Outfitter not discontinued after all
Once upon a time, Mundocani created Outfitter, and it was good, and lots of people used it, and there was general rejoicing. Then Blizzard released their new addon policy, prohibiting selling addons and asking for donations in-game, and many addon writers thought that was not so good. Mundocani pulled his addons from public distribution in protest, as did some other authors. This was sad, even if I did seize the moment to write about some other mods that did the job.
Now it has been brought to my attention (thanks, nadewow) that Mundocani is both continuing development on Outfitter and returning it to public distribution (i.e. Curse and WoW Interface). His stated reasoning for this latest move is that "Blizzard isn't going to respond to the concerns raised by the community, which puts things at a stalemate," and he doesn't want to punish users for what he sees as Blizzard's mistakes.
In short: Outfitter is coming back (this goes for GroupCalendar too, by the way). Yay! That news is especially welcome because we won't be seeing the Blizzard Equipment Manager in 3.1 as we had expected to. While we wait for them to be posted back to the addon sites, you can get a copy of either mod at the author's forums (registration required).
Filed under: Add-Ons
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Reader Comments (Page 4 of 4)
Hoggersbud Apr 14th 2009 4:39PM
While I can respect the desire for a dialogue with Blizzard, sadly, I must admit that most people just harangue them for whatever they do.
So I can see why Blizzard didn't engage in much of a discussion with the add-on developers.
(O)fer Apr 15th 2009 5:38AM
Quest helper is still devloped too? or not? wowmatrix was downloading new version last week.
akw Apr 15th 2009 12:23PM
If the guy is looking to make a living I would suggest finding a paying job.
I hate to sound ungrateful, but ffs he doesn't have a freaking leg to stand on - Blizzard is 100% in the right with their new policy, and they really don't owe anyone a conversation about it.
Get over yourself, continue writing addons or don't - no one cares.
akw Apr 15th 2009 12:25PM
Are (certain) addon authors just waking to a nasty hangover realizing that their beloved hobby is really just a hobby and not a source of income?
It's totally unbecoming.
honem Apr 16th 2009 5:33AM
Lolz at this dead horse again
1) Addons are pretty much like Photoshop plugins. Should photoshop plugins now be free as well. That's the precendent that Blizzard is setting
2) Some of the most vocal opponents of the UI policy were authors who have never made any money through their mods , have never had advertising in their addons , don't make any money off their mods and indeed never intend to either put ads in their addons or make money off it. They're objecting on principle. Remember that thing ? "Principle". Look it see what it means
3) Addons do not modify any shred of Blizzard code. They use an lua interpreter to run bits of code that interface with Blizzard's API. They don't own the lua interpreter they are using in game. Addons merely interface with the API that Blizzard provides.
4) At people who saying he did this 'cause his addon would become redundant. Who do you think helped them with their version of outfitter? Who do you think has contributed a lot of his time and effort with feedback for their version. That's right . The author of Outfitter.
5) There is nothing that a paid addon does that a free one can not replicate. There is no special "paid addon only" API. It's the same one. Paid addons have the exact same limitations and possibilities that free ones do. Next time you're doing research do a little research on RDX and OpenRDX. Here's a clue - RDX = paid addon OpenRDX = free altenative