Arcane Brilliance: Gearing your Mage for PvP

Each week Arcane Brilliance sits around, thinking of things to put in this opening paragraph. Arcane Brilliance considers many things. Then Arcane Brilliance usually ends up going for the easy Warlock joke, because let's face it, Warlocks are pretty low-hanging fruit, and Arcane Brilliance is lazy.
Of all the new stuff patch 3.1 brought us, perhaps this single most significant change was the addition of dual specs. Suddenly everybody and their second cousins can tank (or think they can tank), and every Druid/Paladin/Shaman has a resto/holy spec waiting in the wings. Everybody rolls on everything in every dungeon because they're "gearing up for their second spec"...or third spec...or whatever.
Mages don't have multiple roles to fill. We can't use our second talent spec slot for a tank or healer build. Our choices are and always have been DPS or DPS, just as God intended. And so, the advent of dual specs have instead opened up a different kind of door for a lot of Mages: PvP.
For the first time, we can keep our mana-efficient, DPS-maximized raiding build, and still have a second PvP-centric build on stand-by. A lot of Mages are taking advantage of this, and many are taking their first real steps into the strange and somewhat intimidating world of player-versus-player combat. For the Mage making that first foray into PvP, the culture shock can be very real, and the gear gap can seem insurmountable.
Fear not. Arcane Brilliance is here to tell you how to quickly and easily close that gap. Click the link below, and we'll have you mounting Warlock heads on your wall in no time.
Wrath of the Lich King has made PvP accessible like never before. Gear is easier to obtain, resilience isn't the absolute necessity it once was, and the options for fighting other players have never been so numerous and varied. In Burning Crusade, if you wanted to start getting PvP gear, you had two choices. You could start grinding honor in battlegrounds--a process that quickly became so repetitive and boring that a common practice was to simply plant your character in Alterac Valley and then go eat a sandwich or something while he soaked up honor--or you could try out Arena combat, which meant getting your face pounded mercilessly ten times a week until you'd gotten enough points to buy your first piece of gear, then repeating the process. In the old system, the die-hards got ever better gear, while the more casual PvPer fell further and further behind.
Thankfully, none of that is true anymore. Getting into PvP can still be daunting, but it isn't the exercise in humility it once was. Today, we'll cover the numerous ways to quickly and easily start building your Mage's PvP arsenal.
The Currency
There are several ways to purchase PvP gear, and in some cases, you can choose which way you want to buy certain items. There are even ways to exchange one form of PvP currency for another, so in a very real sense, you can gear up in whatever way you prefer. Hate Arena, but love Wintergrasp? There are ways to get a lot of what you want without having to do the things you don't like.
- Honor
- Arena Points
Every new team now starts at a rating of zero, and each win gains you rating, usually in large amounts. As you approach the old midpoint of a 1500 rating, you'll start to see smaller gains for wins and larger point-loss for defeats. The upshot of this is that it is now far less of a blow to your self-esteem to start out in Arenas. Some of those you fight will be good, but others will suck just as hard as you do, and at first, at least, you'll see your rating steadily rise.
You use this currency in conjunction with honor to buy gear, and the better gear has a minimum Arena rating requirement to purchase. In other words, you can only suck for so long before you run out of things to spend your Arena points on.
- Marks of Honor
The Gear
You can get PvP gear very quickly in Wrath, and with a minimum of grinding. There is quite a lot of it that requires no Arena rating whatsoever. Seriously, hop in and out of Wintergrasp a few times, do a few battlegrounds in-between, and you'll be able to buy a piece or two. The idea here is to start building up a little resilience, so that you can survive long enough to kill something.
This Tailoring set is easily craftable, made cheaply, and is pretty rock solid. Patch 3.1 even upped the ante by giving it a couple of nice set-bonuses. You can pick it up rather cheaply on the auction house, or simply gather the mats yourself and have your own set made. This was designed as an entry-level PvP option for players to don before ever having to set foot in an Arena or battleground, and it fills that role quite nicely.
If you absolutely hate Arena, you can also purchase these items (as well as their non-set counterparts) with straight honor, but the required amount is much larger.
- Deadly Gladiator Non-set pieces
- Wintergrasp items
If you've been doing a lot of raiding, and have a lot of extra Emblems of Valor/Heroism, you can use them to purchase the lower-level PvP sets if you so choose. This can be a decent enough way to fill in gaps, especially if you want to gear up for PvP quickly and have the spare emblems lying around. The nice thing about all of these Gladiator's sets is that you can mix and match from them and still retain your set bonuses. One less thing to worry about, right?
- Deadly/Furious Gladiator sets
The Furious set, on the other hand, is the new hotness added with Season 6, and it is sexy. If Arena is your cup of tea, then this set is your goal. Build up your rating, save up your honor and Arena points, and may God have mercy on your soul.
You can also use the new Emblems of Conquest from Ulduar to buy the items from this set, but I'm not sure why anybody'd want to do that. If you've been tooling around Ulduar so long already that you've got Emblems to spare, you should be able to kick the crap out of enough people in PvP to obtain this gear far easier by hitting the Arena.
- Gladiator's Weapons
- Meta Gems/Enchants
In the history of WoW, I can safely say there has absolutely never been a better time to jump into PvP. My personal advice is this: Wintergrasp, Wintergrasp, Wintergrasp. Go as often as you can. Do all of the daily quests there as often as you can. Do the Battleground victory daily if you have time, unless it's Alterac Valley and you're in one of the many battlegroups where that battleground is impossible to win for your faction. I swear, I had that frigging daily in my log for a month straight before I got into a match where there was something resembling an equal number of Horde to Alliance and we actually won one. I hate that place now. I hate it so much.
In addition, form a team and get your ten Arena matches in a week. Even if you're losing all ten, and you feel terrible about yourself afterwards, the points are worth it. For pure time-spent to gear obtained, Arena and Wintergrasp are the ways to go.
You can also get a lot of the various Gladiator's gear as drops from the Wintergrasp raid bosses, so keep an eye out for people asking for more DPS for those raids. They're short, easy (well, the first one is), and if your faction has Wintergrasp, people are always looking for more. Nothing beats winning the roll on a piece of Furious gear you don't even have the rating requirement to otherwise purchase.
If nothing else, you should consider hopping on the PvP bandwagon for the opportunity to kill more Warlocks. As the old saying goes: "every time a Warlock dies, and angel gets its wings." I'm not sure that's exactly how it goes, but that's how I'm teaching it to my children.
Filed under: Mage, Battlegrounds, (Mage) Arcane Brilliance, Classes, Guides, PvP, How-tos, Tips, Analysis / Opinion, Items, Patches, Arena






Reader Comments (Page 1 of 2)
Noratul Apr 25th 2009 8:21PM
I was kind of hoping you'd touch on the subject of crit vs. haste.
I've been gradually gathering PvP gear through a frost spec, but now that I'm ready to earnestly go into arenas I've begun to read some interesting theories on the value of haste.
Is it wise to prioritize haste over crit for PvP? Should I phase out my Deadly robe and belt for the new WG ones (which are identical, save for replacing the +crit with +haste)? And how much hit is generally enough for PvP, keeping in mind the slew of talents that slightly reduce the change to be hit by spells that have popped up in most tress?
buenoexcellente Apr 28th 2009 6:43AM
The value of crit in pvp for Mages is lower due to the effect of resilience. A player maxed out in res gear is 33% less likely to be crit, and will take 33% less damage.
However, if you are planning on running an odd pvp spec like Fire/Arc, then boosting crit as high as possible is still worth it due to the Hot Streak procs.
If you are running Frost you want to stack haste like mad. Getting off a shatter combination quickly is crucial to your damage. The Mage forum at arenajunkies.com should have the numbers you want to shoot for.
If you plan to go Arcane, you won't get much in the way of a bonus from either haste or crit. You are better off just stacking as much spellpower as you can put on.
gettysberg Apr 25th 2009 8:19PM
Have fun pvping with little resilience. My Mage just hit 500 res and I still feel the pain from crits.
gettysberg Apr 25th 2009 8:22PM
This is in reference to your claim that Resilience is no longer the necessity it once was.
Hasha Apr 25th 2009 8:49PM
I'm sorry to say this but I found this article very bad. You only stated things which were totally mage-unspecific and you missed every point about the pvp-frost-mage gearing dilemma - pvp vs pve gear, haste gearing, glg vs pyro rocket, ulduar gear, emblem gear,...
Hasha Apr 25th 2009 8:59PM
P.P.S.: To give you a general idea for non-german-speakers:
- you are a burst class - damage is more important than survivability - if you are starting out a few epic pieces of naxx10/25 loot are better than the blue pvp set
- haste is king! try to get like 500
- get 2 piece t7 - legs and shoulders. those 2 have haste and you get to profit from the set bonus
- get the wintergrasp pvp trinket with haste instead of the normal one with resilience
- socket haste/spellpower/spell penetration
- get the wintergrasp haste belt + maybe chest if you cant get furious
- if you have access to furious gear and not uluduar hard mode gear get 4 or 5 piece furious
Christian Belt Apr 25th 2009 10:06PM
This isn't the last and only PvP column I'll ever post here, guys. There'll be more. Maybe even next week. Who knows?
This particular column was intended as a broad and basic guide for Mages who are dipping their feet into end-game PvP, a resource for them to know which items they can start working for right away to help them bridge the gear gap. It wasn't meant to be a treatise on stats, or a strategy guide, or a guide to team comps, or anything else. It is what it is, and I hope somebody out there benefits from it.
Having said that, stay tuned. There's an Arcane Brilliance every Saturday, and there are a million topics out there for it to cover. Have a little patience. At some point, I might even write something you'll approve of.
worlddan Apr 25th 2009 10:07PM
Hasha. Thanks for this post. I don't think the OP was bad; it just wasn't what I expected. I was expecting more along the line of what you submitted. It would also have been nice to have had a discussion as to what the best PvP spec for mages is. I'm frost for leveling, for example, but is that best for PvP?
Futue Apr 26th 2009 8:16AM
Can you please cover specs, tactics, comps, etc next week please.
Coincidentally I have JuSt got into PvP as my mage.
I'm running the 20/0/51 frost spec
http://www.wowhead.com/?talent#ofcbf0McZZAIbIobu0fdMfot:mjqocz - hope that link works :/
I also got Doom CooldownPulse addon which you may find useful.
And follow what the article says; make an arena team and do 10 matches a week and grind Wintergrasp.
:)
Kyo Apr 25th 2009 9:20PM
Man Christian, I love arcane brilliance, my main is a rogue, but I've got a 49 mage twink and I must say I love reading this every saturday. It is by far the most hilarious of any column on WoWInsider!
zetathran Apr 26th 2009 1:02AM
AV daily sitting in the quest log forever? Sure sounds like my battlegroup... : /
On a different note, I wouldn't even bother with the Frostsavage set. Just bring your pve gear to the BG or Wintersgrasp, hang out in the back of the pack and blast away, accepting that you'll die fairly often. You'll get the honor for legitimately good pvp gear soon enough. Also, Wintersgrasp marks rewards are amazing. I'd suggest the "of Salvation" pieces because haste rocks.
Latalia Apr 26th 2009 2:52AM
Arcane Brilliance became one of the most useless mage blogs, unfortunately. :( "Gearing up your mage" for the newcomers in PvP should at least had some simple list of items any mage would aim for. Or, maybe, how much resilence and spell penetration mages would like to have.
But we only see some general info on how to farm honor points / PvP gear set that has nothing special to do with mages and could easily fill to any other class forum's weekly spot.
Uriah Apr 26th 2009 6:53PM
I suppose you missed that part of the column (being the whole thing) where he names the tailoring set, the savage, hateful, deadly, and furious sets.
I mean, it's a discussion and information blog, not Elitist Jerks forums. And as far as how much resil or spell penetration goes... I don't see how it would be difficult for any reader to use Wowhead or any of the other plethera of methods out there to see how much that gear offers, and what would clearly be ideal. And it isn't like spell penetration doesn't explain itself, and if it didn't, I'm certain Wowiki or a simple google search could bring up figures if you couldn't already figure it out.
What I don't understand is why people feel the need to come on here posting a negative comment that really holds no ground, when they could goto places like Elitist, and be happy scrutinizing over numbers and info, when the RNG makes most of it trivial anyways. That is, in the sense that an extra 10 resil isn't going to win your matches.
Soteria Apr 26th 2009 12:52PM
I actually found it useful. I've been thinking of getting into PvP but I really wasn't sure how to go about gearing up since the xpac. This article gave me a much better idea. Also, as for specs, it's really not much of a secret that either arcane or frost are the best pvp specs... frost has always been solid and from what I see a lot of mages do well as arcane now too.
I think a lot of people expect too much from Wowinsider. I read the articles for news and entertainment value, not for hardcore theorycrafting or mechanics discussion. It's just not what the website is about, imo.
Byakuya May 15th 2009 11:17AM
QQ... It's a general overview u morons
R Apr 26th 2009 9:18AM
It's good to know the frostsavage set isn't completely worthless, but I hope you do a future PvP column where you touch on something besides gear. I levelled up as fire and have never done PvP (other than killing Alliance that are in our cities) and I'm not sure where to start. I know I need to go frost, but I don't have the first clue about how to play a frost mage, especially in PvP.
I do appreciate the column though, because I wondered if I was completely alone and it was too late for me to try PvP. I'm at least slightly encouraged now!
Raistilin Apr 26th 2009 2:34PM
PvPing as fire is doable, but def. not advised. It's a bit like pitting a howizter vrs. calvary: you can hit them hard from afar, but when they get up close you're pretty defenseless. It's for this reason that most mages spec arcane or frost for the increased survivability. Arcane is great for killing enemy casters due to increased magic resistance and improved counter spell while Frost is great vrs. enemy melee due to its slowing and incapacitating effects. If you're just getting in to pvp I highly recommend Arcane with points into Arcane sheilding and Incanter's absorption. Here's an example of a basice arcane pvp spec: http://www.wowarmory.com/talent-calc.xml?cid=8&tal=23002503002203015032313251530103000000000000000000000000002030230010000000000000000000
You'll see a few variation's of this as player's will tweak it to fit their own personal play style. For PvPing, always gear for haste especially in Arena as crit has a diminished effect on resillience maxed opponents. Hope this helps a bit :).
R Apr 26th 2009 3:16PM
That's very helpful, especially since I didn't know it was possible to PvP effectively as arcane. Thanks for the advice!
Raistilin Apr 26th 2009 2:41PM
Oh, and Spellsteal is your friend. It makes you super strong and while making your opponents weaker and much easier to kill. Besides, theres nothing like running around a battlefield with a full aray of pally, priest and druid buffs that you stole from an enemy.
lockanon Apr 26th 2009 4:08PM
I'm just going to throw this out there bc I'm kinda tired of seeing it.
Ahem
"Quit knocking Locks because you're jealous of our ability to summon demons and pwn Mages. Get over it, you little Harry Potter Wannabes!"
Thank You, I now return you to your normally scheduled Absorbtion and weak, blubbering, girly sobs.