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3-27-2009 @ 1:41PM
Welcome to the world of the Retadin! Currently, strength is the best stat by far for retadins, but it makes gear very frustrating."What the crud, why do all of these necklaces and cloaks have AP and agility? Where's my strength!?"Maybe now that more classes thirst for strength they'll make more offset items that have it.
3-27-2009 @ 2:06PM
I just don't get why they feel the only stat spread alternative they have for plate is Stamina. I don't need 150 stam on my dps chest. How about we take 50 of that stam away and give me 35 hit rating instead? How hard is that?GC says plate with AP is silly, but doesn't say why. What's wrong with putting one scaling dps stat and one non-scaling dps stat on the same piece? They already do it with leather and mail, that's why we like leather so much. What makes plate so different? Personally, I think they could get rid of gear problems like this by doing away with the rating system and just using raw stats and common sense. Not hitting very hard? Get some strength. Not making contact very often? Get some intellect and learn how to use your weapon. Hitting hard, but not with the right technique? Get some agility and increase your crit percentage. The game started out that way since it was based off the old Diablo 2 mechanics, but they have just made it too specialized now.Of course physical DPS classes want leather. There's not a ton of wasted itemization, it's geared toward straight dps with zero survivability. Duh.If Ghostcrawler can't find something else to put on plate besides strength and stam, he really needs to step down and let someone with a little more imagination take over. They have tons of dps options, they have just chosen not to use them.
3-27-2009 @ 3:08PM
"Maybe now that more classes thirst for strength they'll make more offset items that have it."Unfortunately it looks like they are planning on adding these items in Ulduar . . . which does jack squat for anyone not ready for that content. Everyone else is looking at a nerf due to poor itemization until then.
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