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Reader Comments (Page 1 of 1)
5-02-2009 @ 12:32PM
Gamer am I said...
They have removed a few achievements from their respective meta's because they were dependent on luck, and they should do the same thing for School of Hard Knocks for the same reason. I was able to get in in two or three hours in mediocre PvE gear, but each time it was due to sheer dumb luck. I was lucky enough to find a base in AB that no one was protecting, so I took it. I was lucky enough that a hordie entered our tower in AV and took it back multiple times so we could all get the achievement. I was lucky enough to be in our base in WSG when a band of hordies ran in to take the flag and a ranged fighter killed the flag carrier right in front of me, allowing me to click it. And I was lucky enough in EotS to be in the middle while a skirmish was going on so I could take the flag and no one noticed.
I like the idea of this achievement, but it doesn't work in practice. I think the AB one is fine, but they should change the others to something like the following:
WSG: Help to kill a flag carrier.
AV: Help to kill the other side's leader.
EotS: Help to capture a tower
Things that are actually a necessary part of winning AND don't need to be fought over. Or they could change it to something that ENCOURAGES cooperation, such as helping to kill a member of the opposite faction that is attacking the flag carrier in WSG/EotS. Then we would be setting a good example for the children.
Reply
5-02-2009 @ 12:38PM
Malkeior said...
I was lucky enough to find eggs that weren't farmed in Noblegarden so since that was based on "luck" I believe the whole holiday should be removed from "What a Long Strange Trip It's Been".
5-02-2009 @ 12:50PM
Karilyn said...
That luck as you call it, is kinda everyday business for BGs.
It would be luck if you could actually get your side to play defense.