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4-03-2009 @ 1:45AM
The Wrath Gate incident was caused by a rogue faction within the Forsaken and was directed against the Alliance *and* the Horde ("death to the living"). Vrynn fails to see / chooses to ignore that and instead goes on to invade the Undercity, thus escalating the conflict rather than wait for the Horde to deal with their internal strife.There are no more mortal (heh) enemies in Azeroth than the humans and the Forsaken. If Vrynn had his way, he would annihilate them and retake Lordaeran for the humans which in turn would threaten the entire Horde's presence in the Eastern Kingdoms.Jainna prevents the conflict from becoming a 'world war' in the last moment, because no matter how that fight between Thrall and Vrynn in the Royal Chambers would have ended, the losing side would never have accepted their defeat. Vrynn recognizes that he can not shift the balance of power in the EK and thus calls on you, the player, to conquer Northrend for him ("Return to Northrend, . Conquer it for your king - FOR THE ALLIANCE!"). So what we have after Vrynn's failed incursion *is* a state of open war in Northrend.About 'good' vs 'evil'... It's not that easy in Azeroth, and for me that makes it a good deal more interesting than your usual fantasy world. Sometimes the morally 'right' choice can lead to more evil in the end and in an expansion about Arthas you can expect this theme to be central. Yes, sometimes 'good' would mean to turn the other cheek in the common interest. Yet Vrynn is not the person to do that and strangely enough Jainna seems to be content to just prevent the worst from happening instead of taking a more active role in Alliance politics.
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