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5-06-2009 @ 10:29AM
I know that some of the ungodly lag is downstream, at the client end -- when my brother and I BOTH try to enter WG at the same time (on the same connection) the lag is even WORSE and one of us usually D/Cs.But the lag get noticeably WORSE the moment WG starts, and it gets worse all across the zone -- minor 5-, 6- person skirmishes at the southern workshops suddenly lag out as soon as the timer kicks in. This makes me think the lag isn't just OUR connections, but is primarily all the extra information associated with tracking the quest objectives such as 'Slay Them All'. 3.1 was supposed to ensure that everyone who does damage to a vehicles gets credit for 'Stop The Siege' -- my guess is that the changes to the tracking for that have caused the post-3.1 lag Zarhym is blaming on us.
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