Blood Pact: WTB Glyph of Haunt...anybody?

Greetings fellow Warlocks! Welcome, to our wicked weekly: Blood Pact! Here, heretical happenings are heard, diabolical deeds are done, and alliteration is always awesome. So continue to sit at your computer, continue to read your monitor, and enjoy the ramblings of Old Man Sentai as much as you're able.
I've dreaded the coming of 3.1 for awhile now. I love the new features of course. Being able to switch to a spec with replenishment any time my raid needs it will certainly be handy, and Ulduar will be a nice change of pace once I get in there -- even if I really wanted to get a few more Naxx achievements done before moving on. What I don't love is the new Affliction. There's so few buttons I feel like I'm playing Burning Crusade style Destruction. (Shadow Bolt, Shadow Bolt, Shadow Bolt, Shadow Bolt...)
3.0 Affliction's rotation went something akin to Shadow Bolt > Haunt > Corruption > Siphon Life > Curse of Agony > Unstable Affliction > Immolate > Shadow Bolt Spam, followed by dot refreshments as needed, and Drain Soul once the target was below 25%. There was some variation based on whether or not the group wanted Curse of Elements, or whether you liked your short duration dots to go up first, but on average that's how it was.
Now that Siphon Life has been removed as an active spell, as well as Unstable Affliction and Immolate being altered so that they're mutually exclusive on a given target, two dots are out of the rotation. I'm sure it's a welcome change for some, but I'll be referencing the period between 3.0 and 3.1 as the golden age of Affliction from now on. Oh well, such is WoW.
Losing a couple dots is hardly the only change. The glyphs for Siphon Life and Immolate were two of the best choices for Afflocks, so those need to be replaced as well. I mean...you could keep using Glyph of Siphon Life -- and I've met a frustrating amount of Warlocks in trade chat who are going to do just that -- but it's no longer a DPS increase, just a self-healing increase. And as much as I love to help out my healers, I draw the line at gimping myself across the board.
In recompense for making two of Affliction's glyphs useless though, Blizz has deigned to insert a couple of replacements into the game: the fantabularastic glyphs of Haunt, and Life Tap. Bad news is, these inscriptions are terribly hard for our inscriptor buddies to get their hands on. Glyph of Haunt appeared on my server rather quickly, just a day or two after 3.1 went live. Glyph of Life Tap, on the other hand, was only discovered early this weekend. Considering the rather extreme monopoly that was in play (only one inscriptor on the server had Glyph of Life Tap when I bought it) and the obviously very high demand, I'm pretty happy I only had to spend 300 gold getting my new Glyphs. Hopefully the prices will drop a bit before I start my post-3.1 spec experiments.
Since getting my new build in order, I've been able to sign on as a DPS for several heroics, and even a quick Naxx-10 pug. Now, I'll be the first to admit that I'm not very good at adapting to change -- particularly subtle change. A lot of facets to playing an Affliction Warlock don't even cognitively register for me anymore. I stopped thinking about which buttons need to be pressed in which order a long time ago. It's just muscle memory now. Because of that, the new rotation has left me floundering a bit. I can't tell you how many times in the last week I've hit the '6' key, expecting to cast Shadow Bolt, and instead accidentally casting Searing Pain. It's bad enough that I've actually got nothing keybound to '6' right now.
The new rotation, as I figure it, goes roughly thus:
1) Open every combat with Life Tap, and make sure to Life Tap every 20 seconds after that, to get the glyph buff. (for me, it was roughly 80-90 spell power I think.)
2) Shadow Bolt. This is actually quite important now. In the past opening with a Shadow bolt was about as important as using the appropriate dinner fork. Now though, getting Shadow Mastery up on the target and keeping it up is paramount.
3) Haunt. Refresh whenever the cooldown is up.
4) Corruption. No need to refresh, Haunt takes care of that.
5) Curse of Agony. Refresh as needed.
6) Unstable Affliction. Refresh as needed. I find it best to begin casting when the previous cast has about 1.3 seconds remaining.
7) Shadow Bolt spam. (Or, if below 25%, Drain Soul.)
That's what I worked out, and the internet pretty much confirms it. Essentially it's just the old rotation, without the spells that no longer work, and with the extra step of casting Life Tap every 20 seconds.
One thing which surprised me, as I was poking around the internet looking to see if anybody had stumbled upon some insight I had missed, is that there seemed to be some contention about pet use. Obviously the Doomguard provides the best DPS, but we can only use that bad boy for 15 minutes out of every 30, max. Personally, I continue to use the felhunter for his Fel Intelligence buff, but I've also heard a few people talking about using the imp, or even the succubus as DPS minions, and a lot of people are advocating the placement of points into Demonic Power. This is something I must investigate further in the near future.
I'll admit, the new Affliction isn't mind numbingly simple. Remembering to hit Life Tap every 20 seconds is proving to be a bit of a struggle for me, and that's nice. Though I do worry that I'm going to become a parriah among my healing friends if I'm not careful. There are other nice little improvements as well. With the damage increase Corruption got, in conjunction with the healing properties of Siphon Life, it's a powerhouse of an instant-cast spell. I was able to run a level 45 Mage through dead-side Strat in about as much time as mount runs used to take me. The way I was pulling abominations at the end, I thought I might have accidentally logged into a Paladin.
Small things like running low level instances aren't what we spec for though, and while I hate to say it, I'm really struggling to keep my DPS at a reasonable level. I knew my DPS would be quite a bit lower after the patch went live of course, and I was fine with that. But there are bosses where I can't think of a single thing I did wrong, yet barely managed to top 2.3 DPS. A buddy of mine got his Death Knight to 80 over the weekend, and even he was a challenging opponent on the DPS meter. Granted, he's a very skilled player and it's still a pretty powerful class...but it still made me feel rather impotent.
Part of my problem, I'm sure, is just aclimating to the various Warlock changes. I often forget to Life Tap in the midst of my rotation, and until I get a bit more used to things my hands are bound to be slow. I did manage to top 3.2k on Ingvar the Plunderer earlier today, so I'll give Affliction some more time before I start looking elsewhere for my primary spec. But like I mentioned earlier, it would be nice to be able to provide replenishment for my raid group with a nice deep Destruction build. Or maybe I'll even give in to the flavor of the month and start raiding with Fel / Emberstorm.
Whatever I decide to spec in the end, so long as I'm still a Warlock, I'm content. And I've been playing this game long enough to know that the best DPS spec today could just as easily be so worthless within a year that its defining talents could be completely removed from the game.
Filed under: Warlock, (Warlock) Blood Pact
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Reader Comments (Page 2 of 4)
captain inscriptionosaurusrex Apr 20th 2009 2:56PM
Scribe, not inscriptor, inscriptionator or inscriptosaurus it's a scribe. It's even a real profession or was I suppose before widespread literacy... oh the irony
Turtlehead Apr 20th 2009 5:32PM
I say we allow them to learn vellum salvaging [chance to recover vellum when replacing glyph], call them Palimpsestians, and have a good giggle.
timswar Apr 20th 2009 3:04PM
I'm probably an idiot for holding onto this, but I love sticking at 30/41/0. So rare and somewhat foolish that it's not even listed on talentchic. Glyph of Corruption. I don't raid so all I've got to offer is what I do leveling/grinding. SB (Felguard is on defensive and attacks right away, usually enough time between Mobs for him to be able to charge again) -> Corruption -> Curse of Agony -> Immolate if I'm feeling plucky -> Drain Life or SB Spam depending on how much health I have at the moment.
Any Nightfall/Glyph procs are use immediately and then it's back to either SB or Drain Life/Soul. If I've got multiple Mobs then the proc is used on which ever target has the least health (I can usually remember who I've been dotted longest) as a kiss-of-death.
It's a playstyle thing, this make is fun for me. I would probably do terrible DPS in raids but that's not really my focus. I can always get serious about it later right?
Thallium Apr 20th 2009 3:26PM
Hey if it's fun for you, have at it I say. You're probably right about your dps, and I'd recommend switching to something else if you're running dungeons and raids where other people are relying on you to kill things. But if you're just soloing and having fun, I say keep at it.
Or, if you just want to blow things up, switch to deep destro, target mob and cast Immo, CB, Conflag, and Shadowburn if necessary.
Shadowburn usually isn't necessary. It's pretty fun.
Cataca Apr 20th 2009 3:05PM
Since that new Life Tap glyph came out I'm healing locks almost as often as the OT. I had a 25man Naxx pug the other day with 5 locks in it....the green bars...why do they always go down?! WHY?
/sob in a corner
Lab Monkey Apr 21st 2009 12:46PM
Don't panic. One LT every 20 sec won't kill the Lock. Haunt and Siphon Life will replenish most if not all of what's lost.
Darkmercy Apr 20th 2009 3:08PM
Srsly folks, now is the time to join us in destructionville! Although I'm actually a little miffed that they simplified the Destro rotation by moving Molten Core to Demonology. I was worried that the conflag nerf was going to bone my dps, but I'm still sitting pretty at the top of the charts and I suppose I didn't need 20k dmg conflagrates afterall.
In terms of glyphs, the only new lock glyph that had appeared on my server was Life Tap and is still running 500g each. Since my guild was all hokey for a lot of reasons last week, this will be our actual start in Ulduar so I don't mind too much. Now my real problem is figuring out which glyph to replace for life tap...
myalternateaccount Apr 20th 2009 3:14PM
Highest possible affliction dps spec is 53/0/18, with two points in Demonic Power and the succubus out. (Or doomguard when off cooldown)
But note that for shorter fights such as heroics bosses, specs that ramp up their damage faster (e.g. destro and fel/ember) can easily end up with higher overall dps.
ShadzKing Apr 20th 2009 3:22PM
A friend of mine was able to get me glyph of Haunt/Life tap for only 60 g each so it was 120 g for both :D
I love stealing glyphs from Alliance
FOR THE FORSAKEN
MyrddinE Apr 20th 2009 3:41PM
Tapping every 20 seconds is a significant DPS loss, far more than compensated by 90 +spellpower. Even with the glyph, it is a DPS loss to tap if you don't need the mana. The glyph only makes it LESS painful to tap, it does not mean you should tap when you don't need to. Casting half a shadowbolt (which is how much you lose by tapping instead) is more damage than you will gain from +90 spellpower for 20 seconds.
Of course if you have to move, and your healers are not straining, and you have no dots to refresh... sure, life tapping early is not a bad choice. But overall, this glyph does NOT mean you should life tap when you do not need to.
Kilin Apr 20th 2009 3:45PM
Actually, after getting Glyph of Life Tap (250G >.
Xavs Apr 20th 2009 3:49PM
On my realm, Glyph of Life Tap has yet to be discovered, and Glyph of Haunt is currently a monopoly owned by one of the most hated players on the server, who is selling them for about 500-750 G, each.
maroltk Apr 20th 2009 4:30PM
A good way to maintain your life tap buff is to use the add-on called Button Timers, don't know if you are atm, but it will let you customize it to show you a bar counting down until the buff fades away so you have a better visual indicator reminding you when to reapply
TP Apr 20th 2009 4:29PM
I rarely raid on my lock anymore but the other night I managed to beat the two aff locks in the raid rather easily in my 40/31 spec.
The destro rotation is a whole lot more complex now than what it used to be.
However, my main is now a healer and I've noticed that interminable life tapping since the patch. Guess what folks, healers got a mana nerf and raid damage is at an all time high so don't expect too many heals. Add drain life into your rotation or die.
If I have to make a judgement call between the dpsers, I will not pick the ret or the life tapping lock over the ones who aren't damaging their own life bars. That life tap glyph might actually be the worst thing Blizz has done for locks.
lockylockster Apr 20th 2009 4:33PM
I tried out dps using all the regular minions and actually the succubus was tops. So I plan on using her when I don't have the doomguard out.
I have also read that Affliction shouldn't be adding in lifetap to our rotation. I haven't tested this out yet since the glyph of lifetap hasn't appeared on my server yet. Though I did get a glyph of haunt for 90 gold.
Ice Apr 20th 2009 4:37PM
I wouldnt bother with succubus or imp(unless destro/phased imp).
They still get squished. Even with AoE avoidance. Some people say its "felpuppy = 200 dps, succu 213/220" or so, but what does dps pet do when dead eh? I use felhunter since it has magic resistance and fel intel so it somehow survives more than succu or imp since most damage on raids are aoe magic rather than stuff like earthquakes/rocks falling. But in some fights its of course good one with less aoe, volleys and random target debuff/melee etc
Azizrael Apr 20th 2009 5:18PM
Succubus is doing 300 dps in pre-Naxx gear with 2 points in Demonic Power. I wouldn't recommend trying it without at least one point in Fel Synergy - that extra healing buys your pet a few more seconds. I've taken her through Azjol Nerub and Violet Hold HC and not lost her to AOE yet.
Daniel Swiecki Apr 20th 2009 5:16PM
Inscriber.... Lets all practice saying it:
"INSCRIBER"
Not inscriptionist, not inscriptor. Inscriber.
knect Apr 20th 2009 5:19PM
Umm...wow. It's actually scribe.
Azizrael Apr 20th 2009 5:19PM
Scribe.