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Reader Comments (Page 1 of 1)
3-30-2009 @ 2:35PM
Sorcefire said...
I can sympathize with this guy's problem. My partner and I, both players for the last 4 years, joined what appeared to be a fun and exciting guild right before WotLK released. They were running Kara, had done most of the end-game content, and were really keen on helping people get to that same point.
Fast-forward three months and we are still wiping in Arach wing of Naxx (after 4hrs. nonetheless). There are only about four out of ~30 guildies who are really focused on end-game content. The rest seem content to play the AH, run old-world instances for fun, and generally hang out in vent and do nothing important.
Since I am technically an officer (we don't use the term it seems) I've tried to bring this issue up more than one, as have others, and nothing seems to change. Our GL is a good person who is very helpful, but I think that those same qualities prevent him from taking a hard line stance on progression.
I've made some friends in the guild, people I wouldn't mind playing with in the future and my partner and I are both very committed to giving a guild 100%, but right now we are very (very) frustrated and not sure what to do.
We have been scouted and invited by a much better and more focused guild, but we're kind of on the fence about how to leave the current guild (issues and all).
Is it worth it to hang around and hope things get better or should we just /gquit and join this other guild that seems to be headed the direction we want to go?
I don't want to burn any bridges, but I pay for the game the same as everyone and so far very little has been fun for me. Thoughts? Suggestions?
Reply
3-30-2009 @ 2:46PM
rick gregory said...
No. It's not worth it. If you want to raid and they guild you're in doesn't care you have a mismatch. That doesn't mean they're bad people, but their interests in the game are not yours. My mid-range guild can clear Arachnid in under 30 mins (20 occasionally). We raid 2x a week and while most of the players are good most of us are not uber hardcore etc. Spending 4 hours in there is incompetence.
Ultimately you play to have fun. A guild is there to make the game more fun. If it's not doing that and it's not moving in that direction, leave.
3-30-2009 @ 2:53PM
Lyraat said...
Sounds like you (and your partner) and your guild are headed in different directions. I would switch guilds. Just say "You guys and gals are great. But we want to raid more and we don't see this guild as going in that direction. Nothing wrong with that." Something simple like that.
Normally, I would suggest trying to salvage something, but wipes on the Arachnid quarter for 4 hours? 4 out of 30 who want to progress? Time to leave.
3-30-2009 @ 6:40PM
Guin said...
You might want to try a guild alliance with another guild who has 4-5 members who want to progress.
In BC, our guild was having abysmal results with raid attendance and progression. Mind you we started late, but we had only cleared about 2/3 of kara by Patch 3.0.
Fast forward to WotLK, we've made a guild alliance with a smallish guild and the attendance problems are solved. There is competition for raid spots and a few players who basically had raid spots just by showing up are being left out.
Of course, it's my hope that they improve, but you can only coach someone so much before you get frustrated. And they will still sometimes get spots when some of us can't show.
Now, I'm not entirely happy with our progression, but we're definitely not spending 4 hours in Arachnid... LOL
3-31-2009 @ 7:22AM
sinthar said...
While its noones fault, if they cleared 'end game' in TBC, but cant clear naxx now, something is VERY VERY wrong. As an example, my guild has an 'alts' run. My alt (a newly dinged Prot pally) got a few pieces of gear, then ended up MT naxx. Our blue/green geared ALTS cleared 2 wings in 2 hours.
IMO you should 'jump ship'. Theres nothing for you there, and at the rate they are going they may just get into EoE when most ppl are finishing Uldar