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5-05-2009 @ 6:04PM
5-05-2009 @ 6:20PM
Everyone puts this idea down but what is the point in playing a pure dps class these days? hybrids put out the same damage and fill multiple roles. rogues, mages, and hunters can only dps and dont bring anything that amazing to raids like hybrids. either pure dps classes should be buffed or everyone should just roll a hybrid class.
5-05-2009 @ 6:30PM
5-05-2009 @ 6:36PM
What's with all the rogue hate? All the rogues I've raided with are competent. When I think of the best raiders I've been with from vanilla to LK, I think of a rogue (all the others are healers and tanks, actually).
5-05-2009 @ 6:50PM
Blizzard has watered down the pure classes quite a bit. Rogues are one of the classes that has suffered the most from this.Rogues are one of the classes that are going to need a major rewrite. While the idea of bloodlust as a raid addon is interesting, it doesn't resolve the underlying issue.Blizzard will continue to claim Rogues are fine until the population drops to a critical point and then we will see action.
5-05-2009 @ 6:56PM
5-05-2009 @ 7:28PM
Rogues are the most underplayed because if you don't get someone to 'let' you raid with them and get way above average gear, you're screwed. I quit playing my rogue back in the days of Kara attunement for that reason.I say take back the rogue skills from the other classes.
5-05-2009 @ 7:30PM
Rogues should be top on your meters by a long shot, there's your raid utility.
5-05-2009 @ 7:39PM
I'd go one step further than giving Rogues or any other class Bloodlust and just remove it from the game entirely while making everyones personal CDs slightly better to even it out.The mechanic is just irratating. If you are trying and kind of new content (especially hard modes) you need multiple shamans or suffer the tedium of having to wait on the CD every time.
5-05-2009 @ 7:42PM
Why TF do Rogues need a buff? They already got PvE buffed so much last patch that they top the charts along with druids while mages and warlocks are once again left behind.If you want to raid, dont roll a lame @ss Rogue or Fury Warrior.
5-05-2009 @ 8:45PM
/facepalmBloodlust is a SHAMAN ability. If you don't agree with me, go play Warcraft 3 again. It's a shaman invoking the primal rage of the spirits, not a rogue that gets really, really angry.I'm not opposed to giving them some sort of buff, but Bloodlust?NO.
5-05-2009 @ 8:47PM
Fix rogue PVP first, then do whatever for them in raids. Stunlock sucks and always will suck. Balance for areanas is different than balance. Rogues should be at the tops of the charts in raids but as they stand in PVP that isn't going to happen.
5-05-2009 @ 8:52PM
While I agree that bloodlust should remain with the Shaman class, I do believe that the Rogue class needs a raid-wide buff. Every class right now has a buff for PVE except Rogues. Warrior = Health/APPally = AP/Armor/StatsWarlock = Health/IntellectMage = IntellectHunter = Mana Regeneration/APPriest = Health/Shadow Prot.DK = HealsShaman = Haste/TotemsDruid = Stats/AP/HealsRogue = *blank* :-(
5-05-2009 @ 8:57PM
done in one.
5-05-2009 @ 10:37PM
quote:Bloodlust is a SHAMAN ability. If you don't agree with me, go play Warcraft 3 again. It's a shaman invoking the primal rage of the spirits, not a rogue that gets really, really angry./quoteTechnically then druids should have it to, after all druids of the claw had a similar ability in WCIII (roar)not saying druids should get bloodlust, they got more then enough already, just saying that you don't need to grab back to WCIII to disallow rogues from getting a buff, c'mon they need something
5-05-2009 @ 11:37PM
@ Bandit: Uh, wrong.Warrior = Health/AP +SunderPally = AP/Armor/Stats +ReplenishmentWarlock = Health/Intellect +Spirit from Felhunters, +funky deep Demo buffs, +Replenishment, right? +TeleportsMage = Intellect + Biscuits, Focus Magic, Replenishment (if anyone raided frost)Hunter = Mana Regeneration/AP, +MDPriest = Health/Shadow Prot., +Spirit +MiseryDK = Heals (haha, what?) +Abom's Might, +Icy TalonsShaman = Haste/TotemsDruid = Stats/AP/Heals +Boomkn HitRogue = +4% Physical Damage (if no Warrior) OR +3% Crit (if no Ret Pally or Shaman), +Tricks of the TradeGranted, we are low on the utility side, but there are many reasons to bring Rogues - virtually no aggro problems, high survival (Vanish, Evasion, Sprint, Cloak), actually rather ridiculous AoE now (Poisons + Fan of Knives).And bring the player, not the class doesn't mean make all the classes the same. It means bring good players. You should be pulling 4k on every fight in Ulduar in BIS Naxx gear - there's your invite there.What I'd really like to see Expose Armor become viable in a rotation. That would be logical, useful raid utility.
5-05-2009 @ 11:49PM
@skreeranThey wouldn't have to call it Bloodlust you know. It's not like Blizz couldn't just come up with a BS name that applies the same buff but instead of a shammy invoking the primal rage of the spirits its a rogue "creating an opening against the target that inspires the others to take advantage of this oppertunity" (or you know, something good, but you get my point)
5-05-2009 @ 11:59PM
Warrior = Health/APPally = AP/Armor/StatsWarlock = Health/IntellectMage = IntellectHunter = Mana Regeneration/APPriest = Health/Shadow Prot.DK = HealsShaman = Haste/TotemsDruid = Stats/AP/HealsRogue = *blank* :-(DK brings Heals. Seriously, did you just say that?
5-06-2009 @ 5:18AM
You all seem to forget that Rogues can pick locks ! that's a great utility !
5-06-2009 @ 6:55AM
No give it to mages, mana tide too! And a spell hurls warlocks at the enemy! And a Pony!The main DPS classes should not have the really big buffs, otherwise what is the point of having a buff class (shamans).
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