Vaneras answers a whole lot of Mage questions

In Saturday's Arcane Brilliance, I linked you to a Ghostcrawler post on the official forums in which he answered a good number of pressing Mage questions. Some of his answers were encouraging, some were vague, but all of them served to give a Mage community very concerned about its future a more enlightening look at Blizzard's development goals for our class than we've had in some time.
On the heels of that post comes this truly epic thread on the EU forums from Vaneras. He begins by reposting Ghostcrawler's earlier Q&A in its entirety. Five pages of Mage questions later, he presents us with no fewer than four more gigantic posts filled with more questions and developer answers (whether this is direct from Ghostcrawler or not isn't made clear).
This may be, quite frankly, more direct communication between the developers and Mages in one day than in the rest of the six months of Wrath's existence combined. I found a lot contained within that was encouraging. I found a few things that concerned me. Mostly, though, I'm just happy we're on speaking terms again. I was beginning to think that maybe all those things some of us said about "slaps in the face" and "re-rolling a Lock" and "quitting the game" had offended Blizzard, and they'd finally taken our number out of their phone and changed their Myspace status to "Stop calling me, Mages." My thoughts on this wealth of information after the jump.
Let me get this out of the way right now: I feel a lot better after reading through this than I did prior. You may or may not share this sentiment, and I can honestly understand either way. There's still a great deal to be concerned about in the coming patch for us Mages; from the across-the-board spirit nerf to the Molten Armor change to the Fiery Payback and Impact nerfs, to Improved Scorch and Winter's Chill being slashed in half, Mages are seeing a lot of change, and almost none of it is positive. Still, after reading the developers' answers to our questions, I feel I have a better grasp on the rationale behind the changes. I may not agree with all of it, but I understand it.
A few of the more interesting points:
Blizzard's philosophy on Mage QQ feedback
Apparently, and maybe I was reading this wrong, but Blizzard wants our feedback, but they only want it if it's backed up by verifiable numbers, and even then, our feedback doesn't actually trigger any sort of change. Does that about sum it up?
Bitter as that pill may be to swallow, I can understand it. As Vaneras posts, our venue for giving direct feedback to Blizzard is the official forums, which are, of course, owned and operated by Blizzard. They set the rules for what is posted there, and they determine what kind of feedback is or isn't appropriate. There are other outlets on the internet for Mages to use to give voice to opinions that Blizzard might now allow on their forums. If Mages wish to post on Blizzard's forums, they have to abide by Blizzard's rules. Fair enough.
By the same token, WoW is also Blizzard's game. We sometimes, I think, tend to elevate our own positions to something like stockholders, when in fact we are only consumers. Blizzard offers us a product, and we can choose to continue to purchase it or not. That, really, is the extent of our rights when it comes to this game. If we are disatisfied with it, we don't have to buy it. Blizzard has provided us with a forum to provide feedback (according to their rules), and they do (as evidenced by this massive Q&A session) take our feedback into account. But at the end of the day, WoW is still their product, the Mage community is still just a portion of their consumer base, and they have no obligation of any kind to please us.
The bottom line on Mage feedback is that the developers listen to us, but our feedback does not directly infuence class changes. Good to know.
The Molten Armor nerf is subject to change, but not much
Though the developers are keeping a close eye on it, this change appears to be here to stay. Blizzard wanted to make spirit useful to Mages, and this was their way of doing it. Those of us who have it will now want more of it, and those of us who do not have it will need to go out and get some. Or just use Mage Armor, I guess. Blizzard has taken a stat that was previously of very little value to Mages and added more value to it. Though spirit still isn't all that great for us (certainly not as valuable point-for-point as, say, straight crit rating), it now is a stat we can't ignore completely. This appears to be a change that isn't really intended to help Mages so much as it is to bring Mages in line with Blizzard's overall design philosophy. The developers wanted spirit to be a necessary stat for most casters, and Mages didn't need it. Now we do.
The problem, of course, that I have with this--and I'm sure a lot of you guys will agree--is that the developers sort of lied to us. They don't see it that way--and as the stewards of a product they have total control over, they are totally justified in not seeing it that way--but from our point of view as consumers, we are also totally justified in feeling betrayed. The problem is that the only thing we appear to be able to do about it is to stop purchasing their product every month. My dissatisfaction with these changes isn't anywhere near the point of making me want to leave the game, so there goes that option.
When the developers told us they wanted to make spirit a more interesting and useful stat for Mages, we all assumed this meant they would actually make the stat more useful and interesting. We assumed that we would be better off having spirit post-patch than we were pre-patch. What we got instead was a nerf to an ability we already counted on, and a way to reverse that nerf by accumulating spirit. Spirit isn't going to be useful or interesting, but it will be necessary.
The good news here is that the developers are apparently keeping a close watch on Mages' performance (which isn't good) on the PTR, and if they feel the current 4 to 1 conversion of spirit to crit rating isn't high enough, we could be seeing a higher scaling rate. So good news, Mages: all we have to do is keep sucking on the PTR, and we might get more crit rating from spirit! I know I, for one, will do my part.
Blizzard doesn't make promises
All of which brings me to this next nugget. Prior to the PTR opening up, Blizzard provided every class with a bit of a preview of what they could expect from the patch.
Whoops.
It turns out that when you tell a class they are getting something, they get mad when they don't get it. Also, they get really mad when they not only don't get it, but actually get nerfed instead.
The developers should probably never have given us that preview, and they admit as much several times over the course of these posts. Blizzard doesn't have to give us anything, technically, but by painting themselves into a corner with those class previews, they set themselves up for backlash. Granted, it's backlash they can ignore, but still backlash just the same.
So the developers tell us that they don't make promises, which is probably a good philosophy on their part. In addition, they will probably never do the same kind of class previews in the future. So well done, Mages. Way to screw it up for everybody, guys.
Apparently, Blizzard still has our backs
The most encouraging thing I took from this gigantic thread is that the developers seem to truly be watching Mages closely, are aware of the major concerns we have, and want us to be a good DPS class. Maybe this makes me a sucker, but I feel a lot more confident now that Mages will be okay after patch 3.1. If we continue to underperform in Ulduar testing, the developers will improve our damage output until we're competitive. If Mages suffer too much from the various nerfs we've been receiving, we'll see some buffs to balance it out.
In fact, one of the things the developers mention specifically in this Q&A session--a selfish buff to Improved Scorch--has already been added in the latest PTR build. The improvement is slight (a 3/6/9% increased chance to crit with Scorch) as of this writing, but Ghostcrawler hints at more to come (no promises!).
The upshot of all of this is that either you trust Blizzard or you don't. Right now, I guess I sort of do. We had a rough couple years with Burning Crusade, but so far WotLK has been rather kind to our class. 3.1 isn't looking all that great for us right now, but could end up being okay after all is said and done. At the very least, I now feel a lot less ignored, and am optimistic as we go forward. What say you, fellow Mages?
Filed under: Mage, Patches, Analysis / Opinion, Blizzard, Classes, Buffs






Reader Comments (Page 1 of 4)
Aigarius Mar 25th 2009 4:11PM
I still say, we should QQ moar!
Purgex Mar 26th 2009 9:47AM
"If we continue to underperform in Ulduar testing, the developers will improve our damage output until we're competitive. If Mages suffer too much from the various nerfs we've been receiving, we'll see some buffs to balance it out."
I doubt that you will be "buffed back up", look at ret paladins, every time Blizz throws us a nerf, it is never fixed before the ptr goes live resulting in the un-ceasing cry of either;
a) T.T, us paladins need buffz or we quit
b)Retadins are OP they iz 1-shotting me in bear formz OMGz!!!
Naix Mar 25th 2009 5:03PM
Let the QQ begin...
Posi Mar 25th 2009 5:41PM
What I do not understand is why all the nerfs affect the fire and frost tree? Arcane already has a sizable dps lead over Frostfire and Fire and Frost are not comparable with Arcane at all. Yet they nerf away the two trees that need help the most.
Everyone may be QQ'ing but the fact is that by killing off scorth, you kill off 10% crit to all spellcasters in a group with a FF mage in it. With the PvE buffs to Rogues... say hello to the new DPS chart topper... The Rogue.
Jin Mar 26th 2009 3:53AM
The tone of muted condescention in the QA post was,, thick. Usually this is the result of decisionmaking power being concentrated in the hands of a few individuals, unaccountable to the community at large.
My biggest problem with this site in general, are the tacit justifications given by this site's commentators when Blizzard censors its coherent critics (see Lhivera), or makes redundant changes to a functioning class to fit it within its own, dogmatic vision of how spirit should function in the game. The changes themselves are bothersome, and affect many people's play.
That said, the underlying issues are more important. Mr. Belt's statements reveal the true nature of the issue, power. He, in keeping with the established norms on the issue, regards corporate totalitarianism (and here i use the term technically, an unaccountable unaccessable power structure) as inherently legitimate. I don't intend for this statement to be "value-laden", just a comment on how things are set up and how one need not necessarily view them as a priori legitimate.
As regards feedback, any institution is loathe to admit when popular action restricts its range of action. That is subversive to their actual power. At certain times in WoW, large popular resistance to proposed changes has, very clearly, resulted in a retraction of the proposed changes. If, however, Blizzard admitted this to be the case, it would undermine their ability to control decisions about the game. It is, therefore, a necessary lie to promote the idea that popular resistance/advocacy has no effect on decisionmaking, a lie which Mr. Belt unfortunately subscribes to and promotes. I would urge him to rethink his position on this issue.
Purgex Mar 26th 2009 9:48AM
Sort of sucks that blizz wants mages to "start using more spirit", as spirit is being nerfed 40%, also, in my guild, mages NEVER stop casting through a boss fight, and replenishment is usually good enough for all but the most undergeared mages (who normally aren't even in raids)
Ray Mar 25th 2009 4:13PM
soooooooo.... spirit + mages = BFF ???
Is that what im getting? Well, all the tier gear already has a good amount of spirit on it already....i dont know why anyone would be worried considering that now it makes sense that spirit is on t7 t7.5 stuff. I always wondered.....why the heck am i wearing gear with spirit on it.....i guess they finally got around to it just now.
And once again, i think blizzard is somewhat correct in doing these "nerfs". I as a mage, have some 3 t7 pieces along with some emblem stuff. all epic nontheless....but when i raid....i still come in 2nd or 3rd in 25 mans in comparison to many other people i play with who have a lot better gear. ALTHOUGH, mages who have full wacked out t7.5 gear right now, are blowing the socks off every other class that ive played with. ITs pretty crazy how they dps. I am quite amazed with the potential i COULD have but am content with right now.
All in all, i have no fear. My mage still rocks and so does yours!
Cyanea Mar 25th 2009 4:13PM
Oh god...the QQ in that thread is epic.
muffin_of_chaos Mar 26th 2009 12:51AM
These three classes need to shut up the QQing, because it's really really really old and unwarranted:
Rogues. Mages. Paladins.
Fix the other classes first.
Thanks.
Michael Mar 25th 2009 4:15PM
An Arcane Mage tops the charts in our guild in every raid, and it doesn't sound like that is going to change. As far as I can tell, all they ever worry about is getting their crit higher. Poor babies! Go roll a Beast Mastery hunter; only then you are eligible to grab a torch and pitchfork and go after devs.
BTW I raid with a Druid, so don't even bother flaming BM hunters.
mike Mar 25th 2009 5:24PM
So I'll flame druids instead?
Michael Mar 25th 2009 5:27PM
Best not to make the healers angry.
Shadra Mar 25th 2009 6:39PM
Yes, Arcane mages (at least in my guild, too) are doing pretty well at the moment.
But you're missing the point.
None of these nerfs people are complaining about affect Arcane Mages nearly as much as they affect Fire (mostly FFB these days) mages.
"Then go respect Arcane!" I hear you say.
I would, but my guild leader (and I'm sure many others like him) insists we have a fire-specced mage to provide the raid with the Scorch crit buff.
That's fine - I'm not so selfish that I'd deny the raid a 10% (soon 5%) crit buff so that I can respec Arcane... but FFB mages are still a pure dps class, even if they're keeping up a nice debuff for the raid, and yet we're the ones who will be feeling the brunt of these nerfs, despite already being considered the lower dps spec compared to Arcane, and it's us who are (I think understandably) a little worried. There's nothing wrong with worrying for your class or spec's raid viability - It's not 'QQ'ing coming from most of us - just concern.
ayalafatalis Mar 25th 2009 4:16PM
"By the same token, WoW is also Blizzard's game. We sometimes, I think, tend to elevate our own positions to something like stockholders, when in fact we are only consumers. Blizzard offers us a product, and we can choose to continue to purchase it or not. That, really, is the extent of our rights when it comes to this game."
Thats what I dont get about some people who play this game-- why do they think they have the right to badger and berate the devs and CMs and GMs and DMs and Run DMCs to make changes like it's THEIR game.
Heilig Mar 25th 2009 4:37PM
Because we're the ones paying for what amounts to a service, not a product. We have the right to say "your service needs to fulfill this need for me or you will stop receiving my money."
They don't have to do it, and we don't have to keep paying them, but we have every right to let them know what we dislike about their service.
Dan Mar 25th 2009 4:47PM
Modded up for Run DMC.
Kakistocracy Mar 25th 2009 5:02PM
I agree with some of the rational behind expresses dissatisfaction with the service, but I see far too many people taking it way to far.
One thing to consider though, is that without the players, the game is a lot less interesting, so it does seem that even though the players are not programing things, they are still part of what makes the game fun. Also, though not stockholders, the players certainly have some stake in the game, and I think everyone has a change threshold, for some people lowering their favorite class' dps by 0.05% may be all it takes to prompt threats of quitting, for me, it might be turning all the classes of the characters that I have spent months leveling into butterflies that can do nothing but shoot flower petals.
Eisengel Mar 25th 2009 5:11PM
It's tric-key to balance a class, to balance a class and not be too crass... it's tric-key.. tricky, tricky trrrrr-icky!
Trueheart Mar 25th 2009 6:21PM
Rock that rhyme, Ice Angel.
You win.
ObiChad Mar 25th 2009 4:16PM
"whether this is direct from Ghostcrawler or not isn't made clear"
I'm fairly certain it's all direct quotes from GC posts over the past couple of days.