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4-26-2009 @ 8:18PM
I'm pretty sure the 1hr cooldown is designed to try and limit abuse for the goodies inside. I'd suggest dramatically lowering the likelihood of finding good stuff in the planted eggs, and eliminate the cooldown altogether.
4-26-2009 @ 9:02PM
These items only last for 3 days, what I'd like to see is similar to the pony kegg from Brewfest, a permanent year round say 5-10 min cooldown egg that you can hide. And make it when you loot it not to have items from this event, but say a food like the"Aged Yoke" that you can sometimes get from the Oracle Cracked Eggs. That would make this item more enjoyable and stop people from abusing it for the event.
4-27-2009 @ 5:05AM
This is exactly the reason for the cooldown, otherwsie you could keep planting your own eggs and looting them for the chocolates, meaning you'd be done with Noblegarden within about an hour. What they should do is make it so you don't get the chocolates form your own eggs, and then they can remove the cooldown. Make it a 'useless' token so that people can set their own hunt up and reward the person who claims the most tokens.
4-27-2009 @ 1:08PM
I don't get where the exploits come into it? You spend 5 eggs to gain one egg? Your basically burning 4 eggs.How can 1 egg be used to get the achievement within an hour? I don't think having +1 egg for every 5 immediately means things are particularly easy mode all of a sudden?(realistically it's +1 opening of an egg for -4 eggs)Have i read it wrong, does this item have more than one charge as well as a 1 hour cooldown? The only exploit i can see is if a main character found he prematurely got all of the achievement items via drops from finding the eggs himself in the last 10 or so eggs he picked up when farming for the full potential 475 or so eggs. Then due to the unexpected eggs the main has left over and nothing to buy all of a sudden he buys up all the ones he can lay manually and dumps them down in some corner where an alt could pick it up.1hr cooldown fixes that scenario and tbh it's the only problem that i can see that could come of removing the cooldown. It's essentially there to stop people who finish the looting achievements unexpectedly from trading in there remaining eggs and trying to use them to give others an easy ride(as if it were hard anyway) otherwise it's a waste of chocolate.
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