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4-06-2009 @ 2:05PM
In your item about Arms Warrior DPS, you say that you've seen an Arms warrior does around 2800 DPS, whereas Fury does around 3200 DPS. I always hear about people boasting about a specific number of DPS they can do (especially in LFG), but I've never understood the following: What baseline do people use for comparing DPS? For example, I'm an elem shammy. I do about 3.2k DPS on a fight like Patchwerk (single-target tank and spank boss), but do considerably less on a fight like Gluth where there is an AoE component to the fight, and considerably more on other bosses (like Thaddius or Loatheb where you get damage buffs). TLDR: When people talk about how much DPS they do, what baseline are they using for this info?
4-06-2009 @ 2:08PM
I usually use Patchwork as a baseline since it is the ideal tank and spank. Its also the perfect fight to look at wow stats and see if people are hitting their rotations and what not. You can tell a lot about someone from their stats on a patchwork fight.
4-06-2009 @ 2:11PM
DPS is quite variable. I always use what i generally pull in heroics when lfg in heroics, or what i generally pull in 10 mans, or 25mans. You should have an idea of what numbers you'll do overall. Sure some fights are better than others, but if everyone used their patchwork 25 numbers then everyone would be doing 3-4k dps, which aint right, esp when you get to a heroic and suddenly do half of that. I would advice people to use whatever number you'll bring to the table for that group, and don't lie. And don't feel bad about doing 'terrible dps', if you are trying hard and have proper rotations, enchants, consumables etc. (Mr 3000 dps for a warrior is terrible dps I'm looking at you). I can almost guarantee that 90% of the numbers thrown around in /2 or forums are either made up or on such bad data as to be completely worthless except for theorycrafting. Nobody cares if you do 4000 dps on patchwork if you can't live through the safety dance, you know?
4-06-2009 @ 2:21PM
Patchwerk is common to use as a DPS benchmark, but it's important to realize the limitations of this:1) No movement. While movement may not affect a Warlock very much, it can wreak absolute havoc on some melee classes.2) Strictly single target. Many classes include AoE moves in their standard rotation - Think Ret paladins....their DPS drops drastically without using Consecrate or Divine Storm. Their DPS skyrockets on fights with multiple targets without any real increase in effort/mana usage.3) The last issue only affects Ret paladins, afaik. No raid damage....healers focusing strictly on tanks to keep them alive...few heals from SoB recoil...resulting mana issues.
4-06-2009 @ 2:25PM
You guys both bring up very good points. The reason I said Patchwork was because it is truly baseline. Since all you do is stand there and swing away you are removing all variables. It is you pure DPS. There will always be a drop once you start adding in variables such as movement based fights. I would say to clarify that if you are doing a 5 man or something. But Patchwork is as baseline as it gets.
4-06-2009 @ 2:52PM
For my fury warrior I'll usually just take the average of what I'm doing over various bosses. Like, I might do 2700dps on patch (PvP gear lol) but I might do like 3200-3300dps on a boss that has more aoe damage going around (and thus for me a LOT more rage). So I'd probably shout out that I could do around 3k dps right now.Personally I shout out my stats though. Just seems easier.
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