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4-13-2009 @ 9:18PM
I think I like how D&D 4th ed classifies them.TankHealerController (CC)Striker (DPS)
4-13-2009 @ 9:46PM
I quite enjoy the whole Controller thing as well from other MMOs. WoW seems to have totally ignored the idea, largely I think because it would either be hugely underpowered in PvP or just insanely annoying to fight against.But it is definatly a fourth role that should be explored, The idea for anyone whos not come across it before is a class that doesn't heal, DPS or tank. Instead it is entirely focused on reducing damage dealt, buffing damage done and CCing. Typical abilities would be things like spells that make mobs miss, AOE shields, knock backs, movement buffs etc.I remember one MMO where the controller class could do things like cast a spell at the party that would then make everyone it buffed fire a fireball at their target and they could also teleport other people. So like if someone was standing in a volcano they could pick them up and put them somewhere else. It was really quite fun.
4-13-2009 @ 10:03PM
As I mentioned above, there is no real "healer" roll in D&D 4E. A cleric can't heal someone who is out of healing surges (aside from a couple of daily abilities that show up at high levels). In combat, a cleric plays just like a wizard who forgot how to deal damage. The old challenges of maneuvering through melee to get within range for a cure spell, and anticipating who might get hurt soon and trying to remain within striking distance of anyone who falls, are gone. I play a healer because I want to heal. Don't make me sit back and throw fireballs; if I wanted to do that, I would play a different class.
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