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4-30-2009 @ 2:39PM
Time and time again I stress that this is the nonsense underlies bring the player not the class. Because why have any classes at all? If every class is a hybrid class then being a Rouge vs a Mage is mere empty naming, the differences are cosmetic only. The fundamental problem is that if there is no real impact on game play, then calling such differences "classes" is simply a lie. On the other hand, if you group different abilities into different classes such that they have a real impact on game play, then it is impossible to institute bring the player not the class. If class differences don't have enough impact on game play that certain classes are absolutely 100% required in certain encounters, then whatever you have anymore it's not a class. Distinction must have real meaning otherwise such distinctions are meaningless. I for one thought that what they did to Druids was terrible and I play a Druid. Druids should not be just as good as everyone else in all three roles. It completely robs them on their identity.
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