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3-27-2009 @ 6:51PM
My Recount says otherwise, UA is ahead, but not by far; For me (deep affliction) it works out at around 10% for each spells, so that one nerf has cost 10% of locks DPS. Maybe the other small buffs make up for that, not sure. Doesn't really matter for PvE (we don't do too bad), but we really need something more in PvP, way too many classes can rip us to shreds — in PvE Blizzard have said "bring the player, not the class", yet this couldn't be further from the truth in PvP.Warlock general PvP tactics:Hide as much as you can, blend in, and try to do as much damage before they see you, fear, wait less than a second, watch them dispel it in one way or another, and smash you up within 3 swings.Warlocks PvP tactics against rogues:Spam your instant dots and become overjoyed when you get one on before you die…then /cry when you realize you've just done ~2000 dmg over 20 seconds....when each of their hits did 1500 each.Warlocks tactics against pallies:OMG we may get some honor here....oh wait...BUBBLE?! HEAL TO 100%?! RAPE US AS WE'RE BANDAGING?! /weepYou get the idea, we suck, especially since Fear has been nerfed to hell...Sorry I'm QQing too much now, I just love my Warlock so much, and watching him get pwned every time another player sees me is getting me down...
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