Give Bloodlust to Rogues
The idea behind "Bring the player, not the class" is that raid stacking shouldn't be as big of a deal as it was during, oh, say, Sunwell. For each buff and debuff, we have a few different classes that can provide it, so raid leaders don't have to go too far out of their way to get good coverage.
However, what single buff was the biggest factor causing guilds to stack a particular class in Sunwell? Ten points if you said "Bloodlust/Heroism." And that is, irritatingly enough, one of the few remaining buffs that no other class has; if you want Bloodlust, you need a shaman, period.
They have toned down its stackability - at the moment, one shaman is sufficient to provide Bloodlust to the entire raid whenever possible, and adding more shamans doesn't help you get more Bloodlusty. However, why is this still a shaman-only property? Bloodlust is arguably the most significant buff in the game when you're up against an enrage timer. Why require shamans, and only shamans, in that situation?
My proposal is to give Bloodlust to Rogues as well. Although Tricks of the Trade has helped, Rogues are still pretty low on the spectrum of raid utility. They're also one of the least played classes right now, according to both my personal experience and the Warcraft Realms census, which has Rogue as the single least-played class at 80. Let's give raid leaders a reason to bring our stabby friends, while cutting down on the "no shaman? we're screwed" factor. Who's with me?
Filed under: Rogue, Shaman, Analysis / Opinion, Raiding, Buffs
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Reader Comments (Page 5 of 16)
skreeran May 5th 2009 8:58PM
"Who needs Bloodlust?" TM
Merc May 5th 2009 6:19PM
http://forums.worldofwarcraft.com/thread.html?topicId=15443415588&postId=154420063339&sid=1#0
I said something similar to this a couple of months ago.
The only current reason to have rogues in the raid are:
A) We are kicking butt on the damage meters
B) Rogue loot, but even then it can go to a feral druid.
Michael May 5th 2009 6:33PM
Good call. I think examined in an "all else equal" fashion, there isn't a reason to bring rogues. If you have 2 players, a rogue and a (shaman, paladin, death knight), and they do the same dps, why would you bring the rogue, when the other classes buff the rest of the group in some way? This surely keeps a handful of Blizzard designers up at night, trying to find a solution to this new problem.
zappo May 6th 2009 9:33AM
Funny thing that. I find rogues are actually pretty desirable in groups if you want melee dps. Why? They can't wear plate. You see a lot of competition between the boatloads of palladins, death knights and the occasional warrior. If the person forming the group is any of these and wants a drop, they'll usually take a rogue before another plate wearer.
Jay May 5th 2009 6:20PM
What about warriors?
Skyshot May 5th 2009 11:48PM
well the topic isnt really about warriors so i dont know why you would try to chime in about them other than to complain and take everyone off topic.
but yeah, dps warriors need stuff too i guess. unless you want to say that battle shout is what they bring to the raid. However, if you are a dps raiding warrior then you have buffs you give to the raid already besides battle shout. with the added ability of dual speccing for tanking if raid needs and extra OT for a particular fight. I know the last thing dps warriors want to hear is "tank" but that is enough of a reason to get into the raid over a rogue, and a low chance of occuring so you will most likely end up spending all your time dpsing anyway
but like i said, if you want to talk about the problems warriors have, you should take it to a place that specifically talks about warirors.
Hammeroj May 5th 2009 6:21PM
I can't believe you're effin' serious about this. Heroism/Bloodlust is the only thing atm that makes shamans any attractive to invite to a raid over any other class.
If you take that away, I want my mana totem back, and a buff like most of the classes have (no, totems suck).
sephirah May 5th 2009 6:21PM
Ok, give rogues bloodlust but make stuns break on damage.
rosencratz May 5th 2009 6:23PM
Until they nerf 25 man Razuvious the whole "Bring the player not the class" thing is just an interesting design philosophy not yet at all put into practice.
I believe GC actually clarified it's more of an idea that they aim for than an actuality and it is better these days than it was at any rate.
To tote the old "Bring the player..." argument/quote as a justification for buffing any class is poor form in my opinion, it's been covered and responded too, way to many times.
rosencratz May 5th 2009 6:28PM
Additionally, what would the ability be called? How would it function? How would it feel as a Rogue ability?
Inspiring everyone around to fight harder sound like a roguey thing to do?
I could see them having an ability like Curse of Elements, like DK's and Druids optionally have now but this seems less likely.
ChanceC (XBL: NoPantsChance) May 5th 2009 6:25PM
This is the dumbest idea I might've ever read.
Rogues currently have an extremely powerful AoE that rivals the once kings of AoE, Mages. If that, their CC abilities, and insane single-target dps (post-3.1) aren't enough for rogues, I don't know what is. Bloodlust is and should be Shaman specific. "Bring the player, not the class" constantly makes me ask the question:
Is nothing sacred?
richard.ashton May 5th 2009 6:28PM
Since when do rogues have decent aoe compared to a mage?!?
Any mage worth their salt will destroy even the best rogue dps wise on aoe
Buman May 5th 2009 6:31PM
This post is almost as stupid as the sexist bunny ears post and the one about Brewfest being wrong because kids get drunk virtually.
ALMOST.
Zeplar May 5th 2009 6:26PM
Rogues have crap single-target DPS...
Cat druids, on the other hand, can do 3500 in blues. And I now do over 4000 in full epics. Self-buffed only.
Don't give rogues bloodlust, though, or the PVP train will cry. Imo buff expose armor, make it increase damage taken by 10% or something.
Cares May 5th 2009 6:33PM
I don't want a rogue with the same ability as other shamans.
Give rogues something else like the death knight melee haste buff to the raid.
darian May 5th 2009 7:05PM
You win an internet for "Best Use of Irony".
WoWie Zowie May 5th 2009 6:27PM
no
i do wholeheartedly /nod that heroism needs to be given to another class as well, but certainly not a rogue.
i propose making it something engineers can finally sell in AH
Graargh May 5th 2009 6:49PM
Hahaha, way to bring in the engie QQ!
WoWie Zowie May 5th 2009 9:40PM
=)
Blaarg May 5th 2009 6:28PM
This is a terrible suggestion. Give rogues another cooldown please, I don't think they have enough of them.