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4-24-2009 @ 2:15PM
We were unable to get through the first boss in Ulduar due to our mix and not really being speced right ie. less than ideal gear. However it was a frikkin blast! It was hard for us but not to the point of wanting to quit. Now we are working harder than ever to get what we need to do the job. When a guildie that I got to launch took out the turret and got the first guild achievement for this instance we were whooping like a bunch of 10 year olds. It was great. And we are a casual raiding guild in case anyone was wondering. Don't nerf it! Leave it alone! Give us a challenge for crying out loud. If we never make it to the end who cares? At least we tried and accomplished something.
4-24-2009 @ 2:29PM
Who said you are not going to make it to the end. The more the challenge, the longer it will take, is all.I for one don't want to clear Ulduar in 1 month. Give us 5+ months of entertaining, and I will be happy.
4-24-2009 @ 2:53PM
Morcego - I think you're sort of missing the bigger picture though. The new raiding scheme is a lot like "no child left behind". Blizzard WANTS us to all get through with a decent margin before the next patch so that people can actually get through the next encounter. You'd generally want your average guild to be through for around a month (farm) and wait for some back end stragglers. If everyone is JUST pulling through Uldar when 3.2 comes out, a lot of guilds are probably going to end up broken as people jump ship for more advancement, thus stranding others and so forth. I think Blizzard would like to see people stay within groups and enjoy raiding with friends (more incentive to keep playing).
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