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4-09-2009 @ 1:34PM
Finally a daily that sounds like it doesn't totally suck ass.I hate the dailies in Icecrown...I really do. Almost every one has an element of RNG that will screw you if it gets the chance or they're just annoying in general."Drag and Drop" - A lot of times some idiots kills all the subjugators leaving you standing around waiting for respawns."That's Abominable" - I don't even do this one anymore because some sort of bug prevents me from getting kill credit half the time."Blood of the Chosen" - Only 13g for killing 20 Vykrul? Wtf? Not to mention the falconer bitches where you have to kill them AND their stupid bird."Leave Our Mark" - More Vykrul killing! Except this time you have to remember to throw a banner into every single one you kill! Hooray!"Shoot 'Em Up" - This quest would actually be fun if there wasn't always 4 people trying to do it at the same time."Slaves to Saronite" - I think we all know why this quest sucks.And the other quests I didn't mention really aren't too bad. Blizz needs to make all the quest that say "kill 20/15 of this" into "kill 10/12 of this". I'm a rogue...mobs drop pretty quickly for me, but honestly killing 20 mobs is just exasperating...it's actually the lag time running/flying between mobs that I hate more than anything.Dailies in WotLK suck...pretty much all of them. 13g? that's like 1g more than I was making in BC for doing much, MUCH less work! it should be around 18g-20g for each daily, not this 13g bullshit. I don't know why, but blizz needs to realize that if they're going to have a quest that people can do EVERY DAY it better not be annoying as hell because people will just get tired of it really quickly.
4-09-2009 @ 2:05PM
Dude, ready? Breath in... and breath out... breath in... and now breath out..
4-09-2009 @ 6:06PM
The dailies that were conducted entirely on Quel'Danas were pretty quick-n-easy, but I found the others, like the Netherwing dailies, the Cooking daily, and the other SSO quests (the ones that required flying all over Outland for forage for supplies) to be at least as time-consuming, poorly described, or random-drop-dependent as anything in Wrath.I see your point about the payouts; 3.0 changed it so you get either the quest reward or the EXP-to-cash conversion, whichever is greater, but the increase in payouts isn't as high as the increase in our cost of living. However, if payouts were higher, Auction House prices would increase as well, so we wouldn't be that much better off.
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