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4-16-2009 @ 10:59AM
It DID ramp up the difficulty. Most guilds are wiping on the second boss, everyone's struggling, and only the best guilds are clearing Ulduar to any significant degree yet.But Ulduar isn't impossible. It was designed to be beaten, and a guild in all the best pre-Ulduar gear with all the best players wasn't liable to be STOPPED by the easy modes of bosses, especially since they were almost all already beaten on test realms (by the same guilds getting world firsts, no less).If the best players, in gear that's at least competitive, were NOT able to beat the easy modes of bosses they already knew the strategy to and had fought before, that would indicate a significant problem in Blizzard's design. As it is, all we know is that the new raid isn't at an improper difficulty.
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