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3-31-2009 @ 9:17PM
I think by giving the same gear to everyone, you are killing the hxc players. Granted they are a small portion, they should still be allowed to have fun and feel like they are working towards something. If you went to work every morning knowing you were going to get paid the same amout whether you did something hard or something easy, the obvious choice is that you would do something easy. Players are not going to go into 25 mans anymore when they can get the same quality gear and have 2 10 man raids rather than 1 25 man raid.I think the current system is fine. Besides, i think youre a little mistaken about the 10 man vs 25 man. 10 man does leave less room for screw ups, but going from doing naxx 25 all the time to doing naxx 10 makes me go to sleep. Well i guess we can all agree that this content isnt even hard...but thats another issue.
3-31-2009 @ 9:22PM
I would agree with you except for one detail.... the reason that you think that 25 mans are harder is because they actually implemented extra things to worry about for some fights (KT comes to mind). If they actually tuned the 10 mans to be as difficult as the 25 mans from a mechanics stand point then you sure as hell wouldnt be snoring.
4-01-2009 @ 3:40AM
But that's the point, to make ten mans as hard as 25 mans would defy the point.the blues have stated repeatedly that when 10 mans are harder than 25 man that it is not intended and shouldn't happen again. You should not expect 10 man ulduar to be harder than 25 man ulduar, nor should you expect it to be "tuned" to be just as hard.25 mans exist because large scale raiding is what end game raiding is about, always has been. They added in 10 man versions of 25 man raids to give smaller guilds a chance to see more stuff and this article and those that approve of it just goes to show how unappreciative people are of this. I say if people want 10 mans to have the same loot as 25 then cut the 10 man versions. Clearly blizz are being too generous by tuning all their raid encounters twice.I mean if you guys won't ever run 25 man runs anyway, because they're "not as fun" and "way too easy", why do you need 25 man ilevel gear anyway?
4-01-2009 @ 6:28AM
I happen to agree with the others who think something like this should never happen.I was excited when blizzard announced they were making 10-man versions of all the raids; because then it would mean my small guild would be able to see all the content rather than hear about the experience vicariously.While the gear is nice, to my guild, it's just icing on the cake. Generally our reaction to a piece of 25-man gear is "Ooooooh, nice, gratz!" and then turn right around and plan what we want to see next as a 10-man.The only thing I don't necessarily agree with is completely removing the possibility of getting the legendary weapon from 10-man. What they could do instead is, instead of it being a guaranteed splinter drop off the hard mode bosses and a chance to drop in the other bosses in the 25-man, to make the splinters be a 50% or less chance to drop off the 10-man hard mode bosses ONLY. Period. It would make it more difficult for a 10-man group to make the weapon, but at least it wouldn't be impossible, while also giving the more hardcore groups another reason to run the 10-mans as well.
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