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4-24-2009 @ 6:12PM
WTF? Comparing to http://www.wowarmory.com/item-info.xml?i=45147 the second best mace... that is so underwhelming. The proc is the only thing useful. In fact, it has LESS int then the staff of endless winter...Basically, aside from the proc, only good for Pallies. >_> Shitty as hell for Druids.
4-24-2009 @ 6:17PM
"only", huh? Man, and what a shitty proc.Oh, and there's a little bit of crit on it too. But that doesn't count for anything.Unless you are a druid, you fail at theorycrafting. Just sayin'.
4-24-2009 @ 6:21PM
The image beside my name might not give anything away, amirite? Spirit is a major component of druid stats. Meanwhile, Pally's want stuff without spirit, but with lots of int. Crit and Haste are okay for druids, but a gob of spirit would be much better.
4-24-2009 @ 6:23PM
Of course it has less int then a staff. You can equip a shield or an off hand to make more int and stam.
4-24-2009 @ 6:27PM
You can't compare a one-hand mace to a staff in terms of pure stats, even as a legendary it's going to have less because it can be used with an off-hand that also has stats.
4-24-2009 @ 6:29PM
Only good for Pallies huh? Ever hear of Resto Shamans or Priests?I would miss the mana regen but that can be made up on other gear.
4-24-2009 @ 6:36PM
So, given the option, you wouldn't choose to itemize it differently?
4-24-2009 @ 7:14PM
@romiress: QQ moarNot every item will make a druid healer masturbate furiously after seeing a preview of it. Changing an item's stats per-class defeats the point of it being "legendary" (despite the fact that Atiesh had different versions...). Bjern Fita made an excellent point in another comment:"when I hear someone say 'I expect a little more' I process it as 'I want perfect stat allocation'.This isn't end game. The dev's are feeding you sub-standard (albeit good) stats so the fuck-off awesome oranges in Icecrown (we're miles off the end of Wrath remember) really knock your socks off.do you want +1 to all stats when you go up a tier or something exciting?"Every healing class can find a use for haste. Every healing class has some sort of talent related to crit. The proc is beast REGARDLESS of class. The stats are amazing for the content we're at atm. Also, newsflash, life isn't perfect. Get over it
4-24-2009 @ 7:24PM
It's definitely a pally mace. The proc is pretty much only useful for MT healers unless its a situational fight where there is constant raid damage to the entire raid. I'm not saying I would turn it down if it were handed to me, but if I was a guild leader and it came down to my MT Pally (or priest) healer or my Raid Healing Druid, it doesn't matter how much DKP the Druid has, its a MT healing mace. I can see from the comments that this is going to cause some drama. Thankfully half the people commenting don't have the skill to even obtain the mace. =P
4-24-2009 @ 9:31PM
Remember Atiesh? Each class that could use it had their own version from a slightly different quest. However, the staves themselves weren't actually marked for each particular class, since the quests handled that. We can't say for certain just yet that every class will get the exact same mace.
4-24-2009 @ 10:18PM
@ Klink-oExactly. I'm surprised you were the only one mentioning it; this looks like the Paladin version. I don't think most players even remember Atiesh anymore, so they've clearly glossed over this rather obvious possibility.
4-24-2009 @ 10:40PM
@MichaelI said it earlier in mine...
4-24-2009 @ 10:55PM
Resto Shammies would like that mace since they don't use Spirit anyway
4-25-2009 @ 12:15AM
Call me crazy, but I'm pretty sure this weapon is actually more for prot paladins than for healers....I have good reasons for saying this though! Healers need mana regen, that's just basic Healing 101. This has none. Pallies are the last mana using class to need mana regen due to Seal/Judgment of Wisdom (unless they are actually holy spec, were they can't use those abilities--thus pally healers also need something with mana regen.). The haste and the proc on this thing make it seem almost designed specifically for prot pallies to heal themselves in a pinch (and it does happen sometimes). And what's more? It has an attack speed faster than 2 seconds, which is great for tanking.It also has roughly as much stamina as it has intellect. Seems great for pally tanks to me.
4-25-2009 @ 12:33AM
OK, if you insist: you're crazy.
4-25-2009 @ 1:50AM
"We can't say for certain just yet that every class will get the exact same mace."I'm pretty sure we can, because of the way the final mace is obtained.You throw the Shattered mace (the item you get for the 30 fragments) into Yogg-Saron, then when you kill him, the legendary is right there on his corpse. There's no class-specific quest, no separation; conceivably, a GM--say, a rogue or DK--could be the guy in charge of collecting all of the guild's shards, then he would be the one to throw it in, then he would be the one to distribute the mace to one of his healers.There's no way for the game to know which of the 4 classes' maces to put on the loot table in the end. There's no way to distinguish. Because of this, I really doubt there will be different versions, unless things have changed since the final final stages of the PTR when this was all revealed.
4-25-2009 @ 3:44PM
@NeofoxWhy would they design a proc on a prot weapon based on HEALING? If a tank is skilled enough/in a skilled enough group to get this weapon, they sure as f&$# better not be healing themselves in raid situations.Unless you were joking, that is absolutely retarded.
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