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3-31-2009 @ 11:12AM
I'm not going to argue that you can't make money with Jewel crafting, but it is no where near as lucrative as it was in TBC.
3-31-2009 @ 11:28AM
Agreed. I make far more money from blacksmithing, enchanting and inscription than I do jewelcrafting. That's not to say that JC isn't profitable; for the price of 5 minutes a day I can make 200g selling dragon's eyes, and that's great. But that's once a day. If I want to spend a little time farming, I can make 3-4 times that in an hour with one of my other professions, depending on luck.
3-31-2009 @ 12:33PM
I don't think you can talk about the money making aspect of the professions without talking about the horrible way that Bliz manages the economic aspects of the game. If there is one true, really hard core complaint about WoW, it's that almost no account is ever taken about the in-game economic impact of decisions.On my server, in Classic WoW epics were selling 500-700g. In TBC they were selling 2-3 times that between 1500-2000g. In Wrath, epics are selling between 3-4 time that at 6000-9000g. That not merely incredible inflation, it progressively worse inflation. On example is the way Wrath has nerfed TBC gathering professions to the bone. Adamantite ore is selling for 13g while thorium ore is selling for 60-70g. Sure it's the law of supply and demand, but its simply crazy when ore that in-game is supposedly more valuable (it takes a higher skill and and a higher level to mine) actually goes for a 5x less than less valuable ore. Even silver ore goes for much more than a adamantite. So I really don't want to hear JC and Engineers cry. Stop being so narrow-minded and realize that problem isn't with just your professions, it's that the developers don't care about the impact of their decisions on the in-game economic: they never have and they never will. It's not what WoW is about.
3-31-2009 @ 1:14PM
To Daniel. Your point doesn't work or you've never really been a miner. Mining adamantite is easy, it's almost everywhere in outlands and you can use a flying mount, something that's hard to live without when you've tried it. Thorium can only be found in a few zones in old WoW and you have to use your normal mount which is a pain. And let's face it, you level a lot faster from 48 to 58 than 58 to 68, so you'll spend less time in old WoW (where thorium is) and there's no point staying there once you can go to outlands, so the window of opportunity to mine thorium/truesilver/etc. is a lot smaller. You can't really blame that on blizzard since I doubt they'll either allow flying mounts in old world and no one wants a longer grind from 48 to 58, so you're stuck with those prices.As for the epic prices, I guess it depends on your server. On mine, the mats are selling for more than the epics I can craft on my BS/JC/Tailor/Engineer (got a lot of alts). The cooldown on titansteel should've been much longer because those bars went from 450g to 80g in no time, and stuff like titansteel destroyers sell for around 800g.Anyway, long story short, you got it all wrong with your rant about economics. As for me, I like engineering a lot, even if we don't get enough changes. I love my mote extractor, my repair bots are a huge time saver on progression raids, and I still sport my googles + hands enchant. Oh and when I'm in a hurry, that mailbox is pretty cool (though the CD should be shorter) and those teleports are useful when guildies need help (though we' d need more portals).I'm keeping engineering for sure, and hopefully we'll get more stuff in 3.2 : )
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