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3-28-2009 @ 11:12AM
@KakistocracyOh, it's a major design flaw. It looks like it's progression towards a goal, but in reality, it's a HUGE setback.It might be roughly comparable to something like going through Naxx. And then in front of Sapphron, there was a pedestal that people could channel. And if five people channel it, everyone get's teleported out of the room, and the last 4 bosses of each of the 4 wings respawn, but drop no loot.It in every single way "looks" like it should be progression... "Hey, there's a pedestal we can channel! It must start a boss fight, or open a door or something!" But in reality, it sends you backwards, with zero gain, and making you farther away from the goal.Regardless of if it's a design flaw though, that doesn't justify people still doing it. Especially when Strand of the Ancients has been out for ages now.If there was such a pedestal in Naxx, wouldn't you expect people to know better than to click on it by now?
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