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4-05-2009 @ 8:25AM
I'm afraid I disagree. These ideas are sort of crazy, and I'd much prefer to see all new dungeons than revisit old ones under frankly unrealistic premises.Why would the Twilight's Hammer randomly move into Scholomance? It has no connection to the Old Gods in any sense. Why (and how) would the Bloodsail uncover VanCleef's secret hideout and decide to invade it when they have trouble enough dealing with Booty Bay at the moment, let alone a random incursion into a now well defended Westfall.You might as well throw a dragon into Ragefire Chasm and say it was there all along. I just think it's a bit of a cop out storywise.
4-05-2009 @ 11:34AM
I agree that those particular examples are, quite frankly, dumb, but the concept itself isn't necessarily a bad one. I personally think a reworked Scholomance, at its proper old 10-man raid status would be awesome. Storywise its not a stretch that a new detachment of Scourge forces may have infested the old ruins to reuse some of its valuable resources.I also liked the idea someone had of scourgifying the Scarlet Monastery. Fight Herod.... but undead Herod.
4-06-2009 @ 12:06AM
Seems to me the SM would be taken over by the next level of the Scarlet Crusade. Perhaps heading off an attack on a Alliance/Horde base would be the next level.Bring back the nostalgia for the old places but with changes that could catch the careless player off guard,I imagine they could do it with phasing. A level X character could unlock the new instance.Or perhaps it would cut down on the farming of instances meaning people in the right range would have to run the instances (Anyone remember running SM with a group in their 30s, instead of the one level 80 babysitting?It felt like you earned something back then...
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