Totem Talk: 3.1 Shaman Gear Part 1
I guess I'm gambling that the patch won't be next week. Because there's no way I can cover all the gear available for shamans in 3.1 (both set and otherwise) for three specs in anything like two weeks of this column. In addition to discussing sets for resto, elemental and enhancement there's quite a lot of non-set gear to discuss, rings, trinkets, and so on. We know that Flametongue Weapon will be changed to reassert the superiority of the slow/slow combo for enhancement, for instance, so there's also weapons to discuss. Since I know that's not possible for me to cover in one column and probably not in two, we'll just take it as it goes. This week, we'll discuss the Tier 8 sets from Ulduar 10 and 25, the Valorous and Conqueror's Worldbreaker sets. As is usual for shamans, it comes in Battlegear for Enhancement, Garb for Elemental and Regalia for Restoration. As was the case for Tier 7, the 10 and 25 man sets have the same set bonuses and will work with each other, so if you have two pieces of Tier 8 from 10 man raids and 2 pieces from 25, you'll get both set bonuses.First up, let's look at the Conqueror's and Valorous Worldbreaker Battlegear.
First off, the two piece set bonus seems aimed at current itemization issues. Combined with the change to Flametongue scaling in 3.1, I don't expect we'll see much of the current debate about caster mainhand/fast offhand vs slow/slow WF/FT for enhancement DPS. But let's look at the complete Conqueror's and Valorous sets piece by piece.
- 10 man gloves / 25 man gloves
- 10 man shoulders / 25 man shoulders
- 10 man chest / 25 man chest
- 10 man legs / 25 man legs
- 10 man hat / 25 man hat
This comparison shows that you'll actually lose crit, expertise and hit if you go from the 25 man Naxx Battlegear to the Ulduar 10 set, but going from 25 to 25 Naxx to Ulduar is a pretty solid upgrade in every way.
The sets are otherwise conventionally itemized with hit, haste, AP and crit in addition to agility and intellect. Agility of course provides AP and melee crit itself, while intellect provides AP and spell crit. The four piece set bonus is really rather exceptional: "Increases the frequency of Maelstrom Weapon being triggered by your melee weapon attacks by 20%." The set could be lacking in almost every way and that by itself would be enough to make me perk up my ears, but when it's on a solid set of gear you really have to be appreciative. Gem sockets are 1 meta, 3 red, 3 yellow and 1 blue. Since I expect that most enhancement shamans will use either the Relentless Earthsiege or Chaotic Skyflare meta, the sockets are decent enough to meet those requirements and still go for socket bonuses. (I usually go for the Relentless, to get both AP and crit out of one gem, and it won't be hard at all to meet its meta requirements with this particular socket arrangement.)
Let's move on to the Worldbreaker Garb, the Elemental set.
- 10 man gloves / 25 man gloves
- 10 man shoulders / 25 man shoulders
- 10 man chest / 25 man chest
- 10 man legs / 25 man legs
- 10 man hat / 25 man hat
As you can see in this comparison of the 25 man Naxxramas elemental set with the Ulduar 10 and 25 sets, either is an upgrade in pretty much every conceivable way. You'd expect that, of course, it's not a surprise or a revelation. More crit, more hit, more haste, more SP. I mention it mainly because it's much less equivocal than the Enhancement comparisons were. You pretty much don't lose anything save the set bonuses going from the 25 man Naxx to 10 man Ulduar sets, you get more of everything you'd want from the sets.
Finally, we'll discuss the Restoration sets.
- 10 man gloves / 25 man gloves
- 10 man shoulders / 25 man shoulders
- 10 man chest / 25 man chest
- 10 man legs / 25 man legs
- 10 man hat / 25 man hat
The Resto set bonuses are fairly strong this time around, with the four piece being stronger than I gave it credit for when I first saw it. As many pointed out it would take a great deal of haste to get that much time shaved off of Chain Heal. Now, I'd personally rather have enough haste to shave .1 second off of CH but as pure, up front haste that also works on every other healing spell, but that may be me being greedy, and the set bonus will allow you to cast more Healing Waves if that's your healing style, thanks to Tidal Waves. It's not as if the sets don't have haste on them, and I like the crit for proccing Ancestral Awakening and other resto talents. I use Riptide a lot as my panic heal since it's an instant cast, so having it more often available works for me. I also like seeing a more diverse gem spread on the sockets for the new set, giving more options.
As of the last time I checked both MMO-Champion and Wowhead, we don't know which bosses drop most of the tokens, although we do know that as of now Freya drops the legs and Thorim drops the hat token.
Okay, that's enough about the set pieces. Next week we'll talk about either rings, trinkets, belts, boots and neck pieces with an eye to also covering non-set gear to fill the same slots as your sets, or we'll cover Emblem of Conquest vendor gear.
Filed under: Shaman, Patches, Items, Analysis / Opinion, (Shaman) Totem Talk






Reader Comments (Page 1 of 1)
Thulium Apr 9th 2009 4:58PM
Um... you must not spend must time playing enhancement, because you suggested rings with +strength on them. As of WOTLK strength is not a good stat for enhancement shamans, remember? AGI is where it's at now.
Menchi Apr 9th 2009 5:05PM
Yea gotta agree. Those rings are sadly subpar to us as enhance as much as i wish they were the contrary.
Zerounit Apr 9th 2009 5:17PM
Hmm...looks like Matt needs to do a column of how important expertise is...
jtd Apr 9th 2009 5:21PM
While strength may be sub-par for shaman. I believe he recommended those rings for their hit and expertise.
Thulium Apr 9th 2009 5:30PM
Even if he's just recommending them for the expertise, to sacrifice your ring slots on strength rings just for the expertise is foolish. Yes, expertise is important, all accounts I've seen actually say it's our second most important stat after hit, BUT, you can pick up plenty of expertise by gemming and enchanting properly. Leave those STR/Expertise rings to the Warriors/Paladins/DKs and use your ring slots on something with a heaping helping of Agility.
Angus Apr 9th 2009 5:30PM
They are plate dps rings, not enhance rings.
http://ptr.wowhead.com/?item=37642
Ends up being slightly worse for Enhance than Bladebearer's ONLY because the hit on the Ulduar ring.
Heck, if you run a filter in wowhead requiring expertise with a weight scale, you find that the the Gun'drak ring second place and not by much.
Save your epgp/dkp/whatever and let a tank or a plate dps have those rings.
wowinsider Apr 9th 2009 4:55PM
Awesome. You recommend two rings with Strength on them. Great work Matt. Did you forget that you only get a single AP per point of Strength and the warrior/paladin/DKs in your raid will hate you? Wait... you think you're writing your warrior column, don't you?
Please, for the love of shamans, stop recommending the Glyph of Flame Shock for Elemental. It's a waste of a major glyph slot because it delivers no more DPS if you're not retarded (use LB just before your shock cooldown expires and refresh it as the next spell, that just saved you a glyph and trust me you want the Glyph of Lava, Glyph of Lightning Bolt, and Glyph of Flametongue Weapon).
As for the resto bonuses, I'd still rather have the T7 bonuses (especially the 4 piece because it scales with gear without the cost of chewing up extra mana because you're casting more often).
Doma Apr 9th 2009 5:45PM
"Stop recommending Glyph of Flame Shock"
50 bucks says you have no idea how to raid as Ele.
2% crit is negligible when you have guaranteed crits every 8 seconds and talents putting LB crit rate at +36%.
Wasting a major glyph on 2% more crit and spending a global cooldown on an extra shock is wasteful.
It's the single most important glyph Ele can have.
arrogance Apr 10th 2009 5:55AM
i second Doma.
its been extensively discussed on elitistjerks as well. glyph of flameshock is a must for elem shammys.
Doma Apr 9th 2009 4:54PM
I would think +hit is not much a problem. 289 is the hit cap when you have a shadow priest/boomkin. Many guilds have one. I understand that many don't.
Isrephael Apr 9th 2009 4:58PM
Does anyone know if vendors will sell Valorous Worldbreaker armor set tokens the way they sell Heroes Earthshatter Gloves and Chest tokens now?
akw Apr 9th 2009 6:03PM
"I say anything can change because until the patch is live nothing is for sure, but at this point in time the only things we plan to add to the Emblem of Valor Quartermaster are the relic items out of Naxxramas."
- Bornakk, Blizzard poster, 04/08/2009
yokumgang Apr 9th 2009 6:19PM
It might happen with the Emblems of Conquest. It's highly unlikely, but it's possible.
Zul Apr 9th 2009 5:20PM
The resto shaman 2piece set bonus is garbage, unless your pvp.
Blackaii of Garrosh Apr 9th 2009 5:26PM
I don't know if I like those bonuses for the Elemental tier. I love how armor looks,but I like the tier 7 bonuses much better.
Bald Apr 10th 2009 4:27AM
>you'll have 9 of the 26 expertise you want anyway
actually, enh shammies will have more expertise in 3.1 coz on ptr (was there some weeks ago dont know how it works now) you need less then 32.79 rating to gain 1 expertise (around 24 or smth).
Zhane Apr 11th 2009 1:24PM
those two rings that were given are not the best rings for enhancement shamans. I've been playing mine since lvl as enhancement, so the two best rings would be still the ring from 10 man malygos called surge needle ring and the other is going to be coming from the new raid 25 man called metallic loop of the suffering.
Wildsea Apr 13th 2009 1:34PM
I'm not understanding the 4-p set bonus exactly.. When we crit on LB will it do 100% damage and than have an extra 8% as a DoT or will it do 92% of the damage on strike and 8% will be moved to a DoT?
I guess they want us to have mana issues now and I will really miss the 7.5 4p bonus...