PvP trinket is mandatory
There's a short, five-page locked thread over at the official forums that starts out by quoting Ghostcrawler although the OP doesn't quite make his point clear. I think what he's trying to say is that there's too much crowd control in the game, so much in fact, that a PvP trinket is mandatory. The discussion devolves into a criticism of the prevalance of crowd control in PvP. This is arguably exemplified by one of the most enduring and successful 3v3 team composition in Arenas, the RMP or Rogue-Mage-Priest comp which has access to a good number of crowd control (and interrupt or silence) abilities. Ghostcrawler pops in to give his two centavos worth (apparently he can sift through QQ much better than I could) to say that "crowd control abilities are part of WoW," and is actually a little surprised at the reaction. "If you don't like being CC'd," he chides, "use your PvP trinket." He goes on to say that too much crowd control isn't good for the game, and also acknowledges that too much burst and too much healing aren't palatable, either. A little later down the thread, he gives a little illumination behind developer philosophy about crowd control design and distribution. Newsflash: it isn't equal.
By not being equal, I mean that some classes have more CC than others, while some have access to more CC breaks than others. But the accusation was that this made the game unbalanced, and this is what our favorite crab disagreed with. Despite the trend towards a little class homogeneity (e.g., identical or non-stacking buffs), he draws the line at making classes carbon copies of each other. He admits that "making classes identical or even very similar makes the game easier to balance," but he also astutely points out that "it also makes it boring."
My take on this is if you want to PvP, wear the blasted trinket. It's been in the game since vanilla WoW and is hands down the single most important item for PvP. It is the first purchase any PvP player with half a brain should make with Honor and now Wintergrasp Marks of Honor. With added stats on the Level 80 versions, such as massive Resilience or combat ratings comparable to PvE items, the new versions aren't just necessary, they're pretty damned sexy, too. It's also the only effect in the game that can remove Cyclone, which has been around since The Burning Crusade.
When to use the trinket is one of the most strategic decisions any player has to make in a PvP situation. While I think that some classes still need better class ability outs, the state of crowd control in PvP is more balanced than in Wrath with the increasingly standardized durations and diminishing returns. While Blizzard has a ways to go in balancing all three aspects of burst, healing, and crowd control, they're headed in the right direction. In the meantime, ladies and gentlemen, wear your trinkets before heading out the door.
Filed under: Analysis / Opinion, PvP, Forums






Reader Comments (Page 1 of 4)
censorman May 1st 2009 11:09AM
It sucked being a shaman in BC for this reason.
Posi May 1st 2009 1:33PM
So, R-M-P is the only makeup that doesn't include a Death Knight.... but it is the makeup that is OP because of CC? Yeah right. Give it a rest. Give R-M-P plate then. Freakin Pally's and DK's cryin about classes with CC that get 2 shot from any melee attack.
Gozerian May 1st 2009 2:06PM
@ POSI:
7 out of the top 10 EU 3v3 teams are RMP. You should seriously reevaluate your opinions on CC and their importance.
CoryBishop May 1st 2009 11:11AM
I was going to make a relevant comment, but then realized it would just be QQ.
So uhhh... I like cheese?
Gessilea May 1st 2009 11:30AM
It goes great with wine. ;)
Osc May 1st 2009 11:31AM
Fear is a ridiculous C...
Ah screw it...
mmm, fromage
Rofllol May 1st 2009 11:39AM
Paladins bubble can remove cyclone.
why go immune when you're already immune though?
I've seen it done.
Rofllol May 1st 2009 11:20AM
I lied^
Paladins cannot bubble out of it, but they cannot be hit by this spell when they are protected by it.
oscurotoro May 1st 2009 12:59PM
Because when bubbled you don't have to sit their and watch your partner die, you can use your heals, cc, attacks etc.
Onox May 1st 2009 11:21AM
I don't know exactly what he's talking about when he says that all classes have CC Breaks. I play a level 80 druid and there's nothing we can do to get away from stuns. We can shift in and out of dazes but that doesn't do much good considering we can dash and leap anyway. For some reason or another, rogues can sap us in Cat form or bear form despite us not being in a humanoid form. If you're going to argue that we ARE somewhat in a humanoid form, than howcome hunter's have to look at us as beast targets?
Caz May 1st 2009 11:26AM
I think it was that some have access to more than others.
As a discipline priest, I have no method to break CC except the trinket which is a must-have - especially after I realized that without it I could be feared right off the edge and fall to oblivion in EotS.
AyaJulia May 1st 2009 11:27AM
Sap Rank 4
65 Energy Melee Range
Instant
Requires Melee Weapon
Requires Stealth
Incapacitates the target for up to 1 min. Must be stealthed. Only works on Humanoids, ****BEASTS****, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
oddworld May 1st 2009 11:36AM
rogues have been able to sap beasts since hitting level 71. same goes for dragonkin and demons.
Sharkhunt May 1st 2009 12:15PM
You may not have a stun breaker outside of trinket, but you do have the most reliable and spam-able snare breaker in the game.
Max May 1st 2009 1:07PM
druids can break EVERYTHING except stuns. get OVER it. a resto druid is the hardest class in the game to lock down
Neodarkmatter May 1st 2009 1:27PM
I'm a feral druid and I have no problems getting out of CC. And if you are stuck in a stun use your barkskin. At least that helps to mitigate some damage.
Gil May 1st 2009 11:24AM
Zach is absolutely right- it's not if you use the PvP trink but when. That should be the forum discussion. CC is a necessary mechanic especially for some classes. You can survive being CC'd if you and your team can time it right. Let's have a more constructive conversation about how people time their trinket and other CC breaking abilities. :)
Douglas May 1st 2009 11:26AM
Or play a human and use your trinket slots for something with better stats.
pakkman781 May 1st 2009 1:01PM
Until it gets nerfed. I've got a batch of QQ saved in the freezer for that day.
Caz May 1st 2009 11:27AM
Which I should add, is a trick I now employ much to my enjoyment.