BlizzCast episode 8 released
The 8th episode of BlizzCast, the Blizzard Podcast, rolled out just a short while ago. If the only Blizzard game you're interested in is WoW, you'll probably be disappointed this time around, there's not much World of Warcraft discussion. The information is very, very heavily slanted toward Starcraft II and Diablo III.
The podcast kicks off with their usual Q&A portion. The World of Warcraft questions, answered by Tom Chilton, were aimed at Wintergrasp and the vehicle system (specifically the lack of aerial combat). That's the full extent of the WoW content here. That's all, folks. If WoW is all you care about, that's the end. For those of you that are Blizzard fans in general? Jay Wilson (Diablo III Game Director) and Dustin Browser (Starcraft II Lead Designer) cover the Q&A for their respective games.
The remainder of the podcast is a Diablo III interview with a pair of the game's developers, Julian Love (Lead Technical Artist) and Mike Nicholson (Senior Artist). If you intend to play Diablo III, it's worth a listen. It gives some insight into the developmental process of the game, and that's probably the most interesting part of these podcasts.
The podcast kicks off with their usual Q&A portion. The World of Warcraft questions, answered by Tom Chilton, were aimed at Wintergrasp and the vehicle system (specifically the lack of aerial combat). That's the full extent of the WoW content here. That's all, folks. If WoW is all you care about, that's the end. For those of you that are Blizzard fans in general? Jay Wilson (Diablo III Game Director) and Dustin Browser (Starcraft II Lead Designer) cover the Q&A for their respective games.
The remainder of the podcast is a Diablo III interview with a pair of the game's developers, Julian Love (Lead Technical Artist) and Mike Nicholson (Senior Artist). If you intend to play Diablo III, it's worth a listen. It gives some insight into the developmental process of the game, and that's probably the most interesting part of these podcasts.
Filed under: Analysis / Opinion, Podcasting, Blizzard







Reader Comments (Page 1 of 1)
Tridus Mar 30th 2009 5:40PM
I really wish they'd put up transcripts of these. I can read them far, far faster then I can listen.
Tridus Mar 30th 2009 5:41PM
And then I click the link and find exactly that. Oops. :(
theorem4 Mar 30th 2009 11:44PM
It's also on the US website.
http://us.blizzard.com/blizzcast/archive/episode8.xml
Bossy Mar 31st 2009 2:54AM
It makes sense they left out the airplanes in LW. The flying experience in combat is probably to hectic for the engine right now.
I don't miss it either.
Most important thing is the landscape/building changes as the battle progresses.
As for the additioanl rankings and vehicules in LW, Tom Chilton is right. You can only have such a limited time span to interest the players these days.
Making it longer creates a "yaaahwn" factor we all had some day in having those 2 hour long AV's. Epic now and then, boring because of never ending most of the time.
Btw what will happen to those magnificent techniques when a new expansion will come along?
As for the info on SC2: NOT interested at all.
As for D3: It is a 2D/3D old hat video game with basic loot and singe dungeon crawling of 10 years ago with enhanced graphics.
Who would that play for months after having has a world to live in for 4 years ???
Blizzard's income will still be 90% from the subs money of Wow, so don't expect anything Wow like from these games.