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3-26-2009 @ 5:42AM
Jebus! Whine less please. CloS isn't 100%? Paladin bubble is so why shouldn't CloS? Fair enough - then Priests should be able to dispel CloS and warriors remove it post 3.1 - conveniently the warrior ability should be on an exact CD fit for CloS. While we're at it CloS and Evasion should reduce the rogues damage dealt by 50% and cause a forbearance effect to prevent chaining the abilities or using them simultaneously. CloS isn't 100%? But the Mage Ice Block is, so why shouldn't CloS? Oki doki - when CloS or Evasion is used take no damage, but in return deal no damage and get a debuff which prevents you from using CloS or Evasion for 30 secs (is it 30 or 60? can't remember).Someone has already listed the range of rogue abilities which are not % chance for X to happen or Y types of attacks to miss. Dismantle, blind, gouge, kidney shot, etc are all 100% (if you're hit capped ofc) and represent the biggest pool of CC available to players in the game, made even more powerful by the fact that a number of them will not break on damage - there's your defensive abilities, being able to attack post a special in the sure knowledge that your opponent very little chance to attack you while also being at a reduced ability to protect themselves.RNG my arse - that's like complaining that your crits aren't predictable - it's a % chance, don't treat it as if that percent is 100% and just be happy and thankful when it does prevent X% of magical damage (CloS) or helps you avoid X% of physical attacks (Evasion). I suspect you'll find that if your %dodge with evasion is 60% that you avoid 60% of physical attacks and you'll only ever be whining about the ones that get though and not the vast majority which the ability allows you to successfully evade.
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