All the World's a Stage: Hosting your own roleplay event

So, you're a roleplayer. You may be a deep immersionist, an escapist, or a light roleplayer. But, for whatever reason, you've decided now is your time to go that extra mile. You're not only enjoying what roleplay has to offer but you now want to gather up a group of roleplayers to interact all at once. And you don't just mean in the same Guild. You want to gather them in a single in-game location, at a single in-game time, and all play together. You want to host your own roleplay event.
A lot of the best roleplay events happen spontaneously. The best roleplay event I've recently intended was entirely accidental. Three or four folks were squatting in front of the Eventide bank in Dalaran, chillin' on their riding bears while waiting for the next instance. I thought it was funny, and parked my own white riding bear next to them. And then someone else did. And someone else. Within a few moments, there was a horde of forty or so bears walking through Dalaran. Someone asked "WTF are you guys doing?" Thinking fast, the leader of the procession said "This is an in-character mourning parade, in honor of the fallen Alliance hero." I can't say the name of that hero for fear of spoilers, but I'm sure the readers of ATWAS get the idea. It was awesome, and spontaneous. But that's not usually how events happen.
Usually, someone has to invest time, effort, and even money into formulating the idea, building the event and agenda, and then executing the whole shebang. And don't think that a successful roleplay event doesn't take a lot of time. You'll get out of your event what you put into it. So, let's take a moment this week and talk about what you can do to build your own successful roleplay event.
1. Start with a theme. This may seem like a no-brainer, but if you're going to gather up more than a handful of players, you probably want a reason for them to gather. It doesn't have to be an elaborate, complicated storyline, but you should have a nominal excuse for so many characters to get together.
Some good examples of roleplay event themes include:
- A birth, marriage or death. These are the same reasons people gather in real life, and there's no reason to think our characters wouldn't also get together for these events. The downside of a birth, marriage, or death related event is that most attendees should be related or associated to the "main character" in some way. This is going to be a relatively limited event, that way, and should mostly be used for Guild gatherings.
- A coronation. Holy public affair! Perhaps the good Knight Dudeguy has finally killed Onyxia, and King Wrynn is rewarding him with an official lordship. A coronation is a good way to get new players into your roleplay circle, because you really only need a very light excuse to attend. Simply being a member of the Alliance or Horde is enough to attend such an event.
- The Villain is dead! (Alternate: The Villain needs killin'!). Imagine that your roleplay event took place at the opening of Northrend. (If we can pretend that Kel'Thuzad doesn't come back from the dead and get ganked daily, we can probably pretend a group of characters are just getting sent to Northrend for the first time.) Imagine those characters gathering at the docks of Stormwind, ready to ride the boat in a heroic glory. That sounds like a great opportunity for character interaction and drama doesn't it? This event can be yours, complete with weeping children watching their parents ride off to war.
The opportunities for roleplay events are endless. Your event doesn't even need to be this lofty. My Guild recently had a crafting bazarre, where we parked our butts in front of the Ironforge bank and barked our wares to one another and the Alliance at large. Storytelling circles are very common, especially if your group wants a long-running, intimate affair.
And while the world's your oyster when it comes to creating an event theme, the important part is to make sure that a theme does exist. It makes roleplay much easier.
2. Pick your date and time wisely. If the roleplaying community on your server tends to raid on Wednesday nights, plopping your event down in the middle of that won't net you huge attendance. For that matter, it's been my experience that roleplay events during "prime time" don't pull in a huge number of people.
It's not that folks wouldn't want to attend. It's that after a long day at work or school, WoW players usually want something to show for their time. A little bit of rep, a shiny new epic, or maybe just a mount. And while roleplaying can be a full-time vocation for many roleplayers, if you want to pull in a big crowd -- aim for when people can attend en masse.
Try early the evening, or an hour or two before you log off for the night. These "book end" timeframes often net big numbers because there's nothing else going on right then.
The week or two before patches to be tough, for similar reasons. People are either trying to squeeze in those last, few objectives before the new raid hits -- or they're just not playing due to ennui. You want to schedule your event somewhere in the middle.
3. Advertise, promote, and remind! This is probably the single most important part of getting people to show up to your event. Post on your official forums. If you're really shooting for the moon, aiming to get lots and lots of people to show up? Drop a note to online news sites like WoW Insider. If your event is well concieved and detailed, folks are usually happy to help you with a quick article.
More often in the last few months, I've seen Guilds put out machinima trailers to drum up interest. While I wouldn't say that's mandatory, it's certainly seemed successful. Maybe a promotional poster will get the same job done for you, if you can link to it from your Guild's web site.
The point here is to try to make people aware of your events. If I don't know about it, I can't attend. Right behind "promote" though, is "remind." Even up to the hour before your event, try to remind players that it's about to happen. Everyone's busy, nowadays, and if you don't make it easy for your roleplayers to make your event a priority, they'll simply forget about it.
4. Have an agenda. Okay, so at this point, you have a theme for your event. You've planned it to take place early Sunday night. You've posted about it on your realm forums, and they event mentioned it on WoW Insider. But now's the tricky part.
What are you actually going to do with all these people? "Stand around and talk in-character" is fine for a lot of people. Hell, I enjoy it myself. But you're only going to get so much mileage out of it.
Dances, archery contests, and in-game hunts often work. This is where you have to get creative, though. You need to have something for all these people to do or see. Maybe a "Hero's Auction," where participants bid on lucky "bachelors" to run alts through dungeons. There's a lot of opportunity here, but you need to take time to make sure people have things to do. That's the secret to fun: doing something.
5. Follow-up. If you've run one successful event, you might want to run another. Take the time after your event to contact attendees. See if they had a good time, and what they liked or didn't like. Use that information in crafting your next event.
Different strokes for different folks. Maybe your roleplaying circle really likes storyline-based events. Maybe it wants more competition. When you follow up after an event, you'll get the opportunity to craft further, more specific events based on what you now know. Lastly, people will respond to the dedication and caring you're showing to your event. They spent time showing up for you, and will feel gratified that you took their presence seriously.
Obviously, there's a lot more to be said about how to host an event. This is just a "high level" glance at five things I think are most important to getting started. What do you think is important to starting a roleplay event?
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 1)
Cedia Apr 12th 2009 9:58PM
I know this will come off as nitpicky, but I'm an oldschool RPer. (Try 1977.)
Anyway, I sure hope the person didn't say, "This is an in-character blah blah blah..." Way to break immersion, and not a good thing to teach new roleplayers.
druzer Apr 12th 2009 10:02PM
"The best roleplay event I've recently intended was entirely accidental."
Ah, irony.
Sean Riley Apr 12th 2009 10:38PM
My advice would be to understand the difference between closed play (wherein a leader or two of an RP scene guide the scene and create the plot) and open play (wherein everyone contributes and creates opportunities). Good RP events alternate between the two.
Shameless, but on topic, pimping of my own blog. :)
http://blogatelle.wordpress.com/2008/09/28/how-to-run-a-role-play-event/
Antarde Apr 12th 2009 11:31PM
i dont play on an RP server, but i must say, some of the best times i can think of was on the first night when the Darkmoon Fair came to town, tons of people dancing, drink and just having fun with the little tanks
trogdor7 Apr 13th 2009 12:31AM
A lot of this information just applys to non-RP events. For example, the alliance of guilds I belong to, the Penny Arcade Alliance on Dark Iron-US, staged an event at level 60 called EMD. Mission: Kill all 3 horde city leaders at once. The twelve guilds in the alliance at the time gathered up somewhere in the neighborhood of 900 people and launched a simultaneous assault on Orgrimmar, the Undercity and Thunder Bluff. Thunder Bluff and Orgrimmar fell, but the Undercity raid was unsuccessful due to massive lag and an eventual server crash due to the already succesful Orgrimmar and TB raiders converging on the UC. It is a day long remembered in PAA lore.
AyaJulia Apr 13th 2009 1:12AM
Three or four folks were squatting in front of the Eventide bank in Dalaran, chillin' on their riding bears while waiting for the next instance. I thought it was funny, and parked my own white riding bear next to them. And then someone else did. And someone else. Within a few moments, there was a horde of forty or so bears walking through Dalaran. Someone asked "WTF are you guys doing?" Thinking fast, the leader of the procession said "This is an in-character mourning parade, in honor of the fallen Alliance hero."
....so you guys do the same silly crap every server does, but when someone asks you think up a made-up reason.
Hoggersbud Apr 13th 2009 1:27AM
Fozzy the Bear?
Kolya Apr 13th 2009 2:12AM
So are you pretty much done with the "So you want to be a..." series?
Zorganist Apr 13th 2009 7:30AM
Not necessarily, seen as how it David hasn't written this one...
Rynthera Apr 13th 2009 3:42AM
I would avoid using 'coronation' as a suggestion. A more blatant opportunity for someone's Mary-Sue-ing I can't quite conceive.
Incidentally, you spelt 'conceive' wrong. 'I' before 'E' except after 'C', and all that...
Josh Apr 13th 2009 7:46AM
You spelled remind wrong when you put it in quotations.
Sullivan Apr 13th 2009 9:05AM
http://rpmadesimple.org/five-cool-rp-ideas-gatherings/
http://rpmadesimple.org/by-the-fire-story-nights/
Also has some ideas and tips to compliment the article.
Hope this helps, take care.
Sullivan Apr 13th 2009 9:39AM
http://rpmadesimple.org/somethin-bloodied-somethin-blue/
And this one on Weddings in-game. :)
drahliana Apr 13th 2009 9:07AM
I've hosted and participated in several cross-faction events actually, mostly without the aid of language-circumventing cheats such as AIM or vent, using the realm forum to organise things. Some examples.
1. A Reindeer run from Gadgetzan to a place we've designated on the server as the Moonwood Lodge, in Ashenvale just west of the turnoff to the Zoram Strand.
2. A sweeping of the Stairs of Destiny to give relief to the Horde and Alliance troops that continuously battle there.
3. An outdoor assault on Brutallus. (this was when many of us found out that you can't get to him from there :)
4. Most recently, a joint assault on the gate of Corp'rethar, the story being the mass assult was distraction for a covert rescue mission.
World PVE happned. :)
Wickedasice Apr 13th 2009 3:05PM
Nice article makes me want to go schedule something right away.
b3phoenix Apr 13th 2009 4:41PM
Great article!
I host a weekly RP tavern on Moon Guard hordeside (The Burning Tusk Tavern) :)
It's a lot of fun, basically I collect a ton of fun foods and different ales from all over the map, choose a random tavern which we usually stay in for at least a month, and do a ton of announcing both in game channels and on the realm forum.
Tavern nights are an easy RP event to host especially for your first time hosting, after awhile you just get into the groove (Bartending has become a big part of my character's RP, even catering other guild's parties sometime!)
It's good to encourage people to bring their friends along too, because a tavern is a great place for two people to meet up, drink, people watch, or just whisper about their own personal ongoing storyline.
Oh and here's the wikia for the tavern if any RPers out there want to make an alt and stop by, I'm a warlock so I can usually summon you if we're in like, shattrath or somewhere an alt would have a hard time getting to
http://moonguard.wikia.com/wiki/Burning_Tusk_Tavern
RetadinMan Apr 14th 2009 11:48AM
Just a heads up, Me (Dakayonnano) and a few others will be trying to retake RPPVP servers for RPers. We have a thread going on the RP forums called "Retake RPPvP!" All the info is there.
Ananesia Apr 14th 2009 8:58PM
Obviously people in WOW have no concept of what real roleplaying is. Having played text Muds for the past .. what? 20 years.. i've seen my fair share of roleplaying.. GOOD roleplaying. Where people dont even break out of character in whispers.
Sadly, i'd created a few toons on the supposedly best RP servers of Wow and still hear OOC comments.
Blizz needs to rethink the whole RP aspect and maybe chunk it once and for all OR get SysOps that'll enforce the RP rules.
Sean Riley Apr 15th 2009 9:44PM
Wow. So, I guess all my time writing a WoW roleplaying blog; beginning my roleplaying experiences with the D&D red box; playing games by companies like TSR, WotC, White Wolf, Chaosium as well as indie games like Dogs in the Vineyards; and writing two full role-playing supplements for White Wolf, contributing to another five, as well as writing my own mini-RPG ("Jazz Voodoo" in Beyond the Storm, if you so feel to seek it out), not to mention a few years experience playing in MUSHes...
Well, I guess it's meaningless.
Taminak May 18th 2009 11:09AM
I myself have lead many projects and events within the Earthen Ring Community, most recentley the Siege of Ulduar. But organising events is a chore and eats up alot of your time, getting people to pay intrest, advertising, planning etc...
The main point is that through all the effort it always pays off.