Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
5-06-2009 @ 10:04AM
Servetus said...
The problem here is you don't KNOW what is causing the lag. You can call bullshit on Blizzard all you want, you can point out other games all you want, and you can confuse latency with lag all you want. None of that changes the fact that we don't KNOW why Wintergrasp lags.
It doesn't have to be the Blizzard servers, in fact it's probably not. I'm going to say it's more than likely the Blizzard CLIENT. I don't think the WOW client does a good job of keeping track when you have lots of characters updating their current position and/or actions all at the same time.
I can enter Dalaran, for instance, early in the morning and zip about without any lag stutter at all. That means my computer is having no trouble with the graphics and my latency is low enough. If I come there in prime time, the stuttering lag is apparent, and it has to do with having so many people running around in such a small area.
The Windows TCPIP stack is also not the best in the world.
I've heard reports that using a NIC like the Killer brand cards, that have their own TCPIP stack, onboard CPU, and Linux based OS is one solution. Apparently when Windows and the Blizzard client don't have to worry about incoming packets, things smooth out.
Has anyone here tried the Killer NICs? What were your results?
Reply