Breaking news Feed
- Registration for the 2013 Arena Pass now open
- Jimmy Fallon's Late Night: We are the World of Warcraft
- Patch 5.4 PTR: More spell changes to facilitate warlock talent nerfs
- Patch 5.4 PTR: Arena tie-break system revamp with a 1,000% damage buff
- A first glimpse inside the Siege of Orgrimmar (Spoiler Alert!)
Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
4-02-2009 @ 9:04AM
Doorbasher said...
Maybe I'm just being a spoilsport, but I'd rather Blizz not bother with the housing, the dance studio, the armor dyes, etc.
How about they work on raids and get Ulduar out the door, fix the lack of content. How about they get PvP back on track, be that arenas, battlegrounds, or other. How about they spiff up the class balance and fix some of the itemization problems.
I'd rather see that kind of stuff instead of a new /dance.
Reply
4-02-2009 @ 9:22AM
laughtrey said...
We've been getting that going on 5 years now, it's time for the little things.
My only experience with player housing is in SWG, and it was implemented badly. Structures would decay over time and you had to have a reservoir of money in it to keep it from being destroyed. But eventually the economy got so inflated people could put 20 years on their house and not bat an eye. Then, all those same people quit the game and there are literally hundreds of ghost towns across the servers just reating lag and server strain.
The way the do player housing is like Phantasy Star Universe, instance portals to your own location. Having static houses all around the world would not only not work because of the lack of space but would also increase the lag/server strain on busy days.