Skip to Content
5-05-2009 @ 6:09AM
The reply button is your friend.Also as far as MMOs go, I believe it is safe to assume that WoW is your first. Sigh I am in a very casual guild because thats how I like to play. I have done the hardcore stuff and its not for me. We are currently only downed XT, but you fail to understand the concept of the mmorpg. Its not your fault really, you have been raised on WoW, which is although the biggest, is still a rather new game compared to the genre. WoW is also the most casual mmorpg ever created, and that is why it has been so succesful. The problem now from a business point of view is because WoW is so big now they have to appeal to their lowest common denominator, the point where something is so simple everyone can relate to it. So in many ways it suffers the same as the big music companies, it becomes so popular it rewards mindless drivel and a lack of creativity. Its not really the devs fault, they have stated they wish to do some epic things with the game, for example they have stated several times that they thought the idea of destroying a capital city would be neat, but they dont do it because players would react negatively to it.MOST mmorpgs, even though you dont realize it because you have not played any others still make you lose experience when you die. The corpse runs and de-levels of EQ1 are gone but if you think that every game is like wow you are saddly mistaken.Also to those who say you do not need the hardcore players I encourage you to look at what happened to everquest. After their numbers started to rise dramatically, it decided to become a much more casual game (comparatively, it still was hard as hell compared to WoW). Now the number of subscribers continued to rise for about a year after that then they started to sharply fall. Would you like to know why, word of mouth. When Everquest stopped appealing to the hardcore players they moved onto other games and it brought down a mountain of doom on that game.After a couple of years with no major contender, WoW came around, and due to an extremely well timed release became a very successful game. It had no competition in the market at all and came from blizzard, which was even then an incredibly famous company. The raids were challenging, and the large amounts of scripted bosses made the hardcore run in droves to it, simply because all the rest of the hardcore players said it was good.TL;DRThe word of mouth of the hardcore players will make or break your game. I guess a way to phrase it is, casual players will make up the body of the game and sustain it, but the hardcore players are the soul of the game and give it life.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.