sign up, attention has gone down and we're wiping because people are just goofing off because it's 'easy mode'.
I keep coming back to my decision back in January to follow the guild's wishes. If I had gone with my judgement the additional members would have increased the competition for raid spots and give us a larger pool of good raiders to pick from during these quieter times. Was this the right call? What would you and your readers have done?
Sincerely,
Anon
There's a lesson here for all guild leaders faced with a difficult decision. Anon, you certainly did the right thing by asking your members what they would prefer. That's an important step in the process of making the decision. However, it's just one step. There are a few more you could have taken. The next step would be to find out exactly why people were against the merger.
Guild leaders have to consider the long-term growth and success of their guild. Guild members aren't largely concerned with that issue in the day-to-day. Members are more about the here and now. They don't want the boat rocked. If they are able to do the things they want to do without much drama, then most of them will be happy.
At the time you proposed this merger, you were able to raid and just about everyone who wanted to attend a raid was able to do so. So your members were happy with the situation and they saw no need to add 20 new players.
But the fact was, you were walking a razor's edge with 27 players for 25 slots. Your officers saw the future need. Your members saw the risk to their current happiness. Would they lose their raid slot if someone better joined the guild? Would they get along with all these new people? Given these easily imagined concerns, it doesn't surprise me that your members voted down the idea.
If these were in fact their concerns, but you still felt that inviting those 20 players was the right call, you could have taken the next step: Use this information to address your members' uncertainty head-on. Before inviting these new players, you could have put together a joint run to see how it went. If everyone got along well, your members might have had less doubt about drama. In addition, if the raid had gone smoother due to a better balance of classes, they might have seen the advantage of that aspect as well.
If the run did not go very well, then you may have had to admit that you were wrong about bringing them on board. Either way, at least at this point you'd know more about what could have been.
If your members had other concerns, I'm sure you could have done something to address them going forward. Members always have concerns. Sometimes it is the guild leader's job to tackle those concerns and keep everyone happy. But sometimes it's our job to help members see the long-term benefits that can outweigh a short-term risk.
I think the members in your guild who still want to raid right now are seeing what those benefits could have been. Given the chance to voice their opinion again, some might make a different decision.
From a certain point of view, by giving your members what they wanted, you let them down. It's a dilemma every leader must face. And it's why sometimes the best leaders aren't always the most popular.
/salute
Filed under: Officers' Quarters (Guild Leadership)






Reader Comments (Page 1 of 3)
Aweskin Mar 23rd 2009 2:09PM
You said "Her".
Are all guild leaders women?
Zuckerdachs Mar 23rd 2009 2:12PM
...No, no they're not. But some are, so it's just as legit to use the feminine pronoun as the masculine.
Tonio Mar 23rd 2009 2:18PM
While if it was used "he" it would be ok? Are all guild leaders men?
Ahima Mar 23rd 2009 2:21PM
I'm pretty sure he was looking for something gender neutral instead, sheesh.
Firestride Mar 23rd 2009 2:26PM
But there is no gender neutral singular pronoun. Sure, you can use "they/their/them," but 9 out of 10 English teachers will tell you you're wrong. And did you really want to read "he or she/his or her/him or her" for that many paragraphs? Cause that's what you're technically supposed to do.
Schadenfreude Mar 23rd 2009 2:32PM
http://en.wikipedia.org/wiki/Singular_they
The singular "they" is grammatically correct and has been in common use for several hundred years in the English language.
Gnosh Mar 23rd 2009 2:35PM
/rolls eyes
/wankmime
Gnosh Mar 23rd 2009 2:37PM
I mean that to the entire argument, btw, not just the guy above me. People tend do use "he" as a gender wildcard. It may not be correct, but I can only gather that anyone who has an actual problem with that (read: feminists) has waaaaay too much free time. It's a quirk of language, not a "slap in the face" from the "patriarchy". Jesus.
PopeJamal Mar 23rd 2009 3:18PM
"The singular "they" is grammatically correct and has been in common use for several hundred years in the English language."
Exactly. This pseudo-politically-correct-I'm-going-to-single-handedly-make-up-for-women's-late-suffrage-and-75-cents-to-the-dollar-pay-by-using-female-pronouns-all-the-time BS gets on my nerves.
If you want to use the language incorrectly, that's YOUR call. But stop pretending that you're "making a difference" and stop denying that "You're doing it wrong". Because you are "Doing it wrong".
Volcanoebutt Mar 23rd 2009 3:31PM
And lets be honest here, i mean seriously - how many female GM's are there? I don't know any, nor have I heard of any. Plus isn't the author a dude? How could he be a feminist?
Weirdo, imo.
Tolnuk Mar 23rd 2009 3:50PM
My two guild leaders are women. They're both awesome, and lead their guild to the perfection, without drama, even.
Croe Mar 23rd 2009 4:16PM
Considering the amount of new words coming into the English language all the time, I'm surprised no one has come up with a single word for male and female.
Maybe we should. Something like s'he.
Spazmoosifer Mar 23rd 2009 5:32PM
Or how bout instead of he/she just type s/he?
Popesicle Mar 23rd 2009 5:56PM
I always liked s/he/it...especially when read aloud. :)
Albrechtae Mar 23rd 2009 11:06PM
@Volcanoebutt
The GM of my Guild is a woman. Now you've heard if one! *^_^* (Actually, two or three by now.)
Sysgoddess Mar 27th 2009 9:44AM
@volcanoebutt
I was a guild leader until I handed over my guild to one of my council members on Ravencrest and I know of many other women guild leaders on the 4 realms on which I've played.
And in case the name isn't enough of a clue-by-four for you, yes, I'm a woman.
Fierna Mar 23rd 2009 2:15PM
It's easier than saying "his or her" as the often used "their" isn't actually grammatically correct. I'm for changing up the pronouns to keep things diverse. My GM is a "her"
Ahima Mar 23rd 2009 2:20PM
Mine too. She's great :)
dawnseven Mar 23rd 2009 3:56PM
/raises hand as a female GM
Though I'm a She, I wouldn't have been offended had the article said He. I don't run around telling people that I'm a female player, so new guild members, people I happen to be in a pug with, etc. have no idea and nearly always assume I'm male. It's really not a biggie. Given the choice of people being pleasantly surprised that I'm female or trying to overcome the assumption that I don't know what I'm doing because I'm female ... I'll take the former.
Hesperus Mar 23rd 2009 2:17PM
actually zucker, thats wrong, in the english language you use the masculine if its a mixed sex group, coincidently you do the same in french, try to hold your comments unless you know what your talking about :)