Totem Talk: 3.1 Shaman Gear Part 2
So it's been a heady week for us all. I was wrong about the patch dropping this week, and have since respecced my shaman resto in order to begin tackling Ulduar - 10 as a healer. Things I have learned healing in Ulduar - 10?- I am not geared enough to heal in Ulduar yet.
- Razorscale likes to hit me with fireballs. Perhaps someone told him about my not being geared enough.
- Ignis likes to put me in his slag pot. See Razorscale.
- XT - 002 makes me the Gravity Bomb constantly.
Last week we talked about 10 and 25 man tier gear in Ulduar. This week, we'll try and cover as much of everything else as we can. There's a lot to cover (and more all the time) so we'll just have to do the best we can, starting with the new Emblem of Conquest gear.
Emblem of Conquest rewards exist for both caster and physical DPS shamans. (Technically I'm pretty sure that hunters will be looking at the AP mail along with enhancement shamans.) The caster mail that exists all has MP5 on it, making it slightly more suited to a resto shaman, but if you've got the emblems you might well pick up a couple of pieces for your elemental shaman as well if you've been having bad luck.
For enhancement, we have three pieces of emblem mail to consider: the Gloves of Unerring Aim, the Leggings of the Tireless Sentry, and the Belt of the Ardent Marksman.
The Gloves of Unerring Aim are a clear upgrade from Naxxramas - 25 items although it's interesting to see that they have less agility than one might expect. They make it up with high int, a significant increase in AP and overall better stats, though. Clearly the mail emblem gear for enhancement isn't intended to be the be-all of gearing, but it seems fairly certain that it will serve to fill holes due to a lack of luck on drops. Glove and Belt cost is 28, and leggings are 39, meaning that it would take a couple of weeks of full-clearing Ulduar -25 and Emalon which is probably not in the cards for most guilds right now. Still, eventually we'll be through Ulduar and these items will be a couple of weeks worth of emblems per purchase.
As for the aforementioned caster mail, we have the Leggings of the Weary Mystic, the Windchill Binding, and the Gloves of Augury. They all lack hit, and they all have MP5 (the legs and belt also have haste on them, while the belt packs crit instead) making them in general better itemized for restoration than elemental. Since the Spell Leather that you can purchase for emblems is very similar in its gearing (as is even the cloth emblem rewards) your options as a DPS caster seem to be to either hold on to your current gear until properly itemized DPS gear drops or to make do with gear more suited to a healer. I suppose this could be one way of dealing with the reductions to mana regen made for 3.1, but it hardly seems optimal.
For necks, your enhancement shaman will be looking at the Broach of the Wailing Night despite the hit on the Spiked Battleguard Choker. The 65 str just doesn't match up to the agi and AP on the Broach for an enhancement shaman. You're looking at 65 AP on the Spiked vs. 147 AP on the Broach. If you're buying Conquest emblem gear, you're probably fine on hit anyway. For spellcasting shamans, we have the Evoker's Charm (designed for mages, warlocks and other casters who are expected to want spirit in 3.1, and not elemental shamans, who still don't care much about it ) and the Frozen Tear of Elune, which seems pretty solidly aimed at healers. The Frozen Tear looks to be very slightly above the Malygos quest neck Life-Binder's Locket depending on if you're a jewelcrafter (for the better than average gems you can socket into the Life-Binder's) or not: even if you're not a JC you could have a gem in here that better suits your particular style, and at any rate there's so small a difference between these items that if you have the Life-Binder you might as well save your emblems.
In general, it isn't that the emblem of conquest rewards are bad, as they're certainly not. They're obviously designed for the most part to allow one to compensate for bad luck on drop rates or other reasons why you might not see an upgrade for a certain slot for a while (a lot of competition between homogenized specs for a certain upgrade: instead of having to fight with Holy Paladins for the Frozen Tear of Elune, you each just save you emblems and pick it up as you can) - however, I'm still somewhat depressed to see the itemization seem so slanted against elemental shamans here.
I know it's important to gear up your healers (heck, I play resto right now) but seeing the gearing options here isn't giving me a lot of hope that once I take the shammy into Ulduar - 25 he'll have a lot to look forward to. I am glad that you'll be able to get the Breastplate and Crown of the Wayward Protector for 58 emblems if your luck just isn't shaping up, and it's also true that you can pick up the full Deadly Glad sets for emblems of conquest as well, but I still would have liked to see at least three mail caster DPS options in addition to the healer mail. For right now I expect most elemental shamans in Ulduar - 25 will be holding on to their Naxx/Sarth/Maly gear until something drops in Ulduar rather than buying any upgrades via emblems. At best, they'll get two pieces of their T8.
Next week, we'll try and cover what drops in 10 and 25 man, starting with weapons.
Filed under: Shaman, Patches, Items, Analysis / Opinion, Odds and ends, (Shaman) Totem Talk






Reader Comments (Page 1 of 1)
Atros Apr 16th 2009 1:14PM
One shot of that damn Fireball on Razorscale fight and im down half health. If riptide is down, and I fail to move the second the ball hits, im gone. All the while i SWEAR im the only one hes trying to hit.
Fun Times.
Void Apr 16th 2009 1:16PM
Hey whats your name on norgannon?
Manatank Apr 16th 2009 1:36PM
RT -> HW -> HW... Wheeee!!!!
Matrim Apr 16th 2009 1:37PM
Just did razorscale for the first time lastnight. That fight follows the first rule of raiding "Stay the fuck out of the fire"
Found that dropping the NR totem helped mitigate the CL damage for the group.
Xavs Apr 16th 2009 1:38PM
Certain guilds have cleared Ulduar (the best of the best of course).
On my server we can't even get into Ulduar.
That loading screen boss is the hardest thing I have ever been up against. Blizzard should nerf the hell out of it.
BitterCupOJoe Apr 16th 2009 2:55PM
Not yet they haven't. No one's fought Algalon the Raid Destroyer. I'd expect at least a week or two more before he's downed.
hehealme Apr 16th 2009 1:39PM
"XT - 002's voice alone was worth the price of admission."
Yes, yes, and more yes. I will wipe to XT-002 all day, everyday, just to hear him cry.
FoxOfWar Apr 16th 2009 1:47PM
This I would concur to be rather true.
I almost fell out of my chair when I first heard it.
Jezzerr Apr 16th 2009 2:36PM
First time we did him/her/it/whatever our MT was laughing so hard he forgot to even attack the boss and ended up running right through to be one shotted on the other side...
Best...wipe...ever
Robert M Apr 16th 2009 1:57PM
I was going to save this for the que, but it’s more a question for Totem Talk anyway.
With the change to flametounge weapon providing more spellpower to slower weapons, isn’t Blizzard pigeonholing elementals into using the maces. There seem to be a small number of caster fists and axes. The daggers that we can use are generally lower in speed. Is there something to this I’m missing?
If there isn’t, shaman already can’t use swords, and they are at a disadvantage when they use a faster dagger at the exact same iLevel of a mace because they are generally faster. What are some reasons they might have decided to do this?
Again, if I’m just a moron and am missing something, please share that too. My shaman just hit 75 and I still feel like a noob on him.
Void Apr 16th 2009 2:03PM
Stop rolling on my mage lootz.
Manatank Apr 16th 2009 2:04PM
"With the change to flametounge weapon providing more spellpower to slower weapons"
It doesn't provide a different amount of spellpower. It provides a different amount of damage from the on hit damage proc. So unless you do a lot of melee as elemental, then you shouldn't notice a difference.
Robert M Apr 16th 2009 2:19PM
@Manatank,
“Flametongue Weapon: Bonus damage from spell power now based on weapon speed. Slower weapons will benefit more from spell power.”
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
and @Void,
Mages like swords too, and with the recent changes to make spirit more useful to mages, shouldn’t you be throwing sand at the other squishies? Now get out of the sandbox before you get a timeout, you little QQ king.
smiley Apr 16th 2009 2:28PM
you're misreading it, you gt the same "bouns" to your spell dmg but less spell dmg contributes to the flametounge... I admit it is worded oddly.
basically you get the same spell dmg casting no matter what, but ont of the exploits in game was for enhancment shamens to dawn pure caster gear, get 2 insanely fast weapons like daggers, then put flametounge on both and do crazy DPS.
your spell smg from your items doens't add as much spell dmg to the weapon if its to fast.
IE if you are ele this doesn't effect you, if you are enhancment nd were using 2 librarians papr cutters and decked out in spell dmg gear grats your innovation and creativity yielded high dps output for an odd spec that eeally didn't take much effort.... but the gravy train is over exit stage left and play your class like its suposed to be played with high attack power and slow weapons
gand Apr 16th 2009 2:14PM
Brooch of the Wailing Light link points to the Wildstrider Legguards.
Vecanoi Apr 16th 2009 2:19PM
Just to let you know, your Broach of the Wailing Night link leads to some leather caster pants, not the appropriate neck piece, which can be seen [url=http://www.wowhead.com/?item=45820]here[/url].
Vecanoi Apr 16th 2009 2:20PM
Bad linking on my part, sorry. Still, kinda worked...
Zul Apr 16th 2009 4:10PM
My guild is of to a slow start but we are doing a lot better now (currently 7/13 bosses down). Healing isn't that bad, except on Ignis for some reason that was hell, but other than that its nothing that makes you cry blood like Muru for example.
Bob Apr 16th 2009 5:11PM
I wanna try Muru, everyone talks about it... so curious.
Ryan Apr 17th 2009 12:04AM
Yeah what is your characters name, i play on that server and im a shaman as well