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Reader Comments (Page 1 of 1)
4-02-2009 @ 8:17PM
slartibart said...
Pretty sure this is an initial class constraint that was implemented with wow alpha.
What his comment was referring to was less the quest length, and more of keeping his designers on the ball; reminding them they're writing a video game, not a novel.
And that they should write with the point of a video game story first in their mind.