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4-05-2009 @ 9:53PM
I, for one, enjoy being able to participate in PvP as something other than cannon fodder. Battlegrounds and Arena suffer from a very high barrier to entry, namely, that you need massive amounts of Resilience in order to have any chance against more experienced players, yet almost all of the Resilience gear requires thousands of marks of Honor.The catch here is that new PvP'ers are completely helpless for their first several weeks, dragging their teams down until they can afford PvP gear. Vehicular combat, such as that found in Wintergrasp, counters this by giving new or part-time PvP'ers a foot in the door, so they can actually participate rather than simply taking up space. Having alternative sources, like VoA and the better-than-nothing crafted gear, is a nice touch as well.That said, I agree that combat in its current form is really just a procedure for handing control to the attackers; controlling the orb should once again require a channeled cast, or at least there should be some sort of defenses immediately around the orb. Also, I'm glad to see some way for the defenders to seize the attackers' resources and potentially shut down the attack.
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